copied from https://www.unitystation.org/blog/weekly-update-5
by Bod9001
Weekly Update
Hello and welcome to this last weekly update blog post of Februray. We have some exciting things to share with you, including some fantastic mapping contributions. We'll also give you a sneak peek into what's coming up next week (or maybe later, don't quote me on this!).
As always, please keep in mind that this is just a highlight of the most notable changes from the past week. For a full list of changes, please refer to our Changelog Page.
Ministation has its own syndicate base
Thanks to the talented mapper AtnerNT, we now have
a brand new syndicate base in Ministation! It's always a treat to see new and unique syndicate outposts for each station, and AtnerNT's contribution definitely delivers on that front.
Who knows, maybe in the future we can even randomize which outpost you get for an added layer of surprise! Thank you to AtnerNT for their hard work on this.
Advanced Light Replacer!
With a bit of research you can now make
the advanced light replacer. A powerful tool allows you not just replace broken lights with ease but also comes with a cool extra feature that lets you customise the light colour!
Run around replacing broken lights like no one's business, improve the ambient of rooms and now you can make your dream disco!
Thanks MaxIsJoe!
Outpost station update
We're excited to announce some u
pdates to Outpost Station! Thanks to the hard work of PerfectTangent, the station now features public terminals, a protolathe, a blast detector, and tools for making explosives for toxins research. We understand how important it is to keep our maps up to date with new features, and we greatly appreciate PerfectTangent's contribution.
General improvements and bug fixes
Here is a list of other unsorted changes from this week.
Finall we want you to check out this picture for a glimpse of what Bod is currently working on:
That's right, we're diving into robotics! Be sure to follow our progress on our Discord, where we discuss our development progress pretty much every day.
Before we wrap up, we want to express our gratitude to everyone involved in this project - our patreons, developers, spriters, mappers, players, wiki editors, and all those who support Unitystation in any way. You are all integral parts of our beloved Unitystation community, and we couldn't do this without you. Thank you for being a part of this journey with us!
[ 2023-02-26 02:18:28 CET ] [ Original post ]