Hello,
Didn't post an update last week, as most of the work recently has gone into minor refinements and fixes for the UI. Although still heavily into UI work, I've tried to vary the work a bit by adding some new buildings and tweaking systems a bit.
New bridges! This is a more classical look - a golden gate bridge type. There's also a new bridge with a more futuristic look being added - but that one is not quite finished yet.
The econopedia is getting some updates, most recently I fixed the input/output panel. This one will be getting some additional features after the upcoming version.
I've been tweaking collider sizes for icons - previously the status icons would overlap the building category buttons a bit, which meant you could get incorrect inputs. This is now fixed, as is the fire and welfare safety icon blinking red even though conditions have been met.
Using shift + mouse wheel now switches buildings within the same category. This also meant I needed to move the building name to the small cost bar so that it's easy to keep track of what building you have selected currently.
The tutorials have also been tidied up a bit since some recent additions. There will be some more work put into these before the next tutorial (on tourism) gets added in.
The latest update will be live tomorrow!
[ 2021-01-24 19:17:22 CET ] [ Original post ]
- Atmocity Linux [2.04 G]
- Atmocity OST
Features:
- More than 100 different building types, ranging from lower class to upper class residences, from amusement parks to universities.
- Campaign mode with 25 levels of differing difficulty and city sizes.
- A retro mode for those with a fear of heights. Build more conventional cities on the ground.
- Processor: 2GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 3GB Dedicated Graphics Card
- Storage: 3 GB available spaceAdditional Notes: Due to an issue with SteamOS. fullscreen mode may cause mouse inputs to not work.
- Processor: 3GHzMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: 6GB Dedicated Graphics Card
- Storage: 3 GB available spaceAdditional Notes: Due to an issue with SteamOS. fullscreen mode may cause mouse inputs to not work.
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