Hardcore Mode Update Out!
In case you haven't seen our last devlog, here's a recap of what the Hardcore Mode is: When you create a new profile you'll see the option to make this profile a Hardcore Profile. Note that you can't change a hardcore profile to a normal profile later. Hardcore Mode follows different rules than standard Pathway: All adventures play in a sequence one after the other. Almost everything carries over to the next adventure and you have to survive with only the things you find during your travels. So that means you won't be able to change your team between adventures and if your characters die, they are gone on this profile! Due to these additional constraints, we recommend to try the game on a default profile first. Some additional differences in Hardcore Mode:
[ 2020-02-20 16:34:39 CET ] [ Original post ]
We've just pressed the release button for the Hardcore Mode Update! This is a sizable update that brings an exciting new way to play the game, a bunch of QoL changes and many bug fixes!
Hardcore Mode
In case you haven't seen our last devlog, here's a recap of what the Hardcore Mode is: When you create a new profile you'll see the option to make this profile a Hardcore Profile. Note that you can't change a hardcore profile to a normal profile later. Hardcore Mode follows different rules than standard Pathway: All adventures play in a sequence one after the other. Almost everything carries over to the next adventure and you have to survive with only the things you find during your travels. So that means you won't be able to change your team between adventures and if your characters die, they are gone on this profile! Due to these additional constraints, we recommend to try the game on a default profile first. Some additional differences in Hardcore Mode:
- All jeep upgrades and characters are unlocked from the start.
- Failing or successfully finishing will lock the profile.
- Permadeath: When a character dies, they are dead for good.
- Higher base difficulty
- No achievements
- Hardcore Mode added: A fresh take on Pathway! See above blog for full description.
- Extended difficulty: We have extended the max difficulty, which means you may encounter higher difficulty enemies at the pointy end of the game.
- Added Resource tooltip: When hovering over resources on the exploration bar or in the journal you will now have a tooltip which also tells you the resource's max capacity.
- Added action tooltips: When hovering actions in combat you will now also see available ammo/supplies.
- We've improved selling of valuables hinting. There's now a tooltip when hovering the bag and if you leave a merchant without selling it'll prompt whether you intended to leave without selling (similar to leaving loot behind).
- A total of 12 new weapons have been added: Each weapon category (like shotgun, rifles etc.) have received 2 additional variations.
- New Artifact "Bastet's Amulet" added
- New Hardcore Mode achievement added
- "An Ending and a New Beginning" achievement has been changed: There is a new Achievement that rewards you for finishing x adventures. We've also tweaked the numbers on that achievement. Note that this is a conversion of the fail achievement, so if you've previously unlocked the achievement or made progress towards it, it'll carry over.
- Item Type information is now more consistent across tooltips
- Map/Sector count is now once again visible in the Team Journal
- Fix bravery cost in tooltip for Reaction Shot/Parry
- Fix some collision issues
- Fix some smaller UI issues/alignment/scaling.
- Fix bug that allowed sporebearers to be pushed around with Sucker Punch.
- Fixed a bug that caused Psychic Control to trigger evade
- Fixed a bug that caused the Adventure play time to be skewed when using accelerated AI turns.
- Fixed a bug that could cause a crash when exceeding a certain amount of endurance points.
Pathway
Robotality
Chucklefish
2018
Indie Strategy RPG Singleplayer
Game News Posts 41
🎹🖱️Keyboard + Mouse
Mostly Positive
(1827 reviews)
http://www.pathway-game.com/
https://store.steampowered.com/app/546430 
The Game includes VR Support
Pathway Linux 64-bit [855.49 M]
FROM THE MAKERS OF HALFWAY...
THE YEAR IS 1936...
It is a time of global unrest as German military influence is spreading throughout Europe and the Middle East. Rumors of frantic excavations and strange artifacts, not to mention ghastly occult rituals, have begun to surface across secret communication channels...THEY TOOK OUR FRIEND...
Morten has vanished. The Nazis took him because he interfered with their occult research. We have to rescue him before it's too late. And afterwards, who knows what other adventures await?KEY FEATURES:
- THRILLING VISUALS - Classic 16-bit pixel art enhanced with unprecedented depth, lighting and shadows using Pixel/Voxel Hybrid Technology.
- DYNAMIC ADVENTURES - No two adventures are the same; each campaign generates a new procedural map and a different set of unique story encounters.
- TOUGH CHOICES - Every location you visit presents a new hand-crafted story event to explore. Search the well? Save the villagers? It's up to you!
- DECISIVE CONFLICTS - Use cover and positioning in exciting turn-based squad combat. Learn to maximize your items and abilities, as well as your team members' strengths, in ruthless and clever ways!
- HIDDEN TREASURES - Discover rare artifacts to unlock new content and adventures! Recruit from 16 unique companions, each with their own starting equipment and skill trees!
With soundtrack by the critically-acclaimed composer, Gavin Harrison of Halfway fame!
MINIMAL SETUP
- OS: Ubuntu 16.04 LTS. 64-bit
- Processor: 2.0 Ghz DualCore CPUMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Intel HD4000 or better. OpenGL 3.3
- Storage: 2 GB available space
- OS: Ubuntu 16.04 LTS. 64-bit
- Processor: 2.0+ Ghz QuadCore CPUMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: NVIDIA Geforce 660 or AMD Radeon HD 7000 Series. OpenGL 3.3
- Storage: 2 GB available space
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