v0.2.5 - Convenience Tweaks
[olist]A queue box has been added to the ascent stage and the command module, which will appear when the camera is zoomed out too far to be able to easily see them. The box is always aligned with the camera regardless of craft rotation.
The camera will now be able to zoom out to see the entire planet, plus 50% (based on planet's radius). This is to implement the suggestion to allow the player to always be able to zoom out enough to see the command module.
You can now adjust your settings from the escape screen. This is to allow the player to change control assignments mid-game. Note that controls are the only thing about this feature that has undergone any testing. Changing other settings mid-game may break something or just not have any effect.
[/olist]
Here are the links to Solar Lander's Discord server and YouTube channel.
[ 2022-03-13 02:56:17 CET ] [ Original post ]
Recently, I have received some suggestions from a player on how to improve this game. While I can't implement all of them in a Physics Update patch, I can implement some of them. In this case, there are three that I could put in a patch to the Physics Update. Most (if not all) of the rest will be implemented in future updates, such as the Modding Update. Also, this game has it's own YouTube channel and Discord server. See the Links section below.
Game Updates
[olist]
Links
Here are the links to Solar Lander's Discord server and YouTube channel.
Solar Lander
TChapman500
TChapman500
2017-10-16
Indie Simulation Singleplayer EA
Game News Posts 43
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
4 user reviews
(4 reviews)
https://gaming.tchapman500.com/solar-lander
https://store.steampowered.com/app/724170 
The Game includes VR Support
Solar Lander Linux [106.23 M]
Solar Lander a 2D space lander that simulates orbital mechanics and the conservation of angular momentum. Players fly around in an Apollo-style lander, land on the surface of a planet, and then redock with the command module to advance to the next level. You start out in orbit around a planet and docked with the command module. It is your job to make a safe landing on the surface of the planet, then get back into orbit to redock with the command module. Each planet has it's unique characteristics based on real life planetary bodies with procedural terrain generation. Because this game takes place in space, there is absolutely no sound in this game.
MINIMAL SETUP
- OS: Not Tested
- Processor: Not TestedMemory: 256 MB RAM
- Memory: 256 MB RAM
- Graphics: Not Tested
- Storage: 120 MB available space
- OS: Not Tested
- Processor: Not TestedMemory: 512 MB RAM
- Memory: 512 MB RAM
- Graphics: Not Tested
- Storage: 150 MB available space
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