TUXDB - LINUX GAMING AGGREGATE
by NuSuey
NEWSFEED
▪️ GAMES
▪️ STEAM DECK ▪️ DEALS ▪️ CROWDFUNDING ▪️ COMMUNITY
tuxdb.com logo
Support tuxDB on Patreon
Currently supported by 9 awesome people!

🌟 Special thanks to our amazing supporters:


✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]

Steam ImageSteam ImageSteam ImageSteam ImageSteam ImageSteam Image
Air Changes | Developer Corner


Hey Everyone! I am back this week to talk to you a bit about some changes we are making to air management and combat. The first thing I want to get out of the way is that this is not a Man the Guns style rework of combat and management systems. Our focus on air changes have mostly revolved around quality of life and balance changes to existing systems, while largely maintaining the structures people are familiar with (with a couple of exceptions). So, let's get into it! Starting off with a QoL change I am very happy about: Simplified Wing Deployment. Anyone who has experience with managing air wings probably has some complaints about how deploying wings works. The live system requires three clicks in the best case (four if you include choosing a base) to deploy a single wing into an empty airbase. In the worst case this requires more clicks and doing some math for creating a large wing that can later be divided evenly. Now, we are adding quick deploy buttons to the air base UI to allow deployment of a wing in a single click. We are also keeping the old deployment menu for more advanced deployment options. Also, in this menu, we have simplified the flow for deploying single and multiple wings at once. WIP UI design of simplified wing deployment tools. Note the art style here is not indicative of a change in art direction for our UI. In the first image we see the setup that can be done to select fast deploy options from any air base.
In the second Image we see the newer version of quick deploy within the advanced deployment menu. You now have a set of filters to only show planes of a specific type, and you can now set the reinforce preference on all of the wings you are about to deploy, or individual ones.
One of the most visible changes to air management, and hopefully a big quality of life improvement for most people, is the addition of Air Groups. The first thing I want to say is this is not Army Groups or Fleets. For now, and the foreseeable future, we are not adding Air Marshals or any sort of mechanical impact to using Air Groups. Air Groups are an organizational structure and nothing more. What it will do is enable the grouping and selection of multiple air wings across multiple locations bases for easier management. These groups will be displayed when in the air map mode so that you do not have to hunt down your wings on the map when you want to interact with them. A very much WIP view of our current air groups
Of the changes we are making, one of the most notable is moving to standardized/fixed wing sizes. This change comes with a loss of flexibility in some situations and makes managing smaller numbers of airplanes a bit more complicated. However, I think that real air combat in HoI4 is measured in thousands of airplanes and not dozens. We are currently looking at 100 sized wings for most aircraft, with size 10 wings for a few specific equipment types(scout plans, CV planes, ect). This allows us to streamline wing deployment and some other management stuff such as not having AI take up weird percentages of air bases. It also makes balance easier and fixes a few exploit cases. This may take some getting used to but I feel it improves the overall experience of managing large numbers of aircraft. The final change I want to discuss today is an addition to the combat system. We are adding a new mechanic for intercepting planes in regions enroute to their target. In most cases, engaging planes in their target region will still be most effective. But in others, such as when range is a factor, the region being crossed has a bunch of engagement and spotting bonuses, and in a few other cases leaning into combat in an intermediary region can be a good idea. Beyond these more concrete changes we are doing a balance pass on existing air combat mechanics. A lot of this is still too WIP to discuss, but I would like to highlight one of our objectives which is decoupling agility and speed with more impact given to speed in later air superiority fighter designs, but more on that at a later date. As always, I wish you all the best and don't hesitate to tell us how these changes make you feel. Until next time o7

Join the full discussion!



[ 2022-05-18 14:01:25 CET ] [ Original post ]

Hearts of Iron IV
Paradox Development Studios Developer
Paradox Interactive Publisher
2016-06-06 Release
GameBillet: 33.97 €
Game News Posts: 472
🎹🖱️Keyboard + Mouse
Very Positive (220284 reviews)
The Game includes VR Support
Public Linux Depots:
  • Hearts of Iron IV Linux [135.44 M]
Available DLCs:
  • Hearts of Iron IV: Sabaton Soundtrack
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Sabaton Soundtrack Vol. 2
  • Hearts of Iron IV: Waking the Tiger
  • Hearts of Iron IV: Man the Guns
  • Unit Pack - Hearts of Iron IV: Axis Armor
  • Music - Hearts of Iron IV: Radio Pack
  • Hearts of Iron IV: La Résistance
  • Unit Pack - Hearts of Iron IV: Allied Armor
  • Music - Hearts of Iron IV: Allied Speeches Pack
  • Country Pack - Hearts of Iron IV: Battle for the Bosporus
  • Unit Pack - Hearts of Iron IV: Eastern Front Planes
  • Music - Hearts of Iron IV: Songs of the Eastern Front
  • Hearts of Iron IV: No Step Back
  • Hearts of Iron IV - DLC Subscription
  • Hearts of Iron IV: By Blood Alone
  • Hearts of Iron IV: Arms Against Tyranny
  • Country Pack - Hearts of Iron IV: Trial of Allegiance
  • Hearts of Iron IV: Content Creator Pack - Soviet Union 2D
  • Expansion - Hearts of Iron IV: Götterdämmerung
  • Hearts of Iron IV: Expansion Pass 1
  • Expansion pass 1 Bonus - Hearts of Iron IV: Supporter Pack
  • Expansion Pass 1 Bonus - Hearts of Iron IV: Ride of the Valkyries Music
Victory is at your fingertips! Your ability to lead your nation is your supreme weapon, the strategy game Hearts of Iron IV lets you take command of any nation in World War II; the most engaging conflict in world history.

From the heart of the battlefield to the command center, you will guide your nation to glory and wage war, negotiate or invade. You hold the power to tip the very balance of WWII.

It is time to show your ability as the greatest military leader in the world. Will you relive or change history? Will you change the fate of the world by achieving victory at all costs?

Main Features:
  • Total strategic war: War is not only won on land, sea and in the air. It’s also achieved in the hearts and minds of men and women.
  • Authentic real-time war simulation: Let the greatest commanders of WW2 fight your war with the tools of the time; tanks, planes, ships, guns and newly discovered weapons of mass destruction.
  • Assume control of any nation: Choose from the greatest powers striving for victory, or the small nations trying to weather the storm.
  • Turn the world into your battlefield: Experience the full WWII timespan in a topographical map complete with seasons, weather and terrain. Snow, mud, storms can be both your strong ally and a ruthless enemy.
  • Negotiate or force your will: Experience the advanced politics and diplomacy systems, form factions, engage in trade for resources and appoint ministers to your party.
  • Intense Online Combat: Battle in both competitive and cooperative multiplayer for up to 32 players. Featuring cross-platform multiplayer.
  • Give your nation a unique edge: Experience the flexible technology system, where all major powers get their own unique identity. Develop detailed historic tanks and planes through research and army experience.

Everyone will receive:
  • Poland: United and Ready:
    A Free DLC adds a unique focus tree for Poland, new 3d models for tanks and planes, 2d assets, and extra leader portraits for the ultimate in historical accuracy.
  • Forum Avatar
  • Wallpaper

MINIMAL SETUP
  • OS: OS: Ubuntu 20.04
  • Processor: Intel Core 2 Quad Q9400 @ 2.66 GHz / AMD Athlon II X4 650 @ 3.20 GHzMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: ATI Radeon HD 5850 or NVIDIA GeForce GTX470 with 1GB VRAM / Latest available proprietary drivers from both manufacturers
  • Storage: 2 GB available spaceAdditional Notes: Controller support: 3-button mouse. keyboard. and speakers are required. / Internet Connection or LAN for multiplayer. Up to 32 other players in multiplayer mode.
RECOMMENDED SETUP
  • OS: OS: Ubuntu 20.04
  • Processor: Intel Core i5 750 @ 2.66 GHz / AMD Phenom II X4 955 @ 3.20 GHzMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: ATI Radeon HD 6950 or NVIDIA GeForce GTX570 with 2GB VRAM / Latest available proprietary drivers from both manufacturers
  • Storage: 2 GB available spaceAdditional Notes: Controller support: 3-button mouse. keyboard. and speakers are required. / Internet Connection or LAN for multiplayer. Up to 32 other players in multiplayer mode.
GAMEBILLET

[ 6089 ]

16.59$ (17%)
7.97$ (20%)
12.65$ (16%)
13.99$ (30%)
7.03$ (82%)
23.29$ (53%)
12.59$ (16%)
12.50$ (50%)
21.19$ (15%)
16.99$ (15%)
2.00$ (80%)
7.76$ (61%)
2.44$ (51%)
5.07$ (15%)
29.69$ (15%)
12.42$ (17%)
12.74$ (15%)
27.99$ (30%)
10.65$ (73%)
13.26$ (34%)
16.97$ (15%)
13.93$ (54%)
24.59$ (18%)
13.19$ (34%)
12.74$ (15%)
1.24$ (79%)
12.38$ (17%)
4.12$ (17%)
8.25$ (17%)
11.89$ (66%)
GAMERSGATE

[ 3241 ]

1.0$ (80%)
7.13$ (76%)
7.5$ (75%)
10.04$ (50%)
2.38$ (76%)
35.99$ (40%)
2.0$ (80%)
7.5$ (75%)
0.9$ (77%)
1.88$ (81%)
7.5$ (75%)
5.4$ (82%)
6.4$ (60%)
0.45$ (85%)
1.25$ (75%)
3.6$ (82%)
7.2$ (64%)
3.0$ (90%)
5.4$ (82%)
9.0$ (64%)
2.5$ (90%)
3.0$ (50%)
2.32$ (85%)
27.99$ (30%)
6.0$ (70%)
3.6$ (82%)
15.99$ (20%)
23.99$ (20%)
2.25$ (89%)
8.49$ (58%)

FANATICAL BUNDLES

Time left:

7 days, 8 hours, 58 minutes


Time left:

13 days, 8 hours, 58 minutes


Time left:

10 days, 8 hours, 58 minutes


Time left:

10 days, 8 hours, 58 minutes


Time left:

10 days, 8 hours, 58 minutes


Time left:

10 days, 8 hours, 58 minutes


Time left:

10 days, 8 hours, 58 minutes


Time left:

10 days, 8 hours, 58 minutes


Time left:

10 days, 8 hours, 58 minutes


Time left:

10 days, 8 hours, 58 minutes


Time left:

10 days, 8 hours, 58 minutes


Time left:

10 days, 8 hours, 58 minutes


Time left:

10 days, 8 hours, 58 minutes


Time left:

10 days, 8 hours, 58 minutes


Time left:

10 days, 8 hours, 58 minutes


Time left:

35 days, 8 hours, 58 minutes


Time left:

15 days, 8 hours, 58 minutes


Time left:

7 days, 8 hours, 58 minutes


Time left:

42 days, 8 hours, 58 minutes


Time left:

31 days, 8 hours, 58 minutes


Time left:

28 days, 8 hours, 58 minutes


Time left:

36 days, 8 hours, 58 minutes


Time left:

38 days, 8 hours, 58 minutes


HUMBLE BUNDLES

Time left:

2 days, 2 hours, 58 minutes


Time left:

16 days, 2 hours, 58 minutes

by buying games/dlcs from affiliate links you are supporting tuxDB
🔴 LIVE