Hello!
Xmas and new years came and went and work on the game is now back to normal.
I'm planning on getting the next version, 0.77, out the 24th of january. A lot of work at the moment is focused on the remaining ideology buildings, so I can get that system into the game. But I will get some other minor features added in as well.
Among them the grass, road and tram pieces for the 22,5 degree slope block.
I'll be updating some icons for clarity, especially those relating to mission objectives etc.
I'm doing another pass of optimizations, this time in the calculation as well as connectivity threads.
There will also be some additional hints added into the building info, for example the population level required for a zone to grow.
The ideology building Center of Tradition is finished!
This building will boost culture in the city and locally, and boost upper class residential quarter buildings nearby.
Atmocity puts you in charge of building sprawling cities that defy gravity. Test your skills as mayor in the campaign mode, where you have to achieve set objectives, or let your creativity go wild in the free-roaming mode.
Features:
- More than 100 different building types, ranging from lower class to upper class residences, from amusement parks to universities.
- Campaign mode with 25 levels of differing difficulty and city sizes.
- A retro mode for those with a fear of heights. Build more conventional cities on the ground.
MINIMAL SETUP
Processor: 2GHzMemory: 4 GB RAM
Memory: 4 GB RAM
Graphics: 3GB Dedicated Graphics Card
Storage: 3 GB available spaceAdditional Notes: Due to an issue with SteamOS. fullscreen mode may cause mouse inputs to not work.
RECOMMENDED SETUP
Processor: 3GHzMemory: 8 GB RAM
Memory: 8 GB RAM
Graphics: 6GB Dedicated Graphics Card
Storage: 3 GB available spaceAdditional Notes: Due to an issue with SteamOS. fullscreen mode may cause mouse inputs to not work.