Squirm, Loop-Loop DX AND Pocket Squirm are now available in a bundle called "The Squirm-Squirm DX Combo Meal" on Itch.io for a pay what you want price! Take a look here! I haven't made anything in 4 years. I have a story to tell, but it's kind of hard to do that when all the games I've made were sloppily written by a late-teen version of my self. Therefore, I've decided to wrap up all the old stuff into one nice package. Seems like like a fitting way to be finished with the old and on to the new. A fresh start, if you will. Much more is coming soon... Thank you. - Alex :)
Good evening, goons! The FINAL update has arrived! This is a biggun' so strap in for a large list of changes! HERE WE GO: - Added 50 new levels, these are accessed in the Main Menu by selecting the 'DLC' button and traversing the 'Mirror Tower'. - Added 2 new bosses in the DLC. - Updated the Squirm OST to include the new DLC music. (Courtesy of E-Lie) - Replaced the ice world music with something less awful. The OST has been updated to reflect this change as well. (Courtesy of Amaar Al-Zadjali) - You can no longer walk off the edge in the [REDACTED] cut-scene. - Made controls WAY more consistent! - The game now reads your jump inputs slightly before touching the ground. (Like all good plat-former games should do.) - Added an achievement for the "new" NPC in [REDACTED]. - Added 3 new achievements for 'The Rainbow Nexus' DLC. (There are 69 achievements now. Nice.) - New save file system. (A '.squim' file should now be in the Squirm directory!) - CLOUD SAVES! - Made jet pack controls less WONKY! (I slowed the descent and ascent of the player, basically.) - Credits updated. :) - Probably some other random stuff I'm forgetting. - Fixed that bug where holding down the move button while dying to the ghosts constantly ramps up their speed past that of light and reality itself. Surely it's a miracle our CPUs have survived such a tremendous breakthrough in physics. Now I know what you are probably thinking of asking: "Why release the update 2 months early?" My response is: "It's free early content. WADDYA CRYIN' ABOUT!?!?!"
March 23rd marks the 3rd anniversary of Squirm!
I can't believe my baby is 3 years old now! Where did all that time go? I can't work on Squirm forever! Regardless of this fact, let's finish it off with a BANG! I am releasing one more final update. (Final for REAL this time.) It shall include:
- A new world with 20 levels! The absolute HARDEST levels yet!
- 2 new bosses.
- New tunes by E-Lie! (The guy who made that space music that everyone loves!)
- Cloud saves!
- Better controls. (Specifically the way that the game will now read jump inputs slightly before landing on the ground!)
The mobile game mini-prequel to Squirm has been ported to Windows, Mac and Linux. It is now available as a $0.99 DLC to Squirm! The store page is here! ..but wait there's more... I made a new full game! It releases on 4/20! It is called Loop-Loop DX and it will be FREE! It's a twin-stick shooter and you can check out the store page here! ...am I missing something else... ... OH! LEGEND OF BEAN! Remember that one DLC I was gunna make for this game? Well, I kinda got SUPER burnt out on platformers and made Loop-Loop DX instead. Now that Loop-Loop DX was finished a month ago, I began working on Legend of Bean again. Legend of Bean has become too large and grand, I feel it would be wasted as a DLC to Squirm. I have come too the conclusion that Legend of Bean will now be it's own standalone game. Also... it has a name change.... ahem.... Have a look for yourself. With new games releasing/new projects underway... this will sadly be the final announcement and new content I will add to Squirm. It is done. Fare thee well friends! See you around at my newer games/future projects! - Alex :D (Oh and since you are still here, did you know I have a lovely, small, yet humble Patreon page? It's pretty cool, you should check it out!)
The soundtrack was updated to utilize Steam's new(ish) soundtrack features! Pretty cool, right?
Hi everyone! I know it's been a while! The final update DLC 'Legend of Bean' is still coming! However, it's taking a long time and might take a little longer until I'm happy enough with it to release it. In the meantime, I've made a very small mini-game called "Pocket Squim' on mobile devices for just $1. It's a very small, hour long mini-game. I hope that it's enough to hold you off until Legend of Bean comes out! Also, it's available for both Android AND iOS! Wooo! More information and store page links can be found on my website here: https://alpenter.space/pocketsquim.html (P.S. Thank you to everyone that has shown support over the last year on Steam / Patreon / Forums / Twitter / etc. I couldn't have asked for a better fanbase. Thank you.) - Alex :D
Just a small update that fixes and tweaks a few things.
- Mirror Tower spawn should work %100 of the time now.
- Purpose music plays again.
- Changed S-Rank time from 1 hour to be only 45 minutes. A few people said 1 hour was too easy! >:D
- Speed rank achievement descriptions are fixed.
- Made some hitboxes in Purpose to be more forgiving.
It's BEAN a while! V2.0 will be released before the end of today! It includes the following:
- A new world, "The Mirror Tower".
- A special surprise has been added to the party world!
- An in game timer!
- Speedrun ranks, as well as achievements to go with them.
- French language! (Took me forever, things might not be translated, let me know what slipped through the cracks!)
- Some new spooky NPC has appeared in [spoiler] Purpose. [/spoiler]
- Various level tweaks.
- Added an achievement for beating the Green Tower without getting a single coin. (The level has been rearranged to do this.)
- Increased anguish factor by adding the above achievement.
- Party entrance dialogue no longer spoils the fact that there is a [spoiler] double jump. [/spoiler]
- You can quick fly out of the party zone!
- You can leave the tower climb segment prematurely.
- Made it clearer that you should hold the shoot button down at the Cotton boss fight.
- Removed/Changed some files around that could lead to shitty Norton thinking there is a virus in a simple Unity game. I hate you Norton.
- Probably some other stuff I'm forgetting. It's a big update, cut me some slack.
A direct sequel to "Squirm". It will be the third and last in the series. A twin-stick shooter with a platformer perspective. (There is no actual platforming though...) Enjoy the twitter updates on it! https://twitter.com/Alpenter/status/989664710462267392 There are still a few things to update here on Squirm, but not much.
Surprise! To thank you all for the positive feedback, I added a little something special in the hub. Enjoy! Things were fixed as well: - Made the 2nd form of cotton less annoying. - Fixed more typos. - I refuse to fix the "akward" typo. I like that it bothers people. - King fatty health bar registers the first hit now. - Fixed text sytem creating a new line prematurely. - Added language support. (No new languages yet, but the system is implemented for later additions!) IF YOUR GAME IS IN FRENCH, PRESS "L" AT THE MENU. THIS SYSTEM WILL BE FULLY FLESHED OUT AND POLISHED IN THE FUTURE! (If there are any bugs that happen because of this update, please notify me!)
Surprise! To thank you all for the positive feedback, I added a little something special in the hub. Enjoy! Things were fixed as well: - Made the 2nd form of cotton less annoying. - Fixed more typos. - I refuse to fix the "akward" typo. I like that it bothers people. - King fatty health bar registers the first hit now. - Fixed text sytem creating a new line prematurely. - Added language support. (No new languages yet, but the system is implemented for later additions!) IF YOUR GAME IS IN FRENCH, PRESS "L" AT THE MENU. THIS SYSTEM WILL BE FULLY FLESHED OUT AND POLISHED IN THE FUTURE! (If there are any bugs that happen because of this update, please notify me!)
You heard me! It's FREE in the form of DLC! It can simply be found in the games directory once you grab it at the store.
You heard me! It's FREE in the form of DLC! It can simply be found in the games directory once you grab it at the store.
- I fixed ALL (hopefully) the typos! Thank spookytube for giving me a grammar lesson. - I fixed the pause menu getting stuck if you wiggle it too hard. (I know it sounds weird.) - I fixed the coins not resetting when you attempt the green tower level again. - The proper fart control button displays for controllers now. (It was left bumper, not right bumper.) Guess what? YOUR gunna love this update! (Update should be up within the hour.)
- I fixed ALL (hopefully) the typos! Thank spookytube for giving me a grammar lesson. - I fixed the pause menu getting stuck if you wiggle it too hard. (I know it sounds weird.) - I fixed the coins not resetting when you attempt the green tower level again. - The proper fart control button displays for controllers now. (It was left bumper, not right bumper.) Guess what? YOUR gunna love this update! (Update should be up within the hour.)
Most of you have noticed one of my major flaws... I don't type too good. People have brought up typos galore! I want to fix them ALL! However... they are kind of scattered about the community. I created this place for you all to post the typos you have found in my game. It's easier for me to track if they are all in one place. Go ahead! Post some typos!
Most of you have noticed one of my major flaws... I don't type too good. People have brought up typos galore! I want to fix them ALL! However... they are kind of scattered about the community. I created this place for you all to post the typos you have found in my game. It's easier for me to track if they are all in one place. Go ahead! Post some typos!
I fixed all the achievements, sorry about that! I broke them in the last patch. Unfortunately, this means you'll have to redo the the condition for the achievement. Sorry about that folks!
I fixed all the achievements, sorry about that! I broke them in the last patch. Unfortunately, this means you'll have to redo the the condition for the achievement. Sorry about that folks!
The bug for quick flying is fixed! You should be able to properly fly to wherever you want!
The bug for quick flying is fixed! You should be able to properly fly to wherever you want!
Squirm is done and will be published on Steam as soon as they approve it. (Either today or tomorrow assuming I haven't fucked up somewhere.) Thank you for being so patient. It was a stressful, yet, rewarding experience. Those who have been so kind and patient will be on the special thanks in the credits. - Alex
Since it's my first Steam game, made completely by myself, I haven't really had an easy time getting into the back-ends of Steam. That, and I've been admittedly a lil lazy this month. Now I am putting my foot down! It's time to release this big boy for $1.99!
SQUIRM
Alex Carpenter
Alex Carpenter
2018-03-23
Indie Singleplayer
Game News Posts 23
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive
(167 reviews)
https://store.steampowered.com/app/778330 
The Game includes VR Support
SQUIRM Linux [129.65 M]
Pocket Squim
After a previous adventure, you and your rat friend stop for a snooze. When you wake up, the rat is gone and strange creatures have appeared across the land as if from out of nowhere! What has happened while you were asleep? Where is your rat friend?
Get to the bottom of these mysteries by squirming your way through tons of trap-infested levels!
7 Varying Worlds, 5 Different Bosses, and so much more!
150+ levels of platforming madness
I hope you have tough legs because boy, are you gonna be jumping a lot. Well, you could always just not jump if you enjoy being impaled by spikes, scorched by fireballs, blasted by eyeballs, beaten by enemies, sucked into black holes, getting gunned down by cannons, etc. Hey look on the bright side, at least there are plenty of cool guys you can find down here on your adventure, you should try talking to them every now and then because you don’t have real friends!
Enjoy your stay!
Hey, it's not so bad down here once you realize the inevitability of your own death. But, despite the peril that lies just ahead, you feel something pushing you on, something calling to you. something about a rat... guess you'll just have to suck it up and find out for yourself!
Easter Eggs, Achievements, and Trading Cards!
All sorts of things catered for you lovely completionist type people out there!
40 Achievements!
7 Beautiful Trading Cards!
With trading cards, you also have the ability to collect your usual variety of backgrounds, badges, and unique emoticons!
Many Easter Eggs!
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- Memory: 4 GB RAMStorage: 170 MB available spaceSound Card: On-board soundAdditional Notes: As long as your computer isn't a potato you should be able to run this.
- Storage: 170 MB available space
- Memory: 4 GB RAMStorage: 170 MB available spaceSound Card: On-board soundAdditional Notes: As long as your computer isn't a potato you should be able to run this.
- Storage: 170 MB available space
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