Solar Lander a 2D space lander that simulates orbital mechanics and the conservation of angular momentum. Players fly around in an Apollo-style lander, land on the surface of a planet, and then redock with the command module to advance to the next level. You start out in orbit around a planet and docked with the command module. It is your job to make a safe landing on the surface of the planet, then get back into orbit to redock with the command module. Each planet has it's unique characteristics based on real life planetary bodies with procedural terrain generation. Because this game takes place in space, there is absolutely no sound in this game.
v0.2.12: Bug Fixes and Demo Update
Changes/Bug Fixes
- Removed the old restriction preventing portrait layout from being used in-game.
- Audio and chunk size settings are now properly saved and loaded. You will need to re-adjust these settings for them to take effect.
- Changed the minimum selectable screen resolution to 1024 x 768.
Demo Changes
- Adjusted the planets featured in the demo to force the use of the upgrade system.
[ 2024-08-02 22:31:37 CET ] [Original Post]
Minimum Setup
- OS: Not Tested
- Processor: Not TestedMemory: 256 MB RAM
- Memory: 256 MB RAM
- Graphics: Not Tested
- Storage: 120 MB available space
Recommended Setup
- OS: Not Tested
- Processor: Not TestedMemory: 512 MB RAM
- Graphics: Not Tested
- Storage: 150 MB available space
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