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Solar Lander a 2D space lander that simulates orbital mechanics and the conservation of angular momentum. Players fly around in an Apollo-style lander, land on the surface of a planet, and then redock with the command module to advance to the next level. You start out in orbit around a planet and docked with the command module. It is your job to make a safe landing on the surface of the planet, then get back into orbit to redock with the command module. Each planet has it's unique characteristics based on real life planetary bodies with procedural terrain generation. Because this game takes place in space, there is absolutely no sound in this game.
Solar Lander
TChapman500Developer
TChapman500Publisher
2017-10-16Release
🎹🖱️ Keyboard + Mouse
🕹️ Partial Controller Support
4 user reviews (4 reviews)
VR Support
Public Linux Depots:
  • Solar Lander Linux [106.23 M]
Physics Update Preview Now Available

After a much longer wait than what I wanted, a preview of the Physics Update is now available on a new branch called "beta-build". Technically, this is preview is the same as the new demo version (which has also been updated). I published the demo to the beta branch just in case those who have bought the game are unable to run the Demo. Over the next few weeks, I intend to update the beta branch to the full version as I reimplement the features for the full version. There will be another announcement once the Physics Update goes onto the main branch.

Change Highlights:

  • New Terrain Generation for more natural-looking Terrain.
  • Superstructure Assembly no longer uses Unity's joint system, which should allow for smoother rotation around larger distances.
  • Gravity simulation below planet's radius reduces gravity linearly with ratio towards center. Gravity above planet's radius is unchanged.
  • Hopefully a bunch of performance enhancements.
  • In-game axis assignments!
  • Input response viewer.
  • More control assignments (eg: custom zoom controls).
  • Can disable joysticks in-game.

Demo Changes:
  • Reduced number of planets for progression to just one.

Bonus Changes:
  • Visual orbit indicator now draws the entire orbit (unless the orbit is an ejection orbit).
  • Docking port on command module modified for easier docking.

NOTE: The demo version doesn't have the Steamworks API implemented.

[ 2021-04-08 02:12:20 CET ] [Original Post]

Minimum Setup

  • OS: Not Tested
  • Processor: Not TestedMemory: 256 MB RAM
  • Memory: 256 MB RAM
  • Graphics: Not Tested
  • Storage: 120 MB available space
  • Memory: 512 MB RAM
  • Recommended Setup

    • OS: Not Tested
    • Processor: Not TestedMemory: 512 MB RAM
    • Graphics: Not Tested
    • Storage: 150 MB available space
    GAMEBILLET

    [ 6407 ]

    8.27$ (17%)
    25.19$ (16%)
    20.72$ (17%)
    17.59$ (12%)
    8.27$ (17%)
    8.27$ (17%)
    49.77$ (17%)
    12.42$ (17%)
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    49.77$ (17%)
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    33.17$ (17%)
    8.27$ (17%)
    20.72$ (-4%)
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    GAMERSGATE

    [ 1886 ]

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    1.31$ (81%)
    2.13$ (79%)
    1.58$ (77%)
    1.8$ (91%)
    1.84$ (74%)
    1.53$ (87%)
    1.31$ (81%)
    0.09$ (91%)
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    1.31$ (81%)
    1.84$ (74%)
    8.5$ (83%)
    4.25$ (91%)
    1.84$ (74%)
    6.0$ (80%)
    0.75$ (81%)
    1.28$ (87%)
    1.84$ (74%)
    7.65$ (74%)
    15.0$ (70%)
    0.68$ (91%)
    1.84$ (74%)
    0.77$ (74%)
    1.84$ (74%)
    10.2$ (66%)
    3.19$ (87%)
    1.84$ (74%)
    0.6$ (91%)
    1.7$ (83%)
    MacGamestore

    [ 4275 ]

    17.49$ (13%)
    1.99$ (80%)
    11.24$ (55%)
    1.19$ (88%)
    1.71$ (91%)
    2.98$ (85%)
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    42.49$ (15%)
    2.99$ (70%)
    1.99$ (80%)
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    4.99$ (83%)
    13.49$ (10%)
    4.89$ (84%)
    13.99$ (22%)
    1.10$ (84%)
    1.09$ (82%)
    1.99$ (80%)
    1.89$ (87%)
    52.99$ (12%)
    2.98$ (85%)
    37.89$ (5%)
    1.19$ (76%)
    4.98$ (88%)
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    1.19$ (94%)
    9.49$ (5%)
    38.99$ (13%)
    15.99$ (20%)

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