The latest update is now live. There are two main gameplay additions. Firstly, there's an optional new 'stabilized' handling mode. This is a smoother, less wobbly mode for those that don't enjoy or just struggle with the default twitchy wobbly handling. It's still wobbly, just not so easy to tip over all the time in certain vehicles. There is a slight trade off in performance when using this method, to counter it being easier to keep the car on the road. Hopefully this should balance out nicely so that those using stabilized will be competitive, but those that master the original handling method will still be able to get the ultimate times. You choose the handling method each time you change car, making it easy to toggle and experiment with both methods. We'll be monitoring the results in the leader board, tracking which method is used, to check things seem fair. Secondly there is now a simple 'tutorial' element for new players. This will offer up a few prompts to new players as they drive around to help them get the most out of the game. We've also fixed an issue in the challenge menu when using a mouse to make selections, and some minor updates to the game engine. If you have any thoughts or experience any problems with this update, please leave a comment. Happy Driving!
Foreveracers
SuperSmashingGreat Games
SuperSmashingGreat Games
2018-03-29
Indie Casual Sports Racing Singleplayer Multiplayer
Game News Posts 20
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Positive
(31 reviews)
https://ssgg.uk/
https://store.steampowered.com/app/548450 
The Game includes VR Support
ForeveRacers Linux [432.24 M]
You can challenge (and be challenged by) other players in the game to races or to special challenge modes. Everyone that accepts the challenge will join that game mode, and anyone that doesn't can just carry on driving as they were, maybe to join or issue the next challenge.
When not in a challenge, just drive through a start line to begin a lap, drive somewhere else to find another circuit whenever you want, or maybe explore to see if you can find an unlock for the hidden circuits. Or if you just want to quickly change car or jump to a different circuit, you can do so too.
Each car in the game has a distinct feel and unique characteristics, and the physics model means that balance is as much part of challenge (and fun) as the optimal racing line. And each car has their own 'optimal racing line', since as long as you hit the checkpoints in order, you're free to find your own route around the circuit!
Features
- All one world - You're free to drive between the different circuits, and explore the world, without any reloading.
- Day/Night cycle - The racing in Foreveracers never ends, so keep driving night and day.
- Over 12 circuits - 4 initial circuits, 4 hidden circuits to find, and additional mirrored variants to then unlock.
- Race challenge - Issue a race challenge to other players, those that accept will line up and race to the finish line.
- Special Challenge Modes - If you want a break from the racing, then challenge players to a Scavenge Hunt or Rust-Bucket Survival challenge
- 6 Main Vehicles - from the slow and steady Starter Car, through to the 'too fast' Sports Car, and the frankly ridiculous Clown Car.
- Leaderboards - See how your lap times compare to others
- Live world rank - Your current world rank is displayed for whichever circuit you currently have active, try to improve your best time and move up to #1!
- Ghosts - If you're just lapping alone then the 'ghost' of your best lap will start when you do.
Note For Solo Players
We believe there is fun to be had with this game even if playing alone - start an online game and while waiting for others to join, you can drive, explore, time trial, try to improve your world ranking and unlock the extra circuits. However, we do want to make it clear that there is no single player 'story' or challenge structure, there are no AI racers in the game, so if you're only looking for a game to play alone/offline, then this may not be for you.Future Development
We have a number of ideas and plans to how we could further expand the game in future, and if we do this then future additions will be free updates. However, we want to be as transparent as possible, and so want to be clear that this is not an 'early access' game. We are just a 2 person team working in our spare time around our day jobs, so our focus has been to try to make a small, fun game and offer it for what we hope is a fair price. Post release our priority will be to support any issues with the game to make sure it works as we intended. After that, we will review the feedback and response to the game to decide what future developments we'll make...at this stage though we aren't promising anything, and want to make this clear upfront as we would hate for you to feel conned into buying this on what 'might' come to be added! :)In saying all that, local split-screen is a feature we are keen to add regardless...it's something we've tested and had working earlier in the project, but at the time of writing this we don't expect to have it working properly in time for the initial release.
- OS: Ubuntu 16.04.4 LTS
- Processor: Intel Core i5Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: SM 5.0 1GB VRAM
- Storage: 1 GB available space
- OS: Ubuntu 16.04.4 LTS
- Processor: Intel Core i5Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: SM 5.0 1GB VRAMNetwork: Broadband Internet connection
- Storage: 1 GB available spaceAdditional Notes: 64-BIT VERSION RECOMMENDED
[ 5951 ]
[ 1903 ]