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We are proud to announce the Linux release of Intrusion Protocol. So to all our friends on Linux, do you have what it takes to survive Intrusion Protocol?
We are proud to announce the Linux release of Intrusion Protocol. So to all our friends on Linux, do you have what it takes to survive Intrusion Protocol?
- Fixed Dy-sync Bug with Crushers - Fixed Bug where death sound became super loud if you adjusted volume settings - The Level Timer will no longer start until after the player presses an input (This does not affect the leaderboard timer, only the detection timer) - Added a camera shutter sound to screenshot activation - Added motion effects to all the hidden tail pickups to make them more visually apparent and interesting - Added 4 Halloween themed tails - Blood - Bats - Jack O Lantern Grin - Banshee Skull
- Fixed Dy-sync Bug with Crushers - Fixed Bug where death sound became super loud if you adjusted volume settings - The Level Timer will no longer start until after the player presses an input (This does not affect the leaderboard timer, only the detection timer) - Added a camera shutter sound to screenshot activation - Added motion effects to all the hidden tail pickups to make them more visually apparent and interesting - Added 4 Halloween themed tails - Blood - Bats - Jack O Lantern Grin - Banshee Skull
- Restored changes from 1.02 - Fixed level restart bug that 1.02 introduced
- Restored changes from 1.02 - Fixed level restart bug that 1.02 introduced
After discovering a bug where dying between checkpoints was incorrectly resetting the level, we have temporarily rolled back to version 1.01. We aplogoize for this bug. A new patch will be available shortly.
After discovering a bug where dying between checkpoints was incorrectly resetting the level, we have temporarily rolled back to version 1.01. We aplogoize for this bug. A new patch will be available shortly.
- Fixed Hazard hit-box on stage 8 that could kill player through a wall. - Decreased base volume of player death effect - Decreased base volume of Intrusion Detected effect - The clock will now restart if the player dies before reaching the first checkpoint - The Achievement for beating the game on Hard should no longer unlock on easy.
- Fixed Hazard hit-box on stage 8 that could kill player through a wall. - Decreased base volume of player death effect - Decreased base volume of Intrusion Detected effect - The clock will now restart if the player dies before reaching the first checkpoint - The Achievement for beating the game on Hard should no longer unlock on easy.
We have released a quick hot fix for a couple issues. - Invisible hazard on stage 7 has been made visible - Corrected a tiling error on Stage 10 - The Achievement for beating the developers time on Stage 10 will now unlock if earned.
We have released a quick hot fix for a couple issues. - Invisible hazard on stage 7 has been made visible - Corrected a tiling error on Stage 10 - The Achievement for beating the developers time on Stage 10 will now unlock if earned.
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