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Hey! A new build is up. If you run an old save, make sure to construct an atmoport, as it is required to have people move into the city. Changelog 0.495 Quick saves implemented Savetype sorting implemented Quick/auto save options implemented Lab building unlocked Research added Zone density layers split. Residential and commercial zones now disregard industrial zones. Zone layers also differentiate between small and large zones. A set of building textures tweaked Post processing tweaked Atmospheric scattering added Small residences added (low, mid and upper classes - mixed later) Small commerce added (low, mid and upper classes - mixed later) Small industry added Atmoport added (required first building to allow incoming goods and citizens) (Note: if you load an old save, you will need to build one of these!) Block sculpting added Block placement finetuned Health policy rebalanced and effect moved to health production (clinics and hospitals). German localisation expanded and fine tuned Spanish localisation expanded Russian localisation expanded Controls options added (rebinding is on the roadmap) And a tonne of minor adjustments and fixes!
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