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New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )


Name

 SQUIRM 

 

Developer

 Alex Carpenter 

 

Publisher

 Alex Carpenter 

 

Tags

 Indie 

 

Singleplayer 

Release

 2018-03-23 

 

Steam

 € £ $ / % 

 

News

 23 

 

Controls

 Keyboard 

 

 Mouse 

 

 Full Controller Support 

 

Players online

 0 

 

Steam Rating

 n/a 

Steam store

 https://store.steampowered.com/app/778330 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 0 .. 20,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 0  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 0 

Median playtime (last 2 weeks)

 0 

Public Linux depots

 SQUIRM Linux [129.65 M] 


DLC

 Pocket Squim 




LINUX STREAMERS (0)




All My Games are now Available on Itch.io!

Squirm, Loop-Loop DX AND Pocket Squirm are now available in a bundle called "The Squirm-Squirm DX Combo Meal" on Itch.io for a pay what you want price!

Take a look here!

I haven't made anything in 4 years.
I have a story to tell, but it's kind of hard to do that when all the games I've made were sloppily written by a late-teen version of my self.

Therefore, I've decided to wrap up all the old stuff into one nice package.
Seems like like a fitting way to be finished with the old and on to the new.
A fresh start, if you will.

Much more is coming soon...

Thank you.
- Alex :)


[ 2023-08-16 13:49:15 CET ] [ Original post ]

The Rainbow Nexus Impatiently Hungers!

Good evening, goons!
The FINAL update has arrived! This is a biggun' so strap in for a large list of changes!

HERE WE GO:
- Added 50 new levels, these are accessed in the Main Menu by selecting the 'DLC' button and traversing the 'Mirror Tower'.
- Added 2 new bosses in the DLC.
- Updated the Squirm OST to include the new DLC music. (Courtesy of E-Lie)
- Replaced the ice world music with something less awful. The OST has been updated to reflect this change as well. (Courtesy of Amaar Al-Zadjali)
- You can no longer walk off the edge in the [REDACTED] cut-scene.
- Made controls WAY more consistent!
- The game now reads your jump inputs slightly before touching the ground. (Like all good plat-former games should do.)
- Added an achievement for the "new" NPC in [REDACTED].
- Added 3 new achievements for 'The Rainbow Nexus' DLC. (There are 69 achievements now. Nice.)
- New save file system. (A '.squim' file should now be in the Squirm directory!)
- CLOUD SAVES!
- Made jet pack controls less WONKY! (I slowed the descent and ascent of the player, basically.)
- Credits updated. :)
- Probably some other random stuff I'm forgetting.
- Fixed that bug where holding down the move button while dying to the ghosts constantly ramps up their speed past that of light and reality itself. Surely it's a miracle our CPUs have survived such a tremendous breakthrough in physics.

Now I know what you are probably thinking of asking: "Why release the update 2 months early?"
My response is: "It's free early content. WADDYA CRYIN' ABOUT!?!?!"


[ 2021-01-28 09:54:12 CET ] [ Original post ]

Squirm: The Rainbow Nexus

March 23rd marks the 3rd anniversary of Squirm!
I can't believe my baby is 3 years old now! Where did all that time go?
I can't work on Squirm forever! Regardless of this fact, let's finish it off with a BANG!
I am releasing one more final update. (Final for REAL this time.)

It shall include:


  • A new world with 20 levels! The absolute HARDEST levels yet!
  • 2 new bosses.
  • New tunes by E-Lie! (The guy who made that space music that everyone loves!)
  • Cloud saves!
  • Better controls. (Specifically the way that the game will now read jump inputs slightly before landing on the ground!)


Until March 23rd, I shall leave you with this image: https://twitter.com/Alpenter/status/1345770474761052160?s=20

See you then!

- Alex :D


[ 2021-01-04 11:23:43 CET ] [ Original post ]

Pocket Squim the Mobile Game Mini-Prequel now available on Steam + New Game!

The mobile game mini-prequel to Squirm has been ported to Windows, Mac and Linux.
It is now available as a $0.99 DLC to Squirm!
The store page is here!

..but wait there's more...

I made a new full game! It releases on 4/20!
It is called Loop-Loop DX and it will be FREE!
It's a twin-stick shooter and you can check out the store page here!

...am I missing something else...

...

OH!

LEGEND OF BEAN!

Remember that one DLC I was gunna make for this game?
Well, I kinda got SUPER burnt out on platformers and made Loop-Loop DX instead.
Now that Loop-Loop DX was finished a month ago, I began working on Legend of Bean again.
Legend of Bean has become too large and grand, I feel it would be wasted as a DLC to Squirm.
I have come too the conclusion that Legend of Bean will now be it's own standalone game.
Also... it has a name change....
ahem....
Have a look for yourself.


With new games releasing/new projects underway... this will sadly be the final announcement and new content I will add to Squirm. It is done.

Fare thee well friends!

See you around at my newer games/future projects!

- Alex :D

(Oh and since you are still here, did you know I have a lovely, small, yet humble Patreon page? It's pretty cool, you should check it out!)


[ 2020-04-17 11:45:07 CET ] [ Original post ]

Squirm OST Updated

The soundtrack was updated to utilize Steam's new(ish) soundtrack features!
Pretty cool, right?


[ 2020-04-17 04:36:54 CET ] [ Original post ]

A Mobile Game Prequel has Been Released!

Hi everyone!

I know it's been a while!
The final update DLC 'Legend of Bean' is still coming!

However, it's taking a long time and might take a little longer until I'm happy enough with it to release it.

In the meantime, I've made a very small mini-game called "Pocket Squim' on mobile devices for just $1.
It's a very small, hour long mini-game.
I hope that it's enough to hold you off until Legend of Bean comes out!

Also, it's available for both Android AND iOS! Wooo!

More information and store page links can be found on my website here:
https://alpenter.space/pocketsquim.html

(P.S. Thank you to everyone that has shown support over the last year on Steam / Patreon / Forums / Twitter / etc. I couldn't have asked for a better fanbase. Thank you.)

- Alex :D


[ 2019-07-10 19:23:08 CET ] [ Original post ]

V2.1 Patchnotes.

Just a small update that fixes and tweaks a few things.


  • Mirror Tower spawn should work %100 of the time now.
  • Purpose music plays again.
  • Changed S-Rank time from 1 hour to be only 45 minutes. A few people said 1 hour was too easy! >:D
  • Speed rank achievement descriptions are fixed.
  • Made some hitboxes in Purpose to be more forgiving.


Also the Mirror Tower music should be uploaded to the DLC as soon as possible.

P.S. In case you didn't know, the Mirror Tower music is just the Space music in reverse.


[ 2018-11-13 03:12:09 CET ] [ Original post ]

V2.0 + DLC Announcement!

It's BEAN a while!

V2.0 will be released before the end of today! It includes the following:


  • A new world, "The Mirror Tower".
  • A special surprise has been added to the party world!
  • An in game timer!
  • Speedrun ranks, as well as achievements to go with them.
  • French language! (Took me forever, things might not be translated, let me know what slipped through the cracks!)
  • Some new spooky NPC has appeared in Purpose.
  • Various level tweaks.
  • Added an achievement for beating the Green Tower without getting a single coin. (The level has been rearranged to do this.)
  • Increased anguish factor by adding the above achievement.
  • Party entrance dialogue no longer spoils the fact that there is a double jump.
  • You can quick fly out of the party zone!
  • You can leave the tower climb segment prematurely.
  • Made it clearer that you should hold the shoot button down at the Cotton boss fight.
  • Removed/Changed some files around that could lead to shitty Norton thinking there is a virus in a simple Unity game. I hate you Norton.
  • Probably some other stuff I'm forgetting. It's a big update, cut me some slack.


And for my final act...

Say hello to the upcoming FINAL content addition to Squirm, "The Legend of Bean!".
Have a look!
The brand new adventure that serves as a prologue to the main game!
Uncover the dark history of Squimlia!
It will be in the form of paid DLC.
After it's release, there will be no more new content updates. Just patches.


Remember that new world mentioned in the patch notes called "The Mirror Tower"?
This world will serve as the bridge between the base game and the DLC.
Right now, it is available to play by pressing the new "DLC" button on the main menu.
You will need to have eaten the bean for this to work!
Think of it as a sort of teaser preview thingy before the DLC releases.

Hopefully I can release it before the end of December. (Hopefully.)

Until then, have fun playing around with the new content.

Let me know of any bugs/untranslated dialouge.
Thanks! - Alex :D


[ 2018-11-09 20:49:01 CET ] [ Original post ]

My new game, "Float".


A direct sequel to "Squirm".
It will be the third and last in the series.

A twin-stick shooter with a platformer perspective. (There is no actual platforming though...)

Enjoy the twitter updates on it!

https://twitter.com/Alpenter/status/989664710462267392


There are still a few things to update here on Squirm, but not much.


[ 2018-04-27 14:25:37 CET ] [ Original post ]

Surprise Party Update! (V1.4)

Surprise!

To thank you all for the positive feedback, I added a little something special in the hub.

Enjoy!


Things were fixed as well:
- Made the 2nd form of cotton less annoying.
- Fixed more typos.
- I refuse to fix the "akward" typo. I like that it bothers people.
- King fatty health bar registers the first hit now.
- Fixed text sytem creating a new line prematurely.
- Added language support.
(No new languages yet, but the system is implemented for later additions!)

IF YOUR GAME IS IN FRENCH, PRESS "L" AT THE MENU.
THIS SYSTEM WILL BE FULLY FLESHED OUT AND POLISHED IN THE FUTURE!

(If there are any bugs that happen because of this update, please notify me!)


[ 2018-04-09 18:14:57 CET ] [ Original post ]

Surprise Party Update! (V1.4)

Surprise!

To thank you all for the positive feedback, I added a little something special in the hub.

Enjoy!


Things were fixed as well:
- Made the 2nd form of cotton less annoying.
- Fixed more typos.
- I refuse to fix the "akward" typo. I like that it bothers people.
- King fatty health bar registers the first hit now.
- Fixed text sytem creating a new line prematurely.
- Added language support.
(No new languages yet, but the system is implemented for later additions!)

IF YOUR GAME IS IN FRENCH, PRESS "L" AT THE MENU.
THIS SYSTEM WILL BE FULLY FLESHED OUT AND POLISHED IN THE FUTURE!

(If there are any bugs that happen because of this update, please notify me!)


[ 2018-04-09 18:14:57 CET ] [ Original post ]

Soundtrack now available for FREE!

You heard me!
It's FREE in the form of DLC!
It can simply be found in the games directory once you grab it at the store.


[ 2018-03-30 09:18:20 CET ] [ Original post ]

Soundtrack now available for FREE!

You heard me!
It's FREE in the form of DLC!
It can simply be found in the games directory once you grab it at the store.


[ 2018-03-30 09:18:20 CET ] [ Original post ]

Squirm V1.3!

I fixed ALL (hopefully) the typos!
Thank spookytube for giving me a grammar lesson.

- I fixed the pause menu getting stuck if you wiggle it too hard.
(I know it sounds weird.)

- I fixed the coins not resetting when you attempt the green tower level again.

- The proper fart control button displays for controllers now.
(It was left bumper, not right bumper.)


Guess what?
YOUR gunna love this update!

(Update should be up within the hour.)


[ 2018-03-26 22:52:43 CET ] [ Original post ]

Squirm V1.3!

I fixed ALL (hopefully) the typos!
Thank spookytube for giving me a grammar lesson.

- I fixed the pause menu getting stuck if you wiggle it too hard.
(I know it sounds weird.)

- I fixed the coins not resetting when you attempt the green tower level again.

- The proper fart control button displays for controllers now.
(It was left bumper, not right bumper.)


Guess what?
YOUR gunna love this update!

(Update should be up within the hour.)


[ 2018-03-26 22:52:43 CET ] [ Original post ]

SUPER TYPO HUNT 2018!

Most of you have noticed one of my major flaws...

I don't type too good.

People have brought up typos galore!
I want to fix them ALL!

However... they are kind of scattered about the community.
I created this place for you all to post the typos you have found in my game.
It's easier for me to track if they are all in one place.

Go ahead! Post some typos!


[ 2018-03-25 11:18:41 CET ] [ Original post ]

SUPER TYPO HUNT 2018!

Most of you have noticed one of my major flaws...

I don't type too good.

People have brought up typos galore!
I want to fix them ALL!

However... they are kind of scattered about the community.
I created this place for you all to post the typos you have found in my game.
It's easier for me to track if they are all in one place.

Go ahead! Post some typos!


[ 2018-03-25 11:18:41 CET ] [ Original post ]

Squirm V1.2!

I fixed all the achievements, sorry about that! I broke them in the last patch.

Unfortunately, this means you'll have to redo the the condition for the achievement.

Sorry about that folks!


[ 2018-03-24 05:25:34 CET ] [ Original post ]

Squirm V1.2!

I fixed all the achievements, sorry about that! I broke them in the last patch.

Unfortunately, this means you'll have to redo the the condition for the achievement.

Sorry about that folks!


[ 2018-03-24 05:25:34 CET ] [ Original post ]

Squirm V1.1!

The bug for quick flying is fixed!
You should be able to properly fly to wherever you want!


[ 2018-03-24 00:58:10 CET ] [ Original post ]

Squirm V1.1!

The bug for quick flying is fixed!
You should be able to properly fly to wherever you want!


[ 2018-03-24 00:58:10 CET ] [ Original post ]

Squirm is done! Will be published publicly soon!

Squirm is done and will be published on Steam as soon as they approve it.
(Either today or tomorrow assuming I haven't fucked up somewhere.)

Thank you for being so patient. It was a stressful, yet, rewarding experience.

Those who have been so kind and patient will be on the special thanks in the credits.

- Alex


[ 2018-03-22 07:46:33 CET ] [ Original post ]

Sorry about the delays! March 22nd is THE release date for good!

Since it's my first Steam game, made completely by myself, I haven't really had an easy time getting into the back-ends of Steam. That, and I've been admittedly a lil lazy this month. Now I am putting my foot down!
It's time to release this big boy for $1.99!


[ 2018-03-12 11:22:07 CET ] [ Original post ]