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Hello out there, So finally I'm pretty confident that the 4.9 build that has been hanging out in beta for quite a while is ready for prime time - and so I'm officially releasing it! As usual, if you find any more bugs, ping me here, on email or jump on the discord and let me know. Here's the changelog, just the same as the beta so nothing new for those on the beta track: * Moving stars! Some galaxy types now have stars moving around in them. * Cultures added to the game, pervading the galaxy like empires or religions * Easy to make custom maps using just a single image file - check out http://blog.galimulator.com/2-uncategorised/4-galimulator-map-making-in-4-9-and-onward * Added an option to disable empires spawning from Neutral * Made it possible to designate any person anywhere you want in your empire in emperor mode * Dreadnaught ship added (it's pretty big) * Option to add separate density image during custom map creation * Improve galaxy selection screen, including preview window * Empires can now create multiple artifacts, with a configurable artifact cooldown * Added an option to log bulletins to text file * More empire achievements * More options in drawing the galaxy, like removing empire borders, simple stars * Supernovas and other AOE effects now also damage ships * Countryball fixes * Performance improvements * Fixed a whole lot of bugs (like the gradually slanting text ... don't ask) Next release would be 4.10! I have a half-implemented vassals system that I hope I'll wrap up, I have a lot of historical maps that'll be included thanks to the awesome support of a community member, and lots of nice to haves like blacklisting of empire specials, highlighting ship paths etc. And there'll be more. So stay tuned :)
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