by Bod9001
Weekly Updategreetings
Greetings crew, and welcome to our 14th weekly blog post update.
A lot of work but cyborgs are finally here, celebrate yay, further detail below
cyborgs!
after a decent amount of work cyborgs should be in the next build, note they are not finished and they require some playtesting to balance!
how do you get your hands on a cyborg?
how do you get your hands on a cyborg?
there are 3 ways,
A as a round start job/occupation there are only 2 slots for this
B getting a players brain and putting it into a man machine interface, and putting that into a fully built cyborg body
C building an artificial brain, putting that into a fully built cyborg body
how do you build a cyborg body
so, first of all you need a Exosuit Fabricator, loaded up with enough materials,
print out the cyborg chassis, cyborg torso, cyborg head, cyborg arms and legs, battery pack and artificial brain or man machine interface on which brain you're going to be using and finally the tool carousel you want the cyborg to use
and then you need to load some batteries into that battery pack, so print about 5 batteries from the autoLathe, and load them into the battery pack,
put all the parts into the cyborg chassis apart from the mmi/brain , for that you open up the cyborg head from surgery once it is on the chassis, and insert it, once everything is altogether you should have a cyborg!
note: you will have to manually link up the cyborg with by activating the mmi or artificial brain in hand and selecting the AI you want to link it to,
what's special about cyborgs?
cyborgs can survive in hostile temperatures and pressures perfectly fine, and do not require food,
however they do require recharging so make sure you have plenty of recharging stations in the station,
they have pretty much AA to everywhere on the station ,
however the downside is that they have a read-only inventory, of predetermined tools they can use, that is dependent on the selection they chose on round start or was installed to them by the Roboticist
Is still WIP
Experience of cyborgs may be buggy and inconsistent for example stunning still applying to cyborgs, but with your input will be able to squash those bugs and make it a great experience for everyone
[ 2023-05-06 21:58:01 CET ] [ Original post ]
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- Processor: 2ghz Dual CoreMemory: 3 GB RAMNetwork: Broadband Internet connectionStorage: 1 GB available spaceSound Card: OnboardAdditional Notes: Requires a 64-bit processor and operating system
- Memory: 3 GB RAMNetwork: Broadband Internet connectionStorage: 1 GB available spaceSound Card: OnboardAdditional Notes: Requires a 64-bit processor and operating system
- Storage: 1 GB available space
- Processor: 3ghz Dual CoreMemory: 3 GB RAMNetwork: Broadband Internet connectionStorage: 1 GB available spaceSound Card: OnboardAdditional Notes: Requires a 64-bit processor and operating system
- Memory: 3 GB RAMNetwork: Broadband Internet connectionStorage: 1 GB available spaceSound Card: OnboardAdditional Notes: Requires a 64-bit processor and operating system
- Storage: 1 GB available space
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