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Post Release Update

Thank you! And thank you again! The launch has went really well, and we just want to first thank all you players that have bought, played and supported the game. So far things seem to be going pretty smoothly as far as the game itself, and any bugs or issues that are stopping players having fun. The main issue so far is a text input bug with Linux users, causing their typing in the text chat to add multiple letters to each key press. We're looking into this, but believe it's a bug in this version of unity, rather than a game specific thing. Obviously we want to address it asap, but we also don't want to rush updating to a beta unity version (which apparently fixes it) during the launch period...so hopefully the linux players will put up with this until we can sort it. Other than that, we've had some great ideas and suggestions, but no real problems have been reported for players having gameplay problems. If you do experience any issues, or have any feedback, please use the discussion forums on steam or drop us an email. If you have bought the game and you're enjoying it, please consider leaving a review on steam as that can be really helpful for getting others to find the game. Thanks again.


[ 2018-03-31 09:50:35 CET ] [ Original post ]


Post Release Update

Thank you! And thank you again! The launch has went really well, and we just want to first thank all you players that have bought, played and supported the game. So far things seem to be going pretty smoothly as far as the game itself, and any bugs or issues that are stopping players having fun. The main issue so far is a text input bug with Linux users, causing their typing in the text chat to add multiple letters to each key press. We're looking into this, but believe it's a bug in this version of unity, rather than a game specific thing. Obviously we want to address it asap, but we also don't want to rush updating to a beta unity version (which apparently fixes it) during the launch period...so hopefully the linux players will put up with this until we can sort it. Other than that, we've had some great ideas and suggestions, but no real problems have been reported for players having gameplay problems. If you do experience any issues, or have any feedback, please use the discussion forums on steam or drop us an email. If you have bought the game and you're enjoying it, please consider leaving a review on steam as that can be really helpful for getting others to find the game. Thanks again.


[ 2018-03-31 09:50:35 CET ] [ Original post ]



Foreveracers
SuperSmashingGreat Games
  • Developer

  • SuperSmashingGreat Games
  • Publisher

  • 2018-03-29
  • Release

  • Indie Casual Sports Racing Singleplayer Multiplayer
  • Tags

  • Game News Posts 20  
    🎹🖱️Keyboard + Mouse
    🎮 Full Controller Support
  • Controls

  • Positive

    (31 reviews)


  • Review Score

  • https://ssgg.uk/
  • Website

  • https://store.steampowered.com/app/548450 
  • Steam Store

  • The Game includes VR Support



    ForeveRacers Linux [432.24 M]

  • Public Linux depots

  • Foreveracers is an arcade multiplayer driving game, with a focus on removing a lot of the faff and waiting around often associated with online racing games. Just join a game when you're ready, and start driving.

    You can challenge (and be challenged by) other players in the game to races or to special challenge modes. Everyone that accepts the challenge will join that game mode, and anyone that doesn't can just carry on driving as they were, maybe to join or issue the next challenge.

    When not in a challenge, just drive through a start line to begin a lap, drive somewhere else to find another circuit whenever you want, or maybe explore to see if you can find an unlock for the hidden circuits. Or if you just want to quickly change car or jump to a different circuit, you can do so too.

    Each car in the game has a distinct feel and unique characteristics, and the physics model means that balance is as much part of challenge (and fun) as the optimal racing line. And each car has their own 'optimal racing line', since as long as you hit the checkpoints in order, you're free to find your own route around the circuit!

    Features

    • All one world - You're free to drive between the different circuits, and explore the world, without any reloading.
    • Day/Night cycle - The racing in Foreveracers never ends, so keep driving night and day.
    • Over 12 circuits - 4 initial circuits, 4 hidden circuits to find, and additional mirrored variants to then unlock.
    • Race challenge - Issue a race challenge to other players, those that accept will line up and race to the finish line.
    • Special Challenge Modes - If you want a break from the racing, then challenge players to a Scavenge Hunt or Rust-Bucket Survival challenge
    • 6 Main Vehicles - from the slow and steady Starter Car, through to the 'too fast' Sports Car, and the frankly ridiculous Clown Car.
    • Leaderboards - See how your lap times compare to others
    • Live world rank - Your current world rank is displayed for whichever circuit you currently have active, try to improve your best time and move up to #1!
    • Ghosts - If you're just lapping alone then the 'ghost' of your best lap will start when you do.

    Note For Solo Players

    We believe there is fun to be had with this game even if playing alone - start an online game and while waiting for others to join, you can drive, explore, time trial, try to improve your world ranking and unlock the extra circuits. However, we do want to make it clear that there is no single player 'story' or challenge structure, there are no AI racers in the game, so if you're only looking for a game to play alone/offline, then this may not be for you.

    Future Development

    We have a number of ideas and plans to how we could further expand the game in future, and if we do this then future additions will be free updates. However, we want to be as transparent as possible, and so want to be clear that this is not an 'early access' game. We are just a 2 person team working in our spare time around our day jobs, so our focus has been to try to make a small, fun game and offer it for what we hope is a fair price. Post release our priority will be to support any issues with the game to make sure it works as we intended. After that, we will review the feedback and response to the game to decide what future developments we'll make...at this stage though we aren't promising anything, and want to make this clear upfront as we would hate for you to feel conned into buying this on what 'might' come to be added! :)

    In saying all that, local split-screen is a feature we are keen to add regardless...it's something we've tested and had working earlier in the project, but at the time of writing this we don't expect to have it working properly in time for the initial release.
    MINIMAL SETUP
    • OS: Ubuntu 16.04.4 LTS
    • Processor: Intel Core i5Memory: 4 GB RAM
    • Memory: 4 GB RAM
    • Graphics: SM 5.0 1GB VRAM
    • Storage: 1 GB available space
    RECOMMENDED SETUP
    • OS: Ubuntu 16.04.4 LTS
    • Processor: Intel Core i5Memory: 4 GB RAM
    • Memory: 4 GB RAM
    • Graphics: SM 5.0 1GB VRAMNetwork: Broadband Internet connection
    • Storage: 1 GB available spaceAdditional Notes: 64-BIT VERSION RECOMMENDED
    GAMEBILLET

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    15.99$ (20%)
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    0.94$ (81%)
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    1.34$ (55%)
    2.0$ (90%)
    0.6$ (92%)
    9.49$ (50%)
    0.75$ (92%)
    2.5$ (90%)
    20.0$ (50%)
    0.68$ (90%)
    7.0$ (65%)
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    0.79$ (89%)
    1.69$ (89%)
    2.63$ (62%)
    0.75$ (92%)

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