





Victory is at your fingertips! Your ability to lead your nation is your supreme weapon, the strategy game Hearts of Iron IV lets you take command of any nation in World War II; the most engaging conflict in world history.
From the heart of the battlefield to the command center, you will guide your nation to glory and wage war, negotiate or invade. You hold the power to tip the very balance of WWII.
It is time to show your ability as the greatest military leader in the world. Will you relive or change history? Will you change the fate of the world by achieving victory at all costs?
Main Features:
Everyone will receive:
From the heart of the battlefield to the command center, you will guide your nation to glory and wage war, negotiate or invade. You hold the power to tip the very balance of WWII.
It is time to show your ability as the greatest military leader in the world. Will you relive or change history? Will you change the fate of the world by achieving victory at all costs?
Main Features:
- Total strategic war: War is not only won on land, sea and in the air. It’s also achieved in the hearts and minds of men and women.
- Authentic real-time war simulation: Let the greatest commanders of WW2 fight your war with the tools of the time; tanks, planes, ships, guns and newly discovered weapons of mass destruction.
- Assume control of any nation: Choose from the greatest powers striving for victory, or the small nations trying to weather the storm.
- Turn the world into your battlefield: Experience the full WWII timespan in a topographical map complete with seasons, weather and terrain. Snow, mud, storms can be both your strong ally and a ruthless enemy.
- Negotiate or force your will: Experience the advanced politics and diplomacy systems, form factions, engage in trade for resources and appoint ministers to your party.
- Intense Online Combat: Battle in both competitive and cooperative multiplayer for up to 32 players. Featuring cross-platform multiplayer.
- Give your nation a unique edge: Experience the flexible technology system, where all major powers get their own unique identity. Develop detailed historic tanks and planes through research and army experience.
Everyone will receive:
- Poland: United and Ready:
A Free DLC adds a unique focus tree for Poland, new 3d models for tanks and planes, 2d assets, and extra leader portraits for the ultimate in historical accuracy.
- Forum Avatar
- Wallpaper
Patch Notes | Operation HEAD, Checksum 48b7
Increased the artillery required for elephantry
-reduced its base soft attack by 20%
-reduced breakthrough by 20%
-reduced manpower requirement by 10%
-increased supply consumption by 25% India
-Train Robberies now reduce railway/hub/infra by 2% (was 3%) for each railway focus completed
-Train Robberies now reduce weekly stability by 0.1% (was 0.3%) Iran: The Immortal Legion now has a much larger starting template India: The national spirit Anti-Imperialist Zeal now gives 8% defense bonus against the USA (up from 0.8%)
Added an event chain for Syria and Lebanon that allows them to side with Vichy/Free France or declare independence when Paris falls Added additional animation variants for elephantry Generic elephantry now uses the generic infantry model Iraq: More models can be selected for artillery and anti-tank battalions in the division designer India: Added better tooltip to train robberies India: Famine now only requires you to lose a starting Indian State (excluding Aden) with 30 days to retake it India: Improved Famine description India: The focus Threaten the Princes now gives 10% communist support
Added "count" functionality for all any_object triggers. It will evaluate true if at least "count" items fulfill the child triggers. The count field will support scoped variables
India: The Mughal Influence state modifier will now be removed if no longer owned by the Mughal Empire or India India: The Mughal Uprising now changes the name of political parties rather than keeping the Indian ones India: The British Raj no longer loses certain spirits after separating from the East India Company or Princely Breakaway States India: "Parkash Singh"s trait "Brave" is no longer missing a title and description India: The "Conquer Afghanistan" focus no longer attempts to give a special forces doctrine discount when you do not have AAT India: The "Frontier Corps" focus no longer gives a special forces doctrine reward if you are missing AAT India: The "Nothing Personal" focus will now bypass if unavailable India: Forward Bloc now removes the occupation law No Garrison until independence is achieved through the focus Give Me Blood And I Will Grant You Freedom India: The game rule to make India go down the historical path will no longer block achievements India: Independence unrest events no longer continue to appear after declaring independence in India's fascist path India: East India Railways will no longer bypass automatically when GoE is missing India: The Ahadi Division template given by The Mughal Uprising can now be edited India: Famine should now longer trigger if a country spawns in the affected area India: The ruling party of the Mughal Empire and British Raj are no longer flipped (Mughals getting GB and RAJ getting Mughal Court) after starting the civil war India: Aden no longer gets returned to the Raj after the Mughal Uprising if it was previously handed over to the United Kingdom India: Fixed a bug where a blank EIC focus was appearing in the focus tree upon formation India: Numerous national focuses have been updated with filter tags India: The focus Royal Indian Navy Mutiny no longer requires independence India: Fixed a broken bypass condition for the focus Pledge for the Allies Iraq: Nuri As Said no longer has a placeholder portrait when missing GOE Iraq: The event from Propose Syrian Unification no longer gives the wrong war goal Iraq: Restoration of Hejaz focus now grants cores on the targeted states, instead of claims Iran/Soviet Union: Fixed a bug in which the Soviets could not puppet Iran if they chose to justify without the focus Iran: Join allies focuses can now be appropriately bypassed Iran: Changed the Memphis Initiative to include any state in the Middle East Iran: Fixed a bug where Iran started with Treaty of Saadabad in 1939, where it should not have Iran: Fixed a bug where Opposition to the Shah decisions still appeared after a peaceful takeover Iran: Allowed Organize Protests or Establish Local Opposition Groups to be bypassed if any of the focuses starting a civil war are taken Iran: Jafar Kavian and Ghulam Yahya Daneshian are now gated behind the Communist focus branch Iran: Fixed a bug where the Islamic Revolution leader would not become country leader if a civil war was started in the "Strengthen Iranian Parliament" focus Iran: Fixed issue with two national spirits disappearing when communist civil war starts Afghanistan: The "Graveyard of Empires" focus now works correctly if you have the Quami national spirit United Kingdom: Puppets breaking away from the UK when it goes fascist/communist should now function correctly Arabia: Can no longer be formed by Kurdistan Arabia: Now correctly gains cores on new states
Issues with technical text being displayed in Russian localization should now be resolved The East India Company Investment Schemes window is now functional when playing with Russian localization Typo: Masshad -> Mashhad India: Fixed a typo in the description of the Risk of Famine national spirit, where "loses" is misspelled as "looses" India: The Sideline the Conflict focus tooltip no longer displays a bugged name India: Several technology bonuses now have a name
Fixed minor issue with Elephant animations Various 2D Icons updated Missing elephantry icons added Changed animation_blend_time to zero between the animation stages for Elephantry
Fixed a bug where production was not recalculated when taking decisions. This fixes instances of bugs such as MEFO bills failing to update when they should Fixed a OOS due to portrait generation when host and client have different DLC configurations Fix a Windows CTD on startup when some specific utf-8 characters are in the installation path Fixed buffer overflow when rendering 2D elements
And lastly, heres an updated roadmap
Hello everyone!
As we mentioned not too long ago , well be bringing you several patches over the coming weeks and months. Here is our first batch of patch notes.
Operation HEAD, 1.16.1, Checksum 48b7
Balance
-reduced its base soft attack by 20%
-reduced breakthrough by 20%
-reduced manpower requirement by 10%
-increased supply consumption by 25%
-Train Robberies now reduce railway/hub/infra by 2% (was 3%) for each railway focus completed
-Train Robberies now reduce weekly stability by 0.1% (was 0.3%)
Gameplay
Modding
Bugfixes
Localization Bugfixes
Art Bugfixes
Technical Bugfixes
And lastly, heres an updated roadmap

[ 2025-03-12 14:03:08 CET ] [Original Post]
Minimum Setup
- OS: OS: Ubuntu 20.04
- Processor: Intel Core 2 Quad Q9400 @ 2.66 GHz / AMD Athlon II X4 650 @ 3.20 GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: ATI Radeon HD 5850 or NVIDIA GeForce GTX470 with 1GB VRAM / Latest available proprietary drivers from both manufacturers
- Storage: 2 GB available spaceAdditional Notes: Controller support: 3-button mouse. keyboard. and speakers are required. / Internet Connection or LAN for multiplayer. Up to 32 other players in multiplayer mode.
Recommended Setup
- OS: OS: Ubuntu 20.04
- Processor: Intel Core i5 750 @ 2.66 GHz / AMD Phenom II X4 955 @ 3.20 GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: ATI Radeon HD 6950 or NVIDIA GeForce GTX570 with 2GB VRAM / Latest available proprietary drivers from both manufacturers
- Storage: 2 GB available spaceAdditional Notes: Controller support: 3-button mouse. keyboard. and speakers are required. / Internet Connection or LAN for multiplayer. Up to 32 other players in multiplayer mode.
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