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Intrusion Protocol Linux Release

We are proud to announce the Linux release of Intrusion Protocol. So to all our friends on Linux, do you have what it takes to survive Intrusion Protocol?


[ 2018-03-19 16:33:26 CET ] [ Original post ]

Intrusion Protocol Linux Release

We are proud to announce the Linux release of Intrusion Protocol. So to all our friends on Linux, do you have what it takes to survive Intrusion Protocol?


[ 2018-03-19 16:33:26 CET ] [ Original post ]

Intrusion Protocol 1.05 / Halloween Update Released

- Fixed Dy-sync Bug with Crushers - Fixed Bug where death sound became super loud if you adjusted volume settings - The Level Timer will no longer start until after the player presses an input (This does not affect the leaderboard timer, only the detection timer) - Added a camera shutter sound to screenshot activation - Added motion effects to all the hidden tail pickups to make them more visually apparent and interesting - Added 4 Halloween themed tails - Blood - Bats - Jack O Lantern Grin - Banshee Skull


[ 2017-10-30 16:42:37 CET ] [ Original post ]

Intrusion Protocol 1.05 / Halloween Update Released

- Fixed Dy-sync Bug with Crushers - Fixed Bug where death sound became super loud if you adjusted volume settings - The Level Timer will no longer start until after the player presses an input (This does not affect the leaderboard timer, only the detection timer) - Added a camera shutter sound to screenshot activation - Added motion effects to all the hidden tail pickups to make them more visually apparent and interesting - Added 4 Halloween themed tails - Blood - Bats - Jack O Lantern Grin - Banshee Skull


[ 2017-10-30 16:41:45 CET ] [ Original post ]

Intrusion Protocol 1.04 Released

- Restored changes from 1.02 - Fixed level restart bug that 1.02 introduced


[ 2017-07-26 01:29:25 CET ] [ Original post ]

Intrusion Protocol 1.04 Released

- Restored changes from 1.02 - Fixed level restart bug that 1.02 introduced


[ 2017-07-26 01:29:25 CET ] [ Original post ]

Temporary Rollback to 1.01

After discovering a bug where dying between checkpoints was incorrectly resetting the level, we have temporarily rolled back to version 1.01. We aplogoize for this bug. A new patch will be available shortly.


[ 2017-07-25 22:59:57 CET ] [ Original post ]

Temporary Rollback to 1.01

After discovering a bug where dying between checkpoints was incorrectly resetting the level, we have temporarily rolled back to version 1.01. We aplogoize for this bug. A new patch will be available shortly.


[ 2017-07-25 22:59:57 CET ] [ Original post ]

Intrusion Protocol 1.02 Released

- Fixed Hazard hit-box on stage 8 that could kill player through a wall. - Decreased base volume of player death effect - Decreased base volume of Intrusion Detected effect - The clock will now restart if the player dies before reaching the first checkpoint - The Achievement for beating the game on Hard should no longer unlock on easy.


[ 2017-07-24 21:47:57 CET ] [ Original post ]

Intrusion Protocol 1.02 Released

- Fixed Hazard hit-box on stage 8 that could kill player through a wall. - Decreased base volume of player death effect - Decreased base volume of Intrusion Detected effect - The clock will now restart if the player dies before reaching the first checkpoint - The Achievement for beating the game on Hard should no longer unlock on easy.


[ 2017-07-24 21:31:50 CET ] [ Original post ]

Intrusion Protocol 1.01 Released

We have released a quick hot fix for a couple issues. - Invisible hazard on stage 7 has been made visible - Corrected a tiling error on Stage 10 - The Achievement for beating the developers time on Stage 10 will now unlock if earned.


[ 2017-07-22 00:16:23 CET ] [ Original post ]

Intrusion Protocol 1.01 Released

We have released a quick hot fix for a couple issues. - Invisible hazard on stage 7 has been made visible - Corrected a tiling error on Stage 10 - The Achievement for beating the developers time on Stage 10 will now unlock if earned.


[ 2017-07-22 00:16:23 CET ] [ Original post ]

Intrusion Protocol
Somber Dawn Studios Developer
Somber Dawn Studios Publisher
2017-07-20 Release
Game News Posts: 12
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Positive (20 reviews)
The Game includes VR Support
Public Linux Depots:
  • Intrusion Protocol Linux [54.94 M]
Intrusion Protocol is a classic challenging retro 2-D platformer. Play as a computer virus tasked with infiltrating an enemy network to retrieve mission-critical data. As you find the data you will uncover a story that reveals the secrets of your mysterious purpose. Your only health bar is the clock, and the enemy defenses will quickly drain your precious time. Will you be able to overcome the defenses and access the data? Or will you find yourself out of time? Be quick. Be careful.



There's a reason this is at the top of this page. We want this experience to be a tough one. Players will crash and burn countless times until they figure out how to reach the end of each level in time. Though the game will bring players seemingly endless death, Intrusion Protocol is designed from the ground up to give the player the drive to keep going until they reach the data. If you think you have what it takes, show our unforgiving levels who's boss!



Some games are difficult because they are impossible to control. Not Intrusion Protocol. The controls are designed with the controller in mind and focus on closely connecting the player to their gaming experience. We have created a simple, tight, responsive system to make the player feel like they are in complete control. Considering the intense difficulty, it is crucial that the game has solid controls so the player doesn't feel like faulty mechanics were the reason for their (many) deaths.



The levels in Intrusion Protocol are certainly designed to provide a challenge. Moving enemies will quickly drain your time, and stationary obstacles will immediately send you back to your last checkpoint. Though it will be difficult for the average gamer, there are tricks and specific timings that will allow the true masters of the game to speedrun with blazing fast times.



Everything in Intrusion Protocol is designed to keep the player moving while not overloading the senses. The environment itself is in constant motion. The tail is only active when moving, and allows players to savor moments when they hit that perfect arc. These constant motion visuals immerse the player, and give them the drive to keep moving forward.



Why were you created? What is your destiny? Answers to these questions will unfold as the player completes levels. At the end of each level the player will see dialogue between two of the creators of Intrusion Protocol. Hearing this discussion will shed light on the program's purpose.

GAMEBILLET

[ 6132 ]

24.89$ (17%)
1.00$ (90%)
6.77$ (15%)
37.49$ (25%)
5.00$ (80%)
18.74$ (25%)
2.40$ (70%)
15.99$ (20%)
3.80$ (80%)
10.50$ (58%)
2.00$ (80%)
2.00$ (80%)
2.70$ (85%)
2.34$ (82%)
17.99$ (40%)
9.19$ (54%)
10.00$ (50%)
6.54$ (67%)
8.49$ (15%)
16.79$ (16%)
16.79$ (16%)
4.15$ (79%)
9.00$ (70%)
12.74$ (15%)
1.80$ (82%)
9.59$ (36%)
16.99$ (15%)
5.51$ (8%)
21.19$ (15%)
2.10$ (58%)
GAMERSGATE

[ 2625 ]

11.62$ (54%)
7.49$ (25%)
11.04$ (45%)
0.9$ (70%)
7.2$ (64%)
0.45$ (85%)
12.5$ (75%)
2.0$ (80%)
10.2$ (66%)
1.5$ (85%)
2.69$ (91%)
9.99$ (50%)
5.4$ (73%)
5.0$ (75%)
3.92$ (74%)
0.85$ (91%)
0.85$ (83%)
0.92$ (82%)
3.19$ (79%)
0.86$ (57%)
1.2$ (85%)
3.0$ (70%)
2.61$ (83%)
6.39$ (20%)
2.0$ (80%)
1.0$ (80%)
1.5$ (85%)
10.79$ (46%)
2.0$ (80%)
5.22$ (74%)

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