Hello, Version 0.4 is now live - Here's what's new: - Wood burner building added. - Water tower building added. Similarly to how the small wind turbine works, this one is suitable for small communities or as a combination between decoration and utility. - A couple of themed decorations added (industrial and commercial parking lots and a lot for containers). - Tourism advice added. - Number of people categorized as "ill/unhealthy" now depends on overall health levels of the city (used to be static). - Redid the calculation management to make it easier for me to overview, but also make it a bit more effective. - Partial calculation implemented replacing sequential to allow for proper Aeroport funtioncality (merging networks that are not connected by roads or have an Atmoport). - Made consumption code more efficient (cuts the time it takes to calculate consumption to 1/6 of before). Should increase calculation performance particularly in large cities, ensuring calculation "ticks" aren't missed. - English policy descriptions added as tooltips. Translations will be added in future versions. - Policies tweaked/fixed: - Fire safety regulation effect increased. Cost changed from fixed to variable (overall it makes it cheaper up until about 80k citizens). - Unauthorized tenant ban did nothing, now properly decreases crime marginally and increases happiness. - Rent control added to residential growth function. - Tenant union ban added to residential growth function (negative effect). - Rent assistance adjusted from cost per citizen to cost per lower class citizen and lower class unemployed citizen. - Incentivized goods reuse now affects industry output (negative effect). Lower demand for goods. - Ban on public advertisement cost is now relative to how much public transport there is in the city. - Worksite safety legislation cost tweaked. - Consumer rights regulation now affects happiness (positive effect). Negative effect on business. - Employment training program cost adjusted. - Subsidized preschool attendance now also boost labour participation and education. - Homeless/animal shelter policies now affect land value positively. - Subsidized student public transport program only costs money if there is actually a public transport system in the city. - Subsidized birth control, decreases the number of young people (marginally), boost labour and old people. - Family planning, decreases the number of young people (marginally, but more than sub. birth control), boost labour and old people. - Pop control program, decreases the number of young people (marginally, but more than the above policies), boost labour and old people. - Fixed being able to rotate aeronautics station. - Fixed enable/disable building button not toggling icon in building info panel. - Fixed building info showing total population by class instead of labour output by class for residential buildings. - Fixed water block shader displaying a seam between sections of water blocks, shader should also be a bit more performant now. - Fixed upper class 4x4 hotel texture. - Fixed bridge lacking normals (made it look a bit off colored). - Fixed traditional farms not being rotatable. - Atmoport now requires labour input. - Changed anti aliasing (again), as jittering was horrible. - Repair particle added. - Mayor's house now triggers fireworks. - Nuclear waste storage building resource requirements lowered. Also increased capacity. - Nuclear power plant no longer stores waste. A storage or radiation neutralizer must be built to prevent waste. - Nuclear waste storage code switched to simplify other aspects of resource calculation and management. - Nuclear waste produces illness if not managed. - Increased power output from small wind turbines from 25 to 30. - Wind turbine max output is now affected by wind and by research into turbines. - Citizen happiness now affects growth condition. If citizens are happy, the requirements for education, health etc. in an area will be slightly lower. - Lowered visibility for certain props slightly. - Tooltip box now of variable size depending on content. - Fixed tooltip for stored water and electricity in the city statistics window. Next version is scheduled for October 19th! / Nick
[ 2020-10-05 15:31:12 CET ] [ Original post ]
- Atmocity Linux [2.04 G]
- Atmocity OST
Features:
- More than 100 different building types, ranging from lower class to upper class residences, from amusement parks to universities.
- Campaign mode with 25 levels of differing difficulty and city sizes.
- A retro mode for those with a fear of heights. Build more conventional cities on the ground.
- Processor: 2GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 3GB Dedicated Graphics Card
- Storage: 3 GB available spaceAdditional Notes: Due to an issue with SteamOS. fullscreen mode may cause mouse inputs to not work.
- Processor: 3GHzMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: 6GB Dedicated Graphics Card
- Storage: 3 GB available spaceAdditional Notes: Due to an issue with SteamOS. fullscreen mode may cause mouse inputs to not work.
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