So, last week we announced the name of the expansion we are working on: Together for Victory. A big focus of the expansion is fleshing out the commonwealth nations and first up last week was Canada. Today we will be showing off Australia!
Australia Focus Tree
Australia ended up with a really big tree actually (although much is mutually exclusive paths where you need to make a choice). We put extra effort into their alt history paths because we figured their location made them well suited for this.
Australia start with the national spirit Great Depression, which limits their production capacity during the initial years. This is modified through a number of wartime emergency foci that become available as tension rises and war breaks out.
On the political side Australia has a few choices. The main choice one is whether to stay with the commonwealth or break free.
If Australia decides that it is tired of fighting Britain's war, there are a few option. From here Australia can either focus on protection against the Japanese menace lurking next door, by trying to form an alliance with USA.
The fascist path features civil wars and, deceit and a glorious deal with Japan to split to South West Pacific between the two empires.
The communist path focuses on helping communist China by sending equipment or volunteers. Once Australia has proven it is willing to make sacrifices for the revolution Soviet will accept them as a member of the Comintern.
Like Canada we have also been adding extra leaders with unique portraits (magnificent beards make such a difference for admirals).
Technology Sharing
You might have noticed that the Canada tree presented in the previous diary as well as this one made references to mysterious technology sharing focuses. This is a new feature part of Together for Victory which is set up from focus trees or events. It allows nations to share their technological progress with other members of their sharing group (not necessarily limited to factions etc). The way it works is that the more members of your group have unlocked a certain technology the more bonus you will have to research and catch up. Some like the commonwealth basic one has no limitations on affected technology, but things like the Tizard Mission between UK and USA are limited to electronics, radar etc. You’ll have ways to improve your bonuses from sharing, and some nations will get less out of technology sharing than others, but we’ll get to that when we start showing details about how the new autonomy system works (in a future diary).
I expect some people here are new to how we work with DLC at paradox, so going to go over it again. Whenever we release an expansion there is also going to be a free patch coming out for players along with it with fixes and changes, and this is no matter if you buy the expansion or not. For Together for Victory this will be 1.3 Torch. I'll be holding off on printing bug fix lists until just before release, but I figured I'd let you know that we have made some good progress on solving the issue with small vs big air wings (and similar issues in naval combat) as well as done some rebalancing there last week.
See you again next week where we’ll be talking a look at South Africa :)
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[quote]Useful links
Official Website
Hearts of Iron IV Wiki
Hearts of Iron IV Development Diary Archive
[ 2016-10-26 11:14:51 CET ] [ Original post ]
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From the heart of the battlefield to the command center, you will guide your nation to glory and wage war, negotiate or invade. You hold the power to tip the very balance of WWII.
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- OS: OS: Ubuntu 20.04
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- Storage: 2 GB available spaceAdditional Notes: Controller support: 3-button mouse. keyboard. and speakers are required. / Internet Connection or LAN for multiplayer. Up to 32 other players in multiplayer mode.
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