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Developer Corner | Military Industrial Orgs.


Greetings all! Today marks the first occasion since the release of By Blood Alone where we take a deeper look into what is coming next. As you may recall from the BBA development cycle, we had an early set of 'Development Corner' diaries, which serve as an opportunity for us to reveal a narrow look at a specific mechanic or design without revealing too much about the wider context of future releases. Today's offering, as well as the next couple of diaries, will be in much the same spirit - you'll just have to wait a little bit longer to get the full picture. Scandalous and polarising, I know. /Arheo Hello there, it's me, C0rax. Now you can get all excited because it's time for some Dev Corners in which we will show you some WIP looks into the new features we have been working on. So without further ado this week we will be looking at

Military Industrial Organisations (MIOs)


This is all very much WIP, you are going to see WIP mock ups, and some details are still being finalised! Feature Intent & goals

Intent:


  • Create a sense of a living organisation the player can interact with rather than a static bonus as with current design companies.
Why is this important you ask? Well previously we had to provide static modifiers and sometimes change them via scripted decisions or focus rewards. By creating a more organic system to upgrade your design companies you the player can now decide what these upgrades are and tailor them to fit your playstyle. Additionally we can now reward the player for using a design company as opposed to simply having you save up a resource and click a button, rewarding you for putting effort into them.

Goals:


  • Allow the player to define their designer direction.
  • Integrate design companies into production
  • Provide a framework for national specialisms that can be used on the world stage

Military industrial Organisations (MIOs)


So first here is a rough structure of an MIO;

Contains


  • Name Icon Size (Level) funds (XP) Task Capacity Departments

Departments


  • 0-1 Design team
  • 3 departments
  • Max 13 traits each
  • 0-1 Industrial manufacturer
  • 3 departments
  • Max 13 traits each

Each departments contains


  • Name
  • Categorys
  • Trait tree
  • Trait icons

Task Capacity


  • Size determines how many tasks a MIO can handle -Researching -Producing -Designing

Defaults:


  • 2 task Capacity
  • + scripted increases
  • + trait increases
This structure allows us to represent MIOs in a way that expresses the specialisms of the various organisations that designed and produced war materials during the period. You can now represent a company like Bofors AB who designed and produced anti tank, anti air and naval guns seamlessly and expand each of those specialisms as you see fit. Investing in the right MIO is critical to upgrading those specialist departments in order to gain the bonuses you need for specific stats.

Task Capacity:


An MIO of course cant work on a number of infinite simultaneous projects. For this we have task capacity that limits how many things your MIOs can work on balancing. This is an important thing to balance, since producing too much equipment with an MIO will lock you out from using it for research or designing equipment. For ship production this is actually important for producing ships in parallel so you might want to invest in the manufacturing department for task capacity so you can really ramp up your naval production.

Levelling & upgrades


Research cost and Production cost is used to calculate MIO funds that it gains when it is used. An amount of MIO Funds is required to increase your size and pick a new trait.


Skill trees


  • split roughly along the same lines as current design companies.
  • possibility for country unique trees
  • possibility for content prerequisites (national focus or decision locking etc)



Departments and Tasks


  • Industrial manufacturers (IM's)
  • Assigned to production lines (Task)

Skill trees provide production specific bonuses


  • Design teams (DT's)
  • Applied to research (Task)
  • Applied to equipment both via equipment designers and normal variants
  • Skill trees provide Stat bonuses
  • Can be applied retroactively to equipment at cost
  • A move away from pay mana get reward
So that's a lot of high-level structural talk so you understand the core concepts of the MIO Feature and so I'll now show some of the WIP flows of actually using these structures and systems.

Researching





Equipment variants






Production



Well that wraps things up for this week, I Hope you enjoyed it and as always please leave questions and comments below and I will do my best to answer them. Join me in two weeks for another dev corner showing another feature coming to you in the near future.


[ 2023-05-02 13:09:30 CET ] [ Original post ]

Hearts of Iron IV
Paradox Development Studios Developer
Paradox Interactive Publisher
2016-06-06 Release
GameBillet: 33.97 €
Game News Posts: 472
🎹🖱️Keyboard + Mouse
Very Positive (220284 reviews)
The Game includes VR Support
Public Linux Depots:
  • Hearts of Iron IV Linux [135.44 M]
Available DLCs:
  • Hearts of Iron IV: Sabaton Soundtrack
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Sabaton Soundtrack Vol. 2
  • Hearts of Iron IV: Waking the Tiger
  • Hearts of Iron IV: Man the Guns
  • Unit Pack - Hearts of Iron IV: Axis Armor
  • Music - Hearts of Iron IV: Radio Pack
  • Hearts of Iron IV: La Résistance
  • Unit Pack - Hearts of Iron IV: Allied Armor
  • Music - Hearts of Iron IV: Allied Speeches Pack
  • Country Pack - Hearts of Iron IV: Battle for the Bosporus
  • Unit Pack - Hearts of Iron IV: Eastern Front Planes
  • Music - Hearts of Iron IV: Songs of the Eastern Front
  • Hearts of Iron IV: No Step Back
  • Hearts of Iron IV - DLC Subscription
  • Hearts of Iron IV: By Blood Alone
  • Hearts of Iron IV: Arms Against Tyranny
  • Country Pack - Hearts of Iron IV: Trial of Allegiance
  • Hearts of Iron IV: Content Creator Pack - Soviet Union 2D
  • Expansion - Hearts of Iron IV: Götterdämmerung
  • Hearts of Iron IV: Expansion Pass 1
  • Expansion pass 1 Bonus - Hearts of Iron IV: Supporter Pack
  • Expansion Pass 1 Bonus - Hearts of Iron IV: Ride of the Valkyries Music
Victory is at your fingertips! Your ability to lead your nation is your supreme weapon, the strategy game Hearts of Iron IV lets you take command of any nation in World War II; the most engaging conflict in world history.

From the heart of the battlefield to the command center, you will guide your nation to glory and wage war, negotiate or invade. You hold the power to tip the very balance of WWII.

It is time to show your ability as the greatest military leader in the world. Will you relive or change history? Will you change the fate of the world by achieving victory at all costs?

Main Features:
  • Total strategic war: War is not only won on land, sea and in the air. It’s also achieved in the hearts and minds of men and women.
  • Authentic real-time war simulation: Let the greatest commanders of WW2 fight your war with the tools of the time; tanks, planes, ships, guns and newly discovered weapons of mass destruction.
  • Assume control of any nation: Choose from the greatest powers striving for victory, or the small nations trying to weather the storm.
  • Turn the world into your battlefield: Experience the full WWII timespan in a topographical map complete with seasons, weather and terrain. Snow, mud, storms can be both your strong ally and a ruthless enemy.
  • Negotiate or force your will: Experience the advanced politics and diplomacy systems, form factions, engage in trade for resources and appoint ministers to your party.
  • Intense Online Combat: Battle in both competitive and cooperative multiplayer for up to 32 players. Featuring cross-platform multiplayer.
  • Give your nation a unique edge: Experience the flexible technology system, where all major powers get their own unique identity. Develop detailed historic tanks and planes through research and army experience.

Everyone will receive:
  • Poland: United and Ready:
    A Free DLC adds a unique focus tree for Poland, new 3d models for tanks and planes, 2d assets, and extra leader portraits for the ultimate in historical accuracy.
  • Forum Avatar
  • Wallpaper

MINIMAL SETUP
  • OS: OS: Ubuntu 20.04
  • Processor: Intel Core 2 Quad Q9400 @ 2.66 GHz / AMD Athlon II X4 650 @ 3.20 GHzMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: ATI Radeon HD 5850 or NVIDIA GeForce GTX470 with 1GB VRAM / Latest available proprietary drivers from both manufacturers
  • Storage: 2 GB available spaceAdditional Notes: Controller support: 3-button mouse. keyboard. and speakers are required. / Internet Connection or LAN for multiplayer. Up to 32 other players in multiplayer mode.
RECOMMENDED SETUP
  • OS: OS: Ubuntu 20.04
  • Processor: Intel Core i5 750 @ 2.66 GHz / AMD Phenom II X4 955 @ 3.20 GHzMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: ATI Radeon HD 6950 or NVIDIA GeForce GTX570 with 2GB VRAM / Latest available proprietary drivers from both manufacturers
  • Storage: 2 GB available spaceAdditional Notes: Controller support: 3-button mouse. keyboard. and speakers are required. / Internet Connection or LAN for multiplayer. Up to 32 other players in multiplayer mode.
GAMEBILLET

[ 6089 ]

8.79$ (12%)
0.86$ (78%)
10.26$ (66%)
4.12$ (17%)
2.53$ (83%)
10.73$ (17%)
11.89$ (66%)
6.09$ (70%)
12.74$ (15%)
13.32$ (78%)
1.67$ (16%)
10.79$ (78%)
4.50$ (75%)
16.39$ (18%)
2.07$ (92%)
13.39$ (67%)
12.74$ (15%)
16.79$ (58%)
4.24$ (15%)
5.11$ (66%)
4.03$ (80%)
9.21$ (77%)
10.00$ (50%)
4.79$ (76%)
16.79$ (16%)
31.87$ (20%)
2.00$ (80%)
18.39$ (8%)
15.29$ (15%)
4.17$ (79%)
GAMERSGATE

[ 3241 ]

2.0$ (80%)
2.13$ (79%)
0.45$ (85%)
6.25$ (75%)
4.5$ (77%)
4.4$ (78%)
1.69$ (79%)
1.8$ (77%)
12.6$ (64%)
7.49$ (63%)
0.45$ (85%)
0.45$ (85%)
4.39$ (69%)
15.0$ (75%)
2.0$ (80%)
37.49$ (25%)
2.85$ (90%)
6.0$ (60%)
3.26$ (78%)
12.0$ (60%)
2.0$ (75%)
0.85$ (83%)
9.99$ (50%)
4.75$ (81%)
34.99$ (30%)
4.95$ (67%)
19.79$ (34%)
3.32$ (74%)
6.97$ (85%)
3.48$ (83%)

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