Hello!
As mentioned last week, I'm currently working on a bunch of QoL-improvements. I've finished up a set of them and it seems a good time to release them, while continuing work on the new decorations behind the scenes.
Here's what's new:
- Fixed roads connecting from under bridges and decorations, this was an accidentally revived bug.
- Fixed population requirement for next density zones at max density being displayed.
- Fixed range display overstating building range slightly.
- Fixed range display on buildings already placed.
- Fixed missing aeroport icon.
- Fixed cost not displaying when placing vactracks and monorails.
- Fixed missing output display for sanctuaries in the building info panel.
- Added proper bridge holograms when placing bridges.
- Added a prop manager that is tied to the day night cycle. Cars now only appear at night time at stadiums and conventions centers.
- Added input resources into cost info panel.
- Changed it so that the flip building tooltip only shows up when placing a flippable building.
Atmocity puts you in charge of building sprawling cities that defy gravity. Test your skills as mayor in the campaign mode, where you have to achieve set objectives, or let your creativity go wild in the free-roaming mode.
Features:
- More than 100 different building types, ranging from lower class to upper class residences, from amusement parks to universities.
- Campaign mode with 25 levels of differing difficulty and city sizes.
- A retro mode for those with a fear of heights. Build more conventional cities on the ground.
MINIMAL SETUP
Processor: 2GHzMemory: 4 GB RAM
Memory: 4 GB RAM
Graphics: 3GB Dedicated Graphics Card
Storage: 3 GB available spaceAdditional Notes: Due to an issue with SteamOS. fullscreen mode may cause mouse inputs to not work.
RECOMMENDED SETUP
Processor: 3GHzMemory: 8 GB RAM
Memory: 8 GB RAM
Graphics: 6GB Dedicated Graphics Card
Storage: 3 GB available spaceAdditional Notes: Due to an issue with SteamOS. fullscreen mode may cause mouse inputs to not work.