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1.10 'Collie' Update - Changelog

Hello everyone! Release 1.10.1 "Collie" is now live with its new features and bugfixes. The patch should be downloading through Steam as we speak. The expected checksum is dd56. If you wonder if you missed patch 1.10.0, don't worry, you didn't! It was only released internally and to our beta testers, but the timetable allowed us to skip ahead and go live with 1.10.1 directly which includes a few fixes for issues found during beta. Please note that 1.10 will not be save game compatible with 1.9.3. If you want to finish off any ongoing ironman games, please remain on 1.9.3 for now. Here are instructions on how you revert patch levels. As always please make sure that any mods you are using are updated for 1.10, or your game might not run properly. [url=https://forum.paradoxplaza.com/forum/forums/hearts-of-iron-4-bug-reports.951/]If you discover any bugs in patch 1.10.1, please report them in the bug report forum as usual.

Update 1.10 'Collie' Changelog


#################################### # Battle for the Bosporus Country Pack #################################### - New Focus Tree for Greece - New Focus Tree for Turkey - New Focus Tree for Bulgaria #################################### # Features #################################### - Reworked Focus Tree for Yugoslavia (Death or Dishonor) - Reworked and tweaked the starting position for Romania (Death or Dishonor) - added a number of new releaseable nations to the game - The Heavy Cruiser 3d Asset Pack has been merged into the base game - added a special infantry model with Pickelhaube for Unaligned Germany (Waking the Tiger) ################################## # Bugfix ################################## - Fixed a bug where Serbia was using the incorrect country colours. - Banning Communism or Fascism should now also remove foreign communist/fascist influence national spirits. - fixed foreign equipments not showing up under stockpiles ui - Yugoslavia may now complete industry focuses if the owner of the province is their subject - fixed enemy ship count now showing up in strategic region ui - added some missing descriptions of special ship hulls (MtG only) - Fixed some mods being erroneously removed at game start - The external actor on the losing side of a civil war no longer get their units wiped if they were in the winner's territory as long as the civil war did not become a full blown out war - Yugoslavia will now lose the Anti-German Military spirit if the military has already instigated a coup. - Rocket sites will now properly delete remaining stock when captured and not crash the game further down the line - fixed a missing national spirit icon in the French tree - fixed some issues with AI operative assignments that was trying to make them assign same operative multiple times - Fixed operative being stuck on rescue mission when there are no operative left to rescue - Added a nudger generated file to the list of files to backup and remove by the Clear Cache action - Added missing "do nothing" option to an event - Set ROM starting ruling party to non-aligned - Updated Institute Royal Monarchy focus to start with 65% Non-Aligned support - Fixed a typo in wtt_events_l_english.yml for Germany Anti-Soviet Pact news pop-up - removed Italian_generic_land_4 soldier and added Britain_generic_land_6 soldier instead. - new hat for error dog - added portrait to vanilla GER ################################## # Balance ################################## - naval supremacy is now scaled to a percentage depending on enemy intel level instead of getting reduced to 0% at low intel - Germany can no longer annex Yugoslavia with a single focus and no input from the Yugoslavian player under certain circumstances ################################## # Stability & Performance ################################## - improved performance of national focus gui when there are focuses with many prerequisites or expensive allowed triggers - Fixed OOS triggered by displaying the description of some focuses and event effects - Improved performance of CPoliticalMinister that was evaluating decision with an ai_factor of zero - Fixed CTD when interacting with the army portraits while merging armies - Fixed CTD in AI code - Added allowed trigger for ai strategy plans - Fixed CTD related to carrier air missions - Fixed OOS caused by localized state name - Fixed CTD caused by effect from history trying to access the not yet initialized graphical map ################################## # Modding ################################## - add the modifiers navy_leader_start_level, navy_leader_start_attack_level, navy_leader_start_defense_level, navy_leader_start_maneuvering_level, navy_leader_start_coordination_level to match the sames for army_leader. - Fixed has_dlc trigger to return false when the name of the dlc is not known - Added support for nesting localization strings, i.e. use a localization key within another localization string, enabling strings like "Unlock $nukes$ in the $technology$ screen" where 'nukes' and 'technology' are localization keys. - Added support for dollar signs in localization strings. Normally a dollar sign denotes the start or end of a variable. With this change "$$" will produce a single dollar sign in the resulting string. - add_equipment_to_stockpile effect now accepts variables as producer - added faction_leader scope change - added custom_modifier_tooltip support for dynamic modifiers - added add_victory_points/set_victory_points effects - Added console command Audio.PlayEffect to play a scripted sound effect at will - added can_be_produced trigger to equipments so they can be blocked for certain countries for production - Added the ability to specify a variable refering to an idea for triggers and effect has_idea, add_ideas, remove_ideas, swap_ideas, add_timed_idea and modify_timed_idea - Added support for the triggers is_enemy, is_friend and is_neutral to adjacency rules to enable script to determine which rule to use. Evaluation order is documented in adjacency_rules.txt. - Added global.province_controllers game variable array that returns an array containing the controller for each province, where array index is mapped to province ID. For example global.province_controllers^4135 returns the controller of Gibraltar. - Added equipment buildable trigger ################################## # Database ################################## - Added a series of decisions for Yugoslavia to promote a communist uprising in Bulgaria, Albania, and other Balkan nations - Added General entry for Constantin Sanatescu - Hooked Iraqi fascist leader into vanilla - Added Kurdistan tag, history, and leaders


[ 2020-10-15 12:02:55 CET ] [ Original post ]

Hearts of Iron IV
Paradox Development Studios Developer
Paradox Interactive Publisher
2016-06-06 Release
GameBillet: 33.97 €
Game News Posts: 476
🎹🖱️Keyboard + Mouse
Very Positive (230270 reviews)
The Game includes VR Support
Public Linux Depots:
  • Hearts of Iron IV Linux [135.44 M]
Available DLCs:
  • Hearts of Iron IV: Sabaton Soundtrack
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Sabaton Soundtrack Vol. 2
  • Hearts of Iron IV: Waking the Tiger
  • Hearts of Iron IV: Man the Guns
  • Unit Pack - Hearts of Iron IV: Axis Armor
  • Music - Hearts of Iron IV: Radio Pack
  • Hearts of Iron IV: La Résistance
  • Unit Pack - Hearts of Iron IV: Allied Armor
  • Music - Hearts of Iron IV: Allied Speeches Pack
  • Country Pack - Hearts of Iron IV: Battle for the Bosporus
  • Unit Pack - Hearts of Iron IV: Eastern Front Planes
  • Music - Hearts of Iron IV: Songs of the Eastern Front
  • Hearts of Iron IV: No Step Back
  • Hearts of Iron IV - DLC Subscription
  • Hearts of Iron IV: By Blood Alone
  • Hearts of Iron IV: Arms Against Tyranny
  • Country Pack - Hearts of Iron IV: Trial of Allegiance
  • Hearts of Iron IV: Content Creator Pack - Soviet Union 2D
  • Expansion - Hearts of Iron IV: Götterdämmerung
  • Hearts of Iron IV: Expansion Pass 1
  • Expansion pass 1 Bonus - Hearts of Iron IV: Supporter Pack
  • Expansion Pass 1 Bonus - Hearts of Iron IV: Ride of the Valkyries Music
Victory is at your fingertips! Your ability to lead your nation is your supreme weapon, the strategy game Hearts of Iron IV lets you take command of any nation in World War II; the most engaging conflict in world history.

From the heart of the battlefield to the command center, you will guide your nation to glory and wage war, negotiate or invade. You hold the power to tip the very balance of WWII.

It is time to show your ability as the greatest military leader in the world. Will you relive or change history? Will you change the fate of the world by achieving victory at all costs?

Main Features:
  • Total strategic war: War is not only won on land, sea and in the air. It’s also achieved in the hearts and minds of men and women.
  • Authentic real-time war simulation: Let the greatest commanders of WW2 fight your war with the tools of the time; tanks, planes, ships, guns and newly discovered weapons of mass destruction.
  • Assume control of any nation: Choose from the greatest powers striving for victory, or the small nations trying to weather the storm.
  • Turn the world into your battlefield: Experience the full WWII timespan in a topographical map complete with seasons, weather and terrain. Snow, mud, storms can be both your strong ally and a ruthless enemy.
  • Negotiate or force your will: Experience the advanced politics and diplomacy systems, form factions, engage in trade for resources and appoint ministers to your party.
  • Intense Online Combat: Battle in both competitive and cooperative multiplayer for up to 32 players. Featuring cross-platform multiplayer.
  • Give your nation a unique edge: Experience the flexible technology system, where all major powers get their own unique identity. Develop detailed historic tanks and planes through research and army experience.

Everyone will receive:
  • Poland: United and Ready:
    A Free DLC adds a unique focus tree for Poland, new 3d models for tanks and planes, 2d assets, and extra leader portraits for the ultimate in historical accuracy.
  • Forum Avatar
  • Wallpaper

MINIMAL SETUP
  • OS: OS: Ubuntu 20.04
  • Processor: Intel Core 2 Quad Q9400 @ 2.66 GHz / AMD Athlon II X4 650 @ 3.20 GHzMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: ATI Radeon HD 5850 or NVIDIA GeForce GTX470 with 1GB VRAM / Latest available proprietary drivers from both manufacturers
  • Storage: 2 GB available spaceAdditional Notes: Controller support: 3-button mouse. keyboard. and speakers are required. / Internet Connection or LAN for multiplayer. Up to 32 other players in multiplayer mode.
RECOMMENDED SETUP
  • OS: OS: Ubuntu 20.04
  • Processor: Intel Core i5 750 @ 2.66 GHz / AMD Phenom II X4 955 @ 3.20 GHzMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: ATI Radeon HD 6950 or NVIDIA GeForce GTX570 with 2GB VRAM / Latest available proprietary drivers from both manufacturers
  • Storage: 2 GB available spaceAdditional Notes: Controller support: 3-button mouse. keyboard. and speakers are required. / Internet Connection or LAN for multiplayer. Up to 32 other players in multiplayer mode.
GAMEBILLET

[ 6115 ]

8.39$ (16%)
13.34$ (11%)
24.00$ (60%)
13.34$ (11%)
3.00$ (80%)
4.12$ (17%)
35.99$ (10%)
3.60$ (76%)
3.39$ (86%)
1.88$ (87%)
1.90$ (81%)
33.59$ (16%)
8.39$ (16%)
8.89$ (11%)
20.65$ (17%)
16.57$ (17%)
16.97$ (15%)
31.14$ (38%)
13.34$ (11%)
20.99$ (16%)
16.96$ (15%)
8.49$ (15%)
3.29$ (18%)
13.19$ (12%)
12.59$ (16%)
8.54$ (79%)
14.39$ (15%)
16.52$ (17%)
12.72$ (15%)
10.27$ (53%)
GAMERSGATE

[ 1862 ]

4.2$ (65%)
3.05$ (69%)
4.88$ (62%)
5.0$ (75%)
2.25$ (85%)
33.19$ (17%)
16.0$ (60%)
2.04$ (83%)
0.6$ (92%)
20.0$ (50%)
0.9$ (92%)
30.0$ (50%)
4.19$ (30%)
12.5$ (75%)
8.0$ (60%)
7.48$ (66%)
5.0$ (75%)
8.99$ (55%)
0.37$ (63%)
3.83$ (74%)
3.0$ (80%)
2.55$ (83%)
3.0$ (70%)
9.0$ (64%)
7.2$ (64%)
0.94$ (81%)
6.75$ (55%)
5.4$ (64%)
2.5$ (50%)
16.24$ (35%)

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