Hello, The new builds are live! Here's what has changed since the last version: New features: Autosaving implemented. Can be toggled in options. Resolution scaling implemented into options menu. Cars optimized to not run when off screen. Early implementation of offers/demands/bribes from conglomerates. Currently conglomerates will only issue offers. Unlike demands and bribes, these can be declined without any negative effects. Accepting an offer improves the happiness of the conglomerate. Offers will be made if there are more than 3 active conglomerates in the city, if you are short on a specific resource, or if you have an abundance of a specific resource. Added unemployment insurance and health insurance welfare systems to policy panel. Added tax for pollution, which affects industrial output for goods, labour requirements and pollution levels. Note: Save files drastically altered. This means old files are no longer viable. Start a new city! Changed UI/UX: Pressing escape closes open windows (as does right clicking). If no window is opened, opens options menu. Rightclicking when building concrete foundation or roads cancels current build process. If no build process is running, deselects concrete foundation or roads. Removed the constraint for max amount of concrete foundations that can be built in one go. Building cost info locked to upper left position. This will be redesigned in the near future. Glitches/Bugs fixed: Cars looping around themselves and going into roads fixed. Sound for construction is no longer overlapped when building concrete foundation or roads. Correct text for concrete foundation now set in the cost display window. Issue where concrete foundations wouldnt be built if assigning to a large area fixed. Wood processing plant now has to correct size (was scaled 1.5x for some reason). Issue where image in the options menu would go full white fixed. Construction guide for buildings, concrete blocks and roads now closes properly. Commision rates when buying/selling resources were incorrectly calculated. Save/Load menu would display all but one cityfile, fixed. Other changes: Wood processing plant moved from category other pollutant to other neutral and can now be placed next to farms, absorbents and forestrys (etc.). More tree variants added. Linux version added, possibly unstable/broken. Daytime post exposure scaled back. New issues/Known issues (an outtake): Sun is vaguely visible through concrete foundations. Possible math bug when calculating happiness level, if you receive massive values all over the place save the city into a new file and send this over for debug. Offers are currently not saved. Density shader still glitched. Pushed to next update (an outtake): Quicksaves. Additional concrete foundations, fancier concrete foundations. Demands and bribes (awaiting confirmed function of offers). Property tax policy implementation. Demolition indicator. Fix for density shader glitch. Fix for sun (currently breaks on build). / Dispersing minds
Atmocity
Correcture Games AB
Correcture Games AB
2019-07-30
Strategy Simulation Singleplayer EA
Game News Posts 351
🎹🖱️Keyboard + Mouse
Mixed
(19 reviews)
http://www.correcturegames.com
https://store.steampowered.com/app/779380 
The Game includes VR Support
Atmocity Linux [2.04 G]
Atmocity OST
Features:
- More than 100 different building types, ranging from lower class to upper class residences, from amusement parks to universities.
- Campaign mode with 25 levels of differing difficulty and city sizes.
- A retro mode for those with a fear of heights. Build more conventional cities on the ground.
- Processor: 2GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 3GB Dedicated Graphics Card
- Storage: 3 GB available spaceAdditional Notes: Due to an issue with SteamOS. fullscreen mode may cause mouse inputs to not work.
- Processor: 3GHzMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: 6GB Dedicated Graphics Card
- Storage: 3 GB available spaceAdditional Notes: Due to an issue with SteamOS. fullscreen mode may cause mouse inputs to not work.
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