Hey! It's been a while but I've been finally able to fix a couple of issues that the game had. - "Lieutenant General" achievement have been fixed. You should be able to get it now. - The value of global troops will not go back to 0 after reset (prestige). - Weird number showing up when the supply box is on 0 have been fixed. - Autokill now start after 45 seconds idle instead of 1 minute. - New: We have added a new button that will let you get the next supply box on demand. This costs 20 RP. Only one box can be active at a time. Grabbing a new box will get rid of the previous active bonus if there was one.
[ 2021-01-06 03:06:24 CET ] [ Original post ]
Hey everyone! We have been working on "Missions", a new system to help with progress. The missions are located in your "Rank" section. When you have a mission to start the game will warn you that you have a mission ready so you don't miss it. So to put it short: - Missions implemented. You can find the mission on the Rank section. We hope you like it. Thanks for playing! - KZ42
[ 2018-07-06 20:31:20 CET ] [ Original post ]
Hey everyone! We have update to v1.4. This update we added something that have been long requested, auto alien kill on idle mode. Now when you enter on idle mode, the game will start targeting aliens and killing them every second. Let us know if it helps with the more grindy parts of the game. Thanks for playing! - KZ42
[ 2018-06-07 22:18:13 CET ] [ Original post ]
Hey! New update where we have fixed a couple of thing and added some new animations for the portal aliens. The changes are: - New animations for all the portal aliens. - Portal aliens now give combo - Supply box not starting at the research time fixed. - Some researches not saving fixed. Thanks fo playing! - KZ42
[ 2018-05-31 20:41:49 CET ] [ Original post ]
Hey everyone, We are happy to announce that this patch will change the save in the cloud so it will no longer be bound to your machine. Beware after saving on v1.3.5 that you open the game always with a client v1.3.5 (or later) or you might lose your saved data. Here are all the changes: - New save no longer bound to the computer. - The expertise idle bonus now have a visual representation when is active. - Now Aliens and Carriers rewarded resources are affected by the Rank Booster. - Filcher showing sometimes behind the new panel fixed. Thanks for playing! - KZ42
[ 2018-05-15 01:00:30 CET ] [ Original post ]
Hey everyone! Since there was some problems preventing some players to progress we are doing an update before we have everything we would like to have. But we are still working on some balance for advanced ranks and the cloud save not binded to the player's machine. We have to be careful with this and we don't want to rush it. The changes are: - The game is now saved when you close it. - Supply boxes have been moved and now won't spawn behind the resources panel. - Portal aliens error fixed. - Filcher spawn time reduced from 30 mins => 7 mins. - New sprites for the menu buttons. Thanks for playing! - KZ42
[ 2018-05-08 22:12:02 CET ] [ Original post ]
Hey, We have updated the game with some visual changes, balance and reworks that we think works better. This are the changes: - New Import/Export system. The previous one was too strict and was binding the import for being used on the same machine only. - The alien spawn have been changed to a grid. - Supply box spawn time reduced from 20 mins. => 10 mins. - Mothership spawn requirements reduced from 2000 aliens => 1500 aliens. - The game now auto-saves after purchasing researches besides the regular auto-save every minute. - New panel for the resources and relevant information on screen. - Rework for the aliens sprite and animations. [spoiler](except portal aliens).[/spoiler] - Some researches were not giving the full bonus. This is now fixed. - After load from cloud the game was drawing double the troops that it should be. This have been fixed. - Changed the color that represent resources in all tooltips. As always we hope you enjoy this changes and we await your feedback to keep improving the game! Thanks for playing! - KZ42
[ 2018-05-01 00:16:10 CET ] [ Original post ]
Hey everyone! We have updated STE: Save the Earth with some balance changes and new graphics. Here are the changes: - Sprite for the troops buttons changed. - New way to show how many previous troops you need before buying the research to unlock it. - All the troops give more RPS to speed up the game. - A lot of basic researches have been rebalanced to a cheaper price. - Medal fragments to rank up are also cheaper now. Thanks for playing! - KZ42
[ 2018-04-19 23:36:56 CET ] [ Original post ]
Hey everyone! We have updated the game with a couple of fixes for high resolution computers. - The tooltips are now scaled with the game on full-screen - Now in the menu we have added a game size/max size info so you know if your resolution allows the game to get bigger. In case of being able to scale the game to a bigger size you can do so by pressing the key Z. Thanks for playing! -KZ42
[ 2018-04-05 16:19:37 CET ] [ Original post ]
Hey everyone! We have updated the game with a couple of fixes for high resolution computers. - The tooltips are now scaled with the game on full-screen - Now in the menu we have added a game size/max size info so you know if your resolution allows the game to get bigger. In case of being able to scale the game to a bigger size you can do so by pressing the key Z. Thanks for playing! -KZ42
[ 2018-04-05 16:19:37 CET ] [ Original post ]
- Repositorio STE : Save The Earth - Linux [51.07 M]
Features
- A huge list of upgrades, that will unfold as you play.
- The alien invaders will change it's appeareance in an attempt to adapt to your growing firepower.
- About 100 achievements to unlock.
- Complex and rewarding prestige system.
- Evolving aliens and troops.
- A lot of strategies and builds at your disposal to improve your score.
- Lovely pixel art style.
- Offline mode
- And a lot more!
Upcoming
Although the game is complete in its current state, you can expect some improvements in the form of bug fixes or changes to balance the gaming experience.
- OS: Ubuntu 12.04
- Processor: 2 GHz dual coreMemory: 1024 MB RAM
- Memory: 1024 MB RAM
- Graphics: Hardware-accelerated OpenGL or OpenGL ESNetwork: Broadband Internet connection
- Storage: 280 MB available spaceAdditional Notes: Minimum resolution of 940x600
- OS: Ubuntu 64 bit
- Processor: 2 GHz dual coreMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Hardware-accelerated OpenGL or OpenGL ESNetwork: Broadband Internet connection
- Storage: 300 MB available spaceAdditional Notes: Minimum resolution of 940x600
[ 6132 ]
[ 2625 ]