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🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
Hi all! I've not made any announcements since Summer ended, so I thought I'd drop you a line on what's going on about the game and in general. First of all, I've been active on the game but not in a way that is visible to current players. I have begun the transition of the game from Gamemaker Studio 1.4 to version 2 which is quite more arduous than you might suspect (I know I suspected much less). The reason for this transition is not only to maintain the game's survivability since YoYo Games have officially cut support for previous versions of GameMaker, but also in order to make the leap to consoles as well. Yep, you heard it right. Your boy vdweller is tripping 'round Popamole County. This is a time-consuming process where there's a lot of back and forth with console companies, and this is why I've not been as visibly active in the past few months. I have some things I want to add to the game, or maybe even aggregate all those additions into a good, healthy-sized expansion pack, but I couldn't be in the middle of doing all that while some console PR person suddenly goes "Hey guy, you told us about your game, we want in, here's 3876 other things you have to do, how fast can you ship it?". That's the perks of working solo, folks. Right now, I've been in touch with Nintendo (for the Switch) and Microsoft (for XBox One). Nintendo currently doesn't feel like cooperating (I have my theories), while Microsoft has approved the initial game concept. This is not an official announcement about the game definitely coming/not coming out on console X or Y, it's still quite early and there's still a lot to do. But yeah. Consoles. In addition, I've been developing another, smaller game. Now honey, this isn't what it looks like! I'm not cheating you with giving my affections to another game. Honey I still love yOUCH OUCH OUCH After such a big and taxing project like Gleaner Heights (took me only 18 months), I really needed some gear shifting, and I had to start fiddling with a smaller, simpler project, in order to keep whatever brain cells have been left intact from burning up. [spoiler] Not many brain cells had been intact to begin with. [/spoiler] The new game is a 2D atmospheric puzzle platformer about a bouncing ball. It's a ball. It bounces. I'm not going for a BAFTA here alright? Here's a couple work-in progress screenies, for your beautiful eyes only. This is actually the first time I'm going public with this. Please disregard the ugly placeholder ball graphic. https://i.imgur.com/GifbODO.png https://i.imgur.com/Oe815fx.png https://i.imgur.com/1VUtqqX.png https://i.imgur.com/GLdnNCS.png It's in full HD, and all environments are hand-drawn and placed in a huge image instead of using tilesets. If you know any good mental institutions with a nice, clear mountain view, please drop me an email with info. Anyways you probably deserve some medal for reading all this. I hope this whole console ordeal gets sorted soon so I can slip an update or two in the meantime. Thanks for reading this and for supporting Gleaner Heights in general. You are all amazing ♥♥♥ Have a good one.
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