





Hey.. it's been a long time, i've been in up and downs this past 4 years, the sad part is. i've lost all my codes from my games around some date after i published.. was younger at a time and unexperienced, so i didn't save in some safe location. so sorry about that. and for me at least, i don't see a reason to keep going with these projects on steam, since i can't help you guys with new updates.. im so sorry.
[ 2022-08-16 16:03:33 CET ] [ Original post ]
[ Add ] - Text shortener (K, M, B). - Key Bind - you can use the following keys to play the game: [1] or [G] to access Gather Tab. [2] or [C] to access Craft Tab. [3] or [S] to access Shop Tab. [4] or [T] to access Train tab. [5] or [E] to access Expedition tab. [6] or [D] to access Dungeon tab. [ Change ] - Removed Gather Cap. - Raised monsters needed to kill to 10 (was 5). - Explorer no longer counts as an army. - Now the game classes are tied up with their respective weapons: [Dagger] for Rogue. [Sword] for Warrior [Axe] for Berserker [Club] for Barbarian [Hammer] for Crusader [Bow] for Ranger If you have, for example: One soldier and two metal swords, on Dungeon tab it will only count ONE to ArmyCount and the ATK of ONE Sword only. So you will need to craft 1 weapon for 1 army. If you have, for example: 1 Warrior without weapon and 1 Warrior with weapon, if the Warrior with weapon dies, the Warrior without weapon will replace him in dungeon, by grabbing his weapon. This process of linking the weapon with army, will consume first the strongest weapon, if you don't have, it will move to the next tier: Stone Metal Weapon -> Metal Weapon -> Stone or Wood Weapon. - Now if you die, you will receive 10 of each army(Good for those who dies early game), if you use the revive button and pay the price. - With the new system of army / weapon, it had to turn down a bit the attack of the weapons. - How to play button now have a couple of more text explaining a bit the game. - The monster HP and ATK now raises every 10 floors. [ Fix ] - Game now runs in background. --- I hope everything is in place.
[ 2018-04-12 01:09:52 CET ] [ Original post ]
Hello, Victor here. [ Add ] . Scroll Bar at bottom of tabs: Craft, Gather, Shop, Train . How to Play button with some start info [ Fix ] . Mouse scroll speed is fixed now, i'm sorry if this caused any trouble. Thanks
[ 2018-04-07 17:33:24 CET ] [ Original post ]
Hello, Victor here. [ Add ] . Scroll Bar at bottom of tabs: Craft, Gather, Shop, Train . How to Play button with some start info [ Fix ] . Mouse scroll speed is fixed now, i'm sorry if this caused any trouble. Thanks
[ 2018-04-07 17:33:24 CET ] [ Original post ]
Hello, Victor here. [ Add ] - Auto Attack . It will attack every second and you have to pay 1 coin per second(this will increase every 50 floors). . The Auto Attack will automatically stop when you have more injured army than 60% of Army Count or when the Monster Attack is bigger than your Army Count. [ Fix ] . The game will now respect the Gathering Time. . Now Food and Water will be consumed correctly on time. . Monster coin now increases every 20 floors. . Fixed Atk and Def when crafting new weapons / armors that require other weapon / armor. . Minor Text errors [ Changes ] . The progress of game is a bit better on Dungeon, it will not be super hard nor super easy. . Max Gather material is now capped at 200. . Now Village only increases 20 per upgrade (was 50). . Potion Power increases by 2 every 10 floors. . Max Potion Power is now 600. . Armor takes damage now. Please, if you enjoy, even a little the game or this update, leave a positive review, it helps me a lot, really! And i appreciate all the feedback! Have a nice weekend.
[ 2018-04-06 21:44:51 CET ] [ Original post ]
Hello, Victor here. [ Add ] - Auto Attack . It will attack every second and you have to pay 1 coin per second(this will increase every 50 floors). . The Auto Attack will automatically stop when you have more injured army than 60% of Army Count or when the Monster Attack is bigger than your Army Count. [ Fix ] . The game will now respect the Gathering Time. . Now Food and Water will be consumed correctly on time. . Monster coin now increases every 20 floors. . Fixed Atk and Def when crafting new weapons / armors that require other weapon / armor. . Minor Text errors [ Changes ] . The progress of game is a bit better on Dungeon, it will not be super hard nor super easy. . Max Gather material is now capped at 200. . Now Village only increases 20 per upgrade (was 50). . Potion Power increases by 2 every 10 floors. . Max Potion Power is now 600. . Armor takes damage now. Please, if you enjoy, even a little the game or this update, leave a positive review, it helps me a lot, really! And i appreciate all the feedback! Have a nice weekend.
[ 2018-04-06 21:44:51 CET ] [ Original post ]
Hi, Victor here. [ Changes ] . Stone Ingot and Metal Ingot required to craft Stone Metal Ingot is now 2 of each (was 5 of each). . Now to craft the best gear to date, it is only required 1 Stone Metal Ingot (was 3) . Now to train Explorer, just gold and Bag is required. . Train time is now 5 seconds (was 10 seconds). . The cost to upgrade Village / Decrease Crafting and Gathering time has increased. . The cost to self Gather is now the double. . Expedition time is shorter now, 60 seconds (was 120 seconds). Thank you for playing!
[ 2018-04-05 18:22:39 CET ] [ Original post ]
Hi, Victor here. [ Changes ] . Stone Ingot and Metal Ingot required to craft Stone Metal Ingot is now 2 of each (was 5 of each). . Now to craft the best gear to date, it is only required 1 Stone Metal Ingot (was 3) . Now to train Explorer, just gold and Bag is required. . Train time is now 5 seconds (was 10 seconds). . The cost to upgrade Village / Decrease Crafting and Gathering time has increased. . The cost to self Gather is now the double. . Expedition time is shorter now, 60 seconds (was 120 seconds). Thank you for playing!
[ 2018-04-05 18:22:39 CET ] [ Original post ]
Hi, Victor here. [ Add ] . When you die, you can be revived and it will give you a small bonus of 1 to 10 armies plus the total damage received (the last monster attack counts). The cost to revive will double every time you use, be careful! [ Changes ] . Now Potion Power will increase every 10 floors (was every 20). . Max Potion Power has increased from 50 to 200. . Monsters needed to kill has increased from 3 to 5. . Monsters HP will now increase less every 20 floors. [ Fix ] . Dungeon battle log is now fixed. . Monster attack is now fixed. Thank you!!
[ 2018-04-05 00:38:12 CET ] [ Original post ]
Hi, Victor here. [ Add ] . When you die, you can be revived and it will give you a small bonus of 1 to 10 armies plus the total damage received (the last monster attack counts). The cost to revive will double every time you use, be careful! [ Changes ] . Now Potion Power will increase every 10 floors (was every 20). . Max Potion Power has increased from 50 to 200. . Monsters needed to kill has increased from 3 to 5. . Monsters HP will now increase less every 20 floors. [ Fix ] . Dungeon battle log is now fixed. . Monster attack is now fixed. Thank you!!
[ 2018-04-05 00:38:12 CET ] [ Original post ]
Hi, Victor here. Thank you for playing this little game i made. As a solo developer and more focused on programming, my intention was to deliver a good little game with achievements and a accessible price to all! If you find any BUG, please reach me on the support e-mail or send me a message on the Facebook page! Enjoy steammocking
[ 2018-04-04 15:04:48 CET ] [ Original post ]
Hi, Victor here. Thank you for playing this little game i made. As a solo developer and more focused on programming, my intention was to deliver a good little game with achievements and a accessible price to all! If you find any BUG, please reach me on the support e-mail or send me a message on the Facebook page! Enjoy ːsteammockingː
[ 2018-04-04 15:04:48 CET ] [ Original post ]
==========
FEATURES
==========
- Gather:
. Meat. Animal Hide
. Herb
. Water
. Salt
. Bone
. Stone
. Metal
. Wood
- Craft:
. Potion. Food
. Cloath
. Bag
. Stone Ingot
. Metal Ingot
. Stone Metal Ingot
. Refined Wood
. Stone Dagger
. Stone Sword
. Stone Axe
. Wood Bow
. Wood Club
. Stone Hammer
. Leather Armor
. Stone Armor
. Metal Dagger
. Metal Sword
. Metal Axe
. Metal Bow
. Metal Club
. Metal Hammer
. Metal Armor
. Stone Metal Dagger
. Stone Metal Sword
. Stone Metal Axe
. Stone Metal Bow
. Stone Metal Club
. Stone Metal Hammer
. Stone Metal Armor
- Shop:
. Decrease Gathering Time. Decrease Crafting Time
. Increase Village Size
. Self Gather Meat
. Self Gather Animal Hide
. Self Gather Bone
. Self Gather Herbs
. Self Gather Water
. Self Gather Salt
. Self Gather Stone
. Self Gather Metal
. Self Gather Wood
- Train:
. Train Rogue. Train Soldier
. Train Warrior
. Train Barbarian
. Train Berserker
. Train Ranger
. Train Explorer
- Expedition:
. Go to an expedition, earn rewards!- Dungeon:
. Defeat the monsters, proceed the floors and earn more rewards!- Steam Achievements:
. Enjoy more than 260 challenging achievements!==========
OTHER GAMES
==========
Check my other Steam games on this Reddit thread!
https://www.reddit.com/r/gaming/comments/82t1gz/i_have_a_couple_of_small_and_boring_games_to_share/
- OS: Any
- Processor: 2.0 GhzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 256mbNetwork: Broadband Internet connection
- Storage: 300 MB available space
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