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Hey fans! We hope your Holidays have been bright! We wanted to close out 2020 with important news you may have missed: Patch 1.1 Changelog. and our Expansion Pack announcement and trailer. Patch 1.1 Changelog Released in September this included a ton of fixes, improvements, and optimizations. ENGINE - Improvement - Input is now tied to frame rate instead of the tickrate, Game play should be much smoother - Changes to text/font handling to allow additional locales - Hundreds of various improvements and bugfixes GAME CODE - Improvement - Various objects include additional interpolation to increase smoothness - Rain code refactored to improve performance - Few additional textures added to "triggerable gradient" list for mapping purposes - Tighten the feel for Bowling Bomb "Homing" activation - Slight tweaks to Cultist AI - Very minor tweaks to A.I. pathfinding GAME CODE - Performance - Fixes issues where heavy sound calls would tank the frame rate, especially z3a4 battle - Optimized frequent movement calls by enemies to reduce load - Optimized physics code on moveable props - Optimized some particle effects to reduce overdraw GAME CODE - Bugfixes - Workaround for invalid RETURN from nextsectorneighborz to avoid console spam - Fixes an edge case which lead to the fans not preventing player fall damage sometimes - Fixes an error that could lead to false positives in line-of-sight checks from enemies - Tweaks to reduce odd baton switching when pressing 1 and firing certain weapons - Fixes an edge case that could lead to the baton doing less damage than intended for one hit - Fixes an edge case that would lead to gibs not being generated from specific map effects - Fixes a math error that could mess up aiming the loverboy from certain angles - Mech fights will no longer cause issues with jumping - Fixes an issue where secret level would not appear in results - Fixes an issue where some enemy types would not count for bowling Strikes. - Fixes an issue where explosions on flying enemies might not count for achievements - Achievement for T-Shirt would not trigger - Adds more checks for "fryall" event to account for additional enemy types ART - Improvement - Shelly overpaint - Centipede overpaint - Wendigo overpaint - Brute overpaint - Skinjob overpaint ART - Bugfix - Sky texture seams fixed when playing at high FOV MAPS - Improvement - z1,2,3 Skybox textures have been adjusted - z3a1 Platform trigger optimized to account for sequence breaking - z1a3-5, Tiny tweaks to keypad & switch heights to align with keyboard & controller players better (level view) MAPS - Bugfix - z3a4, Bathroom secret optimized, should trigger more reliably - z6a2, locker blocking has been adjusted - z3a1, Specific movement could cause a softlock in map scripting - z6a1, fixed 2 blocking underwater sprites - z7a2, Tweaks to outer ring ceiling to prevent squishing - z2a1, Fixes small texture misalignment in a tank - z1a1, Enemy patrol far away would wake enemies too early - z1a2, Few unintended wall sprites were climbable - z3a4, Extra failsafe on the final elevator to prevent softlock The team has taken your feedback and continued interacting with our social communities, and are preparing future patches to fix issues and continue to polish the experience even more. Expansion Pack Coming 2021 During Realms Deep we announced we are all hard at work on an Expansion Pack coming in 2021. While the exact details and release period have yet to be announced we hope you will enjoy this Teaser Trailer, and look forward to more news very soon! [previewyoutube=fLDfHQk0IkM;full]https://www.youtube.com/watch?v=fLDfHQk0IkM[/previewyoutube]
[ 2020-12-28 20:40:43 CET ] [ Original post ]
🕹️ Partial Controller Support
- Ion Maiden (Linux) [16.39 M]
- Ion Fury: Aftershock
3D Realms (Duke Nukem 3D, ROTT, Prey, Max Payne) is excited to bring back our famous Build engine, which powered Duke Nukem 3D, Blood, Shadow Warrior and other 90's hits. Of old-school throwback games, ION MAIDEN is the real deal, using our original tech from that famous era that launched the FPS genre.
Welcome to ION MAIDEN!
Shelly “Bombshell” Harrison earned her codename as a bomb disposal expert for the Global Defense Force.
When transhumanist cult mastermind Dr. Jadus Heskel unleashes a cybernetic army on Neo DC, Shelly decides it’s time to start chucking bombs rather than defusing them.
Her journey will leave trails of blood and gore in huge, multi-path levels filled with those famous colorful keycards and plenty of secrets and Easter Eggs to discover behind every corner.
Shelly’s quest to take down Dr. Heskel’s army will see her use an arsenal of weapons, all with alternate fire modes or different ammo types. Her signature revolver, Loverboy, brings enemies pain and players pleasure with single shots, or Shelly can fan the hammer Old West style. Shotguns are fun, but tossing grenades down their barrels and firing explosive rounds is even better. Bowling Bombs are just as violent and over-the- top as one would hope.
Ion Maiden laughs at the idea of constant checkpoints and straight paths through shooting galleries. But just because this is a true old-school first-person shooter doesn’t mean there won’t be all the good new stuff the last two decades have brought.
The full ION MAIDEN experience will includes the following features;
- The true successor to classic shooters such as Duke Nukem 3D, Shadow Warrior and Blood.
- Built using the original "Build" engine, with additional enhancements to further improve the technology.
- Beautiful hand-crafted artwork, built using original old-school tools and methodologies.
- 7 exciting Zones, each spanning multiple maps.
- Tons of enemies, weapons and carnage!
- Best of both worlds! ION MAIDEN brings back the classic '90s FPS action you love, with modern additions such as physics and checkpoints.
- Classic level design, no procedural generation! Expect multiple paths, cool effects, and complex set pieces!
- True tracked module music!
- Incredible weapons with alternate firemodes!
- Easy access to development tools and modding (Steam Workshop) on day one!
- ... And about Multiplayer... Stay tuned!
- OS: Ubuntu 14.04 or Steam OS 2.0
- Processor: Any 64-bit Intel or AMD CPUMemory: 1024 MB RAM
- Memory: 1024 MB RAM
- Graphics: 512 MB video memory. Intel integrated graphics supported.
- Storage: 100 MB available space
- OS: Ubuntu 14.04 or Steam OS 2.0
- Processor: Intel Core i5. AMD Ryzen or equivalentMemory: 2048 MB RAM
- Memory: 2048 MB RAM
- Graphics: 1024 MB or more dedicated video memory. NVIDIA or AMD preferred.
- Storage: 100 MB available space
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