My newest project is called Mars First Logistics and its about delivering lots of awkwardly shaped cargo across a rugged open world using your own mechanical creations!
Ive been enjoying the process of making this game. Instead of designing individual levels or puzzles, Im making a set of toys and seeing what theyre like to play with in the game world, finding and exploring interesting interactions, with just enough direction so the player doesnt feel lost.
The games graphics are inspired by Lego instruction manuals. The simple black outlines and flat primary colours have a simultaneously playful and utilitarian vibe that I think suits the game. If it looks appealing, give it a wishlist :)
[previewyoutube=ujdrQrBcrg8;full][/previewyoutube]
https://store.steampowered.com/app/1532200/Mars_First_Logistics/
I fixed a bug that caused the game to crash when the path to the save file had non-ASCII characters in it. Sorry about that!
I've just updated Dissembler with 48 new hand-made puzzles featuring 2 new tile types to wrap your head around.
The first tile type is a diagonally split tile that allows tiles of different colors to be combined into one matched group. It also allows for more interesting puzzle compositions and I had fun making some pictogram puzzles, for example a puzzle that looks like a cup of coffee, or a fish.
The second type of tile is a "linked" tile. If two tiles are linked then moving one causes the other to move as well. This creates some complex cause-and-effect chains resulting in some tricky puzzles.
I hope you enjoy the update!
Dissembler, my colorful new puzzle invention, is now available on Steam!
Alice O'Conner wrote am entertaining piece on it over on Rock Paper Shotgun: https://www.rockpapershotgun.com/2018/02/22/dissembler-colour-matching-puzzle-game/
AppUnwrapper also gave the mobile version a glowing review: http://www.appunwrapper.com/2018/02/21/dissembler-review/.
The Steam version has a few extra levels compared to the mobile version.
Hope you enjoy it!
Ian.
Dissembler, my colorful new puzzle invention, is now available on Steam!
Alice O'Conner wrote am entertaining piece on it over on Rock Paper Shotgun: https://www.rockpapershotgun.com/2018/02/22/dissembler-colour-matching-puzzle-game/
AppUnwrapper also gave the mobile version a glowing review: http://www.appunwrapper.com/2018/02/21/dissembler-review/.
The Steam version has a few extra levels compared to the mobile version.
Hope you enjoy it!
Ian.
Dissembler
Ian MacLarty
Ian MacLarty
2018-02-21
Indie Singleplayer
Game News Posts 5
🎹🖱️Keyboard + Mouse
Very Positive
(83 reviews)
https://dissembler-game.com
https://store.steampowered.com/app/797620 
The Game includes VR Support
Dissembler Linux [6.13 M]
Dissembler OST
Ian MacLarty’s Dissembler is a subtle puzzle game about unraveling bold, abstract designs one color at a time. Flip pairs of tiles to make matching color groups vanish, but that's where the resemblance to a standard match-three ends. In Dissembler no tiles will drop in to replace the ones you have matched: your task is to remove all tiles and leave behind a clean slate. The experience starts simply, leading you gently from basic principles to more and more complex puzzles, and before long it will require careful planning and lateral thinking to keep progressing.
- Beautifully-presented minimalist puzzle game with chilled original soundtrack
- Every one of the 120+ puzzles is a hand-made work of art with no randomness
- Experiment freely – undo any number of moves at any time without any penalty
- Buy once and enjoy forever – no in-app purchases necessary!
- Free daily puzzles, plus step-by-step solutions revealed the next day
- Infinite mode offers an endless play mode with online leaderboards
- Color-blind mode makes Dissembler accessible to more players
- OS: Ubuntu 12.04+
- Processor: 2 GHz Dual CoreMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: OpenGL 2.1
- Storage: 50 MB available space
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