Name | Hearts of Iron IV | ||
Developer | Paradox Development Studios | ||
Publisher | Paradox Interactive | ||
Tags | |||
Release | 2016-06-06 | ||
Steam | 9,99€ 8,74£ 9,99$ / 75 % | ||
News | |||
Controls | Keyboard Mouse | ||
Players online |  37298  | ||
Steam Rating | Very Positive | ||
Steam store | |||
How long to Beat | |||
Main Story |  32 Hours  | ||
Main Story + Extras |  100 Hours  | ||
Completionist |  250 Hours  | ||
SteamSpy | |||
Peak CCU Yesterday |
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Owners |  1,000,000 .. 2,000,000 +/-   | ||
Players - Since release |   +/- | ||
Players - Last 2 weeks |   +/- | ||
Average playtime (forever) | 10632 | ||
Average playtime (last 2 weeks) | 813 | ||
Median playtime (forever) | 4402 | ||
Median playtime (last 2 weeks) | 750 | ||
Public Linux depots | Hearts of Iron IV Linux [135.44 M] | ||
DLC | Hearts of Iron IV: Sabaton Soundtrack Hearts of Iron IV: Together for Victory Hearts of Iron IV: Death or Dishonor Hearts of Iron IV: Sabaton Soundtrack Vol. 2 Hearts of Iron IV: Waking the Tiger Hearts of Iron IV: Man the Guns Hearts of Iron IV: Axis Armor Pack Hearts of Iron IV: Radio Pack Hearts of Iron IV: La RĂ©sistance Hearts of Iron IV: Allied Armor Pack Hearts of Iron IV: Allied Speeches Music Pack Hearts of Iron IV: Battle for the Bosporus Hearts of Iron IV: Eastern Front Planes Pack Hearts of Iron IV: Eastern Front Music Pack Hearts of Iron IV: No Step Back Hearts of Iron IV - Expansion Subscription Hearts of Iron IV: By Blood Alone |
Hi everyone! Today we will start going through the Espionage features announced at PDXCON in greater detail. First off is the hub of everything - Your Intelligence Agency.
The Spy Master If you have enough upgrades and are in a faction you can become the factions Spy Master. This is the logical path for people who want to lean heavily into espionage to get the most of it. There can only be one spy master per faction and the main advantage of being a spy master is that it will let you run a lot more Operatives (depending on the size of your faction). We felt it was mostly historical that only the really big nations truly invested in this, but the most important reason was balance. A lot of spy systems in games fall down on the fact that people can spam you with agents so you either end up super annoyed or the system needs to be toned down to where its no longer impactful and fun. In a historical HOI game given this rule, we have then set us up with 3 potentially powerful agencies: Allies, Axis and Comintern. See you all next week when we take a look at further espionage topics :) |