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The creative process behind creating the locations in Irony Curtain


This time wed like to acquaint you with the creative process that goes into creating the scenes in the game. Here, for example, we have one of the first locations in the game the conference Evan attends in order to present a speech on Matryoshka. If you'd like to support the game, don't forget to add Irony Curtain to wishlist!
1. First off, we begin with a very rough concept art - mapping out the placement of active elements of the scene (the interactive parts that will contain moving objects), and on this, we build the gameplay (with placeholder dialogues and text and placeholder screens instead of minigames). This is usually the fastest part of the process. If we dont like it or something doesnt play out quite as well, we re-do parts of it until everything fits the way we want it to. PS. Drawing each location out by hand means, that we have concept arts for each and every location in the game! Would you like to see them as bonus material? 2. After the sketch is completed we create a mood board, which sets the color schemes for all locations (we wanted it to not only be cohesive throughout the whole game but also reflect the passing of time morning, afternoon, evening, etc). This is possible thanks to the macrolocation system we have once you go through a set of locations you will not return to them again, so we can give you this sense of passing time.
3. Based on the concept we then proceed to fill in the details this leads us to a complete lineart. A lineart is (just like the name suggests) a picture that has only the outlines, usually in black. If you havent seen one, it resembles a page taken out of a childs coloring book.
4. When were happy with the result we create a color palette from the mood board and roughly place them on the lineart. At this stage, we check out if everything works together if the scene conveys what we wanted to say and if its also pleasant for the eye.
5. Then come the flat colors literally filling in the line art with flat colors. Just one color layer, no shadows, no color blending. You could think of it as colorful paper cutouts placed on the lineart.
6. The second-to-last step is creating all the shading, light reflections, and all small details that will make-or-break the picture, bringing it to life and helping us tell a story even before theres a single word spoken or even before we introduce any of the main characters. 7. Then, of course, with games comes the step of creating the animations, different states of interactive elements (etc. closed/open doors), etc. But thats a different part of this tale. So, did you enjoy this little tour? Would you like to see more from Irony Curtain?


[ 2019-01-18 15:21:10 CET ] [ Original post ]

Chronicles of Magic: Divided Kingdoms
The House of Fables Developer
Artifex Mundi Publisher
2018-03-22 Release
Game News Posts: 30
🎹🖱️Keyboard + Mouse
Very Positive (111 reviews)
The Game includes VR Support
Public Linux Depots:
  • Chronicles of Magic: Divided Kingdoms Linux [1.6 G]

The peace in the White Kingdom is marred by the appearance of the mysterious Black Knight. His identity and intentions are unknown, but when he kidnaps your only son Nevin, you follow him in pursuit. As Gillian, explore two worlds and use the Magic Scrolls to discover the truth about a forgotten royal lineage.

Long ago, the twin kingdoms destroyed each other in war. The White Kingdom was rebuilt with magic, but the Black Kingdom is still cursed - dark clouds envelop the sky, and dangerous vines destroy fields and houses. The noble Queen Mariette in the White Castle looks after her own subjects, but also supports the suffering inhabitants of the dark land. During your dangerous journey you will meet the inhabitants of both the White and Black Kingdoms. It won't be immediately clear who is really trustworthy. The boundaries between good and evil, magic and technology, and black and white will begin to blur, and the fate of the two kingdoms - and your son's life - will be in your hands. Will you work with the most unexpected allies? Will you stop the evil and solve the mystery of the royal blood?

Features

  • Visit 30 enchanted locations from both kingdoms!
  • Discover the spell sequences hidden in Magic Scrolls!
  • Solve 33 fascinating Minigames and magical sequences!
  • Collect 46 uncommon Chess Figures and Crow Statues!
  • Delve into 17 marvellous Hidden Object Puzzles!

MINIMAL SETUP
  • OS: Ubuntu 12.04 (32/64bit)
  • Processor: 2.0 GHzMemory: 1 GB RAM
  • Memory: 1 GB RAM
  • Graphics: 256 MB VRAM
  • Storage: 2 GB available space
RECOMMENDED SETUP
  • OS: Ubuntu 12.04 (32/64bit)
  • Processor: 2.5 GHzMemory: 1 GB RAM
  • Memory: 1 GB RAM
  • Graphics: 512 MB VRAM
  • Storage: 2 GB available space
GAMEBILLET

[ 6040 ]

33.96$ (15%)
13.34$ (11%)
31.14$ (11%)
4.12$ (17%)
17.79$ (11%)
21.24$ (15%)
16.79$ (16%)
4.19$ (16%)
8.59$ (14%)
22.24$ (11%)
7.62$ (15%)
31.14$ (11%)
12.59$ (16%)
33.59$ (16%)
8.47$ (15%)
17.19$ (14%)
12.44$ (17%)
8.25$ (17%)
24.89$ (17%)
4.19$ (16%)
5.33$ (11%)
26.69$ (11%)
8.29$ (17%)
25.46$ (15%)
13.14$ (12%)
16.59$ (17%)
21.21$ (15%)
13.34$ (11%)
26.69$ (11%)
3.55$ (11%)
GAMERSGATE

[ 1538 ]

0.45$ (85%)
0.6$ (85%)
10.62$ (58%)
0.88$ (82%)
13.6$ (66%)
1.69$ (79%)
22.87$ (43%)
0.58$ (92%)
6.8$ (83%)
2.55$ (83%)
0.79$ (89%)
1.94$ (84%)
0.88$ (82%)
9.34$ (38%)
1.5$ (85%)
0.58$ (92%)
1.5$ (85%)
0.09$ (91%)
1.05$ (85%)
7.2$ (64%)
0.94$ (81%)
6.0$ (80%)
0.26$ (91%)
0.58$ (92%)
15.39$ (38%)
2.0$ (80%)
1.17$ (90%)
21.8$ (38%)
4.5$ (77%)
0.68$ (91%)
MacGamestore

[ 1732 ]

13.99$ (30%)
2.99$ (70%)
12.99$ (24%)
1.19$ (87%)
1.98$ (80%)
41.99$ (16%)
5.59$ (20%)
51.99$ (35%)
26.99$ (10%)
12.59$ (16%)
15.99$ (20%)
230.39$ (10%)
6.24$ (75%)
1.09$ (91%)
17.99$ (10%)
4.49$ (78%)
16.42$ (18%)
17.99$ (10%)
1.99$ (92%)
62.30$ (11%)
83.99$ (7%)
26.99$ (10%)
42.99$ (14%)
7.49$ (50%)
1.19$ (83%)
26.99$ (10%)
15.74$ (17%)
1.19$ (85%)
2.99$ (88%)
17.99$ (10%)

FANATICAL BUNDLES

Time left:

356407 days, 13 hours, 50 minutes


Time left:

21 days, 20 hours, 50 minutes


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3 days, 21 hours, 50 minutes


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6 days, 21 hours, 50 minutes


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8 days, 21 hours, 50 minutes


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23 days, 20 hours, 50 minutes


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31 days, 20 hours, 50 minutes


HUMBLE BUNDLES

Time left:

1 days, 14 hours, 50 minutes


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2 days, 14 hours, 50 minutes

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