Hello!
Another slightly delayed devlog, due to running out of time to do a write-up yesterday.
The past week, progress has been slow as I'm finishing up some remaining work at my day job. After this week, I will return to my previous position, which means more normal working hours and a more normal work load which will mean more dev time.
I've primarily fixed minor bugs and performance issues and continued working on the political map and policies. I've also added another challenge level, seen below.
I'm in the process of adding information on what policy affects what into the econopedia. Here you will also be able to see how each policy affects your position on the political map.
I've been polishing traffic further, and am working on a shortcut for when a building registers a road tile as it's road connection tile. This is needed to speed this process up when a city has many registered road tiles (ie, in a big city). The performance hit currently isn't huge, but a fix is still required to be able to increase the maximum atmosphere size.
I've also continued work to fix traffic from glitching out. There is currently an issue where if a road is destroyed, traffic will still spawn from that point and shortcut to a specific road tile. Hopefully I have a fix for this going now.
In the upcoming version 0.17, I'm hoping to have added some additional policies and also added locking conditions for some of them, so that some can only be enabled once certain buildings have been placed. After that, I will start adding policies that are only enabled once a player reaches edge cases, such as communism and laissez faire capitalism.
More information on what will go into 0.17 and the prospective release date will follow later this week
Atmocity puts you in charge of building sprawling cities that defy gravity. Test your skills as mayor in the campaign mode, where you have to achieve set objectives, or let your creativity go wild in the free-roaming mode.
Features:
- More than 100 different building types, ranging from lower class to upper class residences, from amusement parks to universities.
- Campaign mode with 25 levels of differing difficulty and city sizes.
- A retro mode for those with a fear of heights. Build more conventional cities on the ground.
MINIMAL SETUP
Processor: 2GHzMemory: 4 GB RAM
Memory: 4 GB RAM
Graphics: 3GB Dedicated Graphics Card
Storage: 3 GB available spaceAdditional Notes: Due to an issue with SteamOS. fullscreen mode may cause mouse inputs to not work.
RECOMMENDED SETUP
Processor: 3GHzMemory: 8 GB RAM
Memory: 8 GB RAM
Graphics: 6GB Dedicated Graphics Card
Storage: 3 GB available spaceAdditional Notes: Due to an issue with SteamOS. fullscreen mode may cause mouse inputs to not work.