▶
Pathway Devlog #13 - Bugfixes
[ 2019-05-22 17:54:42 CET ] [ Original post ]
We just published a smaller update for Pathway. This build mostly addresses bugs and changes the Ambush behaviour slightly. We've also added some additional details to the Knife tooltips!
Stay tuned for more soon & thanks for playing! steamhappy
Full Changelog Version 1.0.12
- Ambush behaviour is modified slightly. You can now perform any action after setting an ambush except for moving. If you move, your ambush will be canceled. Previously setting an ambush would prevent most successive actions, but not consistently so. The changed behaviour is now more in line with other special abilities and their behaviour.
- Added a warning message when a move cancels an Ambush
- Added bleed duration and damage to the knife tooltip
- Fixed a bug that caused the damage preview to use the wrong knife when two were equipped
- Fixed a bug that caused the level up and KO indicators to stay after a character died or was dismissed
- Fixed a bug that caused an endless loop when an ambush triggered a zombie retaliate
- Fixed a bug that allowed Burst Fire to be used anywhere on the map
- Fixed a bug that sometimes allowed the AI to do a third move.
- Fixed a bug that sometimes caused the Necromancer to not take any actions.
- Fixed a bug that would sometimes cause faulty event behaviour when loading from save.
- Updated LWJGL version. This may improve video card compatibility, high-DPI handling and scaling on some systems.
[ 2019-05-22 17:54:42 CET ] [ Original post ]
Pathway
Robotality
Developer
Chucklefish
Publisher
2018
Release
Game News Posts:
41
🎹🖱️Keyboard + Mouse
Mostly Positive
(1838 reviews)
The Game includes VR Support
Public Linux Depots:
- Pathway Linux 64-bit [855.49 M]
FROM THE MAKERS OF HALFWAY...
THE YEAR IS 1936...
It is a time of global unrest as German military influence is spreading throughout Europe and the Middle East. Rumors of frantic excavations and strange artifacts, not to mention ghastly occult rituals, have begun to surface across secret communication channels...THEY TOOK OUR FRIEND...
Morten has vanished. The Nazis took him because he interfered with their occult research. We have to rescue him before it's too late. And afterwards, who knows what other adventures await?KEY FEATURES:
- THRILLING VISUALS - Classic 16-bit pixel art enhanced with unprecedented depth, lighting and shadows using Pixel/Voxel Hybrid Technology.
- DYNAMIC ADVENTURES - No two adventures are the same; each campaign generates a new procedural map and a different set of unique story encounters.
- TOUGH CHOICES - Every location you visit presents a new hand-crafted story event to explore. Search the well? Save the villagers? It's up to you!
- DECISIVE CONFLICTS - Use cover and positioning in exciting turn-based squad combat. Learn to maximize your items and abilities, as well as your team members' strengths, in ruthless and clever ways!
- HIDDEN TREASURES - Discover rare artifacts to unlock new content and adventures! Recruit from 16 unique companions, each with their own starting equipment and skill trees!
With soundtrack by the critically-acclaimed composer, Gavin Harrison of Halfway fame!
MINIMAL SETUP
- OS: Ubuntu 16.04 LTS. 64-bit
- Processor: 2.0 Ghz DualCore CPUMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Intel HD4000 or better. OpenGL 3.3
- Storage: 2 GB available space
- OS: Ubuntu 16.04 LTS. 64-bit
- Processor: 2.0+ Ghz QuadCore CPUMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: NVIDIA Geforce 660 or AMD Radeon HD 7000 Series. OpenGL 3.3
- Storage: 2 GB available space
GAMEBILLET
[ 6138 ]
GAMERSGATE
[ 3458 ]
FANATICAL BUNDLES
HUMBLE BUNDLES
by buying games/dlcs from affiliate links you are supporting tuxDB