Hello!
Short update! The next version of the game will be live on sunday. In line with the previous one it is a rather small one while the roster of ideology buildings is being expanded.
My push to overhaul the UI is more or less finished. For the upcoming version, the main menu has been spruced up. Only some minor tweaks remain, but will do as more things getting added into the game in future versions.
I've prepared a short tutorial for tourism, as well as fixed up the recently added path finding system for blimps. Blimps should now have smoother movement when nearing stations. I now also have a functional hologram type shader that will be used for additional billboards!
Next devlog I'll share some more details on the different ideologies that can be adopted and what pros and cons they have!
/ Nick
Atmocity puts you in charge of building sprawling cities that defy gravity. Test your skills as mayor in the campaign mode, where you have to achieve set objectives, or let your creativity go wild in the free-roaming mode.
Features:
- More than 100 different building types, ranging from lower class to upper class residences, from amusement parks to universities.
- Campaign mode with 25 levels of differing difficulty and city sizes.
- A retro mode for those with a fear of heights. Build more conventional cities on the ground.
MINIMAL SETUP
Processor: 2GHzMemory: 4 GB RAM
Memory: 4 GB RAM
Graphics: 3GB Dedicated Graphics Card
Storage: 3 GB available spaceAdditional Notes: Due to an issue with SteamOS. fullscreen mode may cause mouse inputs to not work.
RECOMMENDED SETUP
Processor: 3GHzMemory: 8 GB RAM
Memory: 8 GB RAM
Graphics: 6GB Dedicated Graphics Card
Storage: 3 GB available spaceAdditional Notes: Due to an issue with SteamOS. fullscreen mode may cause mouse inputs to not work.