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Hello, There will be no devlog this week, as friday and saturday were holidays here in Sweden and I've taken some much needed time off. I have updated the game to fix some minor issues however: 0.62 -> 0.63 - Nighttime lighting added for density six, tier 1-5 residential buildings. - Nighttime lighting added for density six, tier 1 commerce. - Fixed flickering dust particle in land levels. - Fixed shadow caster for 4th tier residential building. - Fixed building selection frame in UI sometimes being bigger/smaller than it should be. - Fixed round abouts missing from flat levels. - Fixed buildings growing into monorails. - Fixed S shape monorail piece missing from land levels. - Fixed view for public transporation not showing color gradient. - Fixed tall buildings being overlit when destroying them. - Adjusted new buildings' texture import settings for performance.
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