Time Warp Update Released
[ 2018-09-16 22:52:53 CET ] [ Original post ]
Time warp and pause have been added to the game. Both can have their controls configured in the settings screen. The Time Warp will increment and decrement by a factor of 1x. Time warp will start becoming ineffective at around 10x normal speed, but may vary between systems. Just to make sure you don't lose control over the vehicle, all controls except camera zoom are disabled while in time acceleration.
Other Additions
- Proper Escape screen that pops up a menu allowing you to go to the main menu, start a new game, or resume the current game.
- Highest and Lowest orbital points on the HUD (marked "AP" and "PE" respectively) to the right of the altimeter.
Changes
- High Scores screen is synced with the Steam leaderboard and shows the top 10 scores as well as your score and rank.
- Terrain finder bar replaced with roll indicator that changes between HUD modes.
- Velocity vector adjusted to accommodate new roll indicator.
- Saving/loading temporarily removed while I experiment with solutions.
- Orbit trails shortened to 1,000 seconds.
- Center landing leg on descent stage removed.
- Command module texture adjusted.
- Help screen removed, guides coming soon.
Bug Fixes
- Orbit trails no longer "jump" to the vehicle's starting position.
Solar Lander
TChapman500
TChapman500
2017-10-16
Indie Simulation Singleplayer EA
Game News Posts 43
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
4 user reviews
(4 reviews)
https://gaming.tchapman500.com/solar-lander
https://store.steampowered.com/app/724170 
The Game includes VR Support
Solar Lander Linux [106.23 M]
Solar Lander a 2D space lander that simulates orbital mechanics and the conservation of angular momentum. Players fly around in an Apollo-style lander, land on the surface of a planet, and then redock with the command module to advance to the next level. You start out in orbit around a planet and docked with the command module. It is your job to make a safe landing on the surface of the planet, then get back into orbit to redock with the command module. Each planet has it's unique characteristics based on real life planetary bodies with procedural terrain generation. Because this game takes place in space, there is absolutely no sound in this game.
MINIMAL SETUP
- OS: Not Tested
- Processor: Not TestedMemory: 256 MB RAM
- Memory: 256 MB RAM
- Graphics: Not Tested
- Storage: 120 MB available space
- OS: Not Tested
- Processor: Not TestedMemory: 512 MB RAM
- Memory: 512 MB RAM
- Graphics: Not Tested
- Storage: 150 MB available space
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