





New game engine, friendlier input scheme!
[ 2019-02-21 17:03:00 CET ] [ Original post ]
Update 1.0.12 finally marks the transition of the game from Game Maker: Studio 1.4 to Game Maker: Studio 2. One of the benefits of this transition is that many parts of the code were re-written and further optimised. This means the game should run even faster on lower-end systems. Another major thing added is a new input scheme which makes gameplay, especially with a gamepad, much more console-like and easier! New features include:
- Console-style menu navigation: No matter what your other in-game button settings are, menus are navigated with the d-pad or left stick, A selects something, B is for back (the "back" gamepad button still works too). Other keys may be used depending on the menu, their use and function is displayed like in the old system.
- Multi-context button functions: Dialogue can now be advanced by using all "face" buttons (A,B,X,Y). When holding an item, pressing the Use Tool button/key will also work for putting the item in your backpack.
- Left stick now works in all cases.
[ 2019-02-21 17:03:00 CET ] [ Original post ]
Gleaner Heights
Emilios Manolidis
Developer
Emilios Manolidis
Publisher
2018-02-21
Release
Game News Posts:
18
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🕹️ Partial Controller Support
Mostly Positive
(353 reviews)
The Game includes VR Support
Public Linux Depots:
- Gleaner Heights Depot LINUX [76.45 M]
- Gleaner Heights Season 2 LINUX Depot [11.81 M]
Available DLCs:
- Gleaner Heights Original Soundtrack
- Gleaner Heights: Season 2
"Today is another typical day in Gleaner Heights. I got up, went to the general store, bought some seeds, planted them. Cooked some spaghetti bolognese, went out to chop wood. Milked my cows, fed them too. Got in my boat, went underwater with my diving suit. Found a cave entrance, fought a giant crab, grabbed some treasure. Got back up, went to the showroom for a drink. I think the hotel owner's daughter is throwing funny glances at me. I shouldn't have gifted her that boot I fished out the other day..."
For those of you who're in for the farming...
For those of you who're in for the mystery...
Features
- Play as a male or female character.
- Over 30 villagers with their own schedules, habits, likes and dislikes.
- Extended farming mechanics with over 40 different crops.
- Animals like chickens and cows, as well as a horse. Extended sub-mechanics include growing mushrooms in a mysterious cave, or breeding silkworms.
- Extended crafting system with lots of recipes, from fences to explosive arrows to cheese makers.
- Cooking with over 110 recipes.
- Complete town upgrade projects. Have your very own boat and explore the river and waterfall, and even explore underwater with your diving suit!
- Romantic interests and marriage.
- Day/night cycle, seasons, and weather system.
- Skills, perks and equipment (clothing) with set bonuses.
- Tool upgrades and mining.
- Fishing! Over 40 fishes populate various water bodies around the town and in underground lakes.
- Town events and festivals.
- Main plot with different "endings".
- Explore and discover hidden areas and dungeons.
- Surprisingly fluid combat for a game of this genre, with players being able to charge ther tool attacks while moving, roll, dash, perform power attacks etc.
- Multi-language support (in progress).
- Gamepad/mouse support.
NOTE: The game supports trading cards, and they will be automatically added according to this announcement.
MINIMAL SETUP
- OS: Ubuntu 14.04.05 x64
- Processor: Intel Core2 Duo E8200 @ 2.66GHzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: AMD Radeon 4870 / Nvidia GTX 260
- Storage: 300 MB available spaceAdditional Notes: Fullscreen may be glitchy. try using a compositor. in the meantime I'll be working on a borderless windowed mode.
- OS: Ubuntu 14.04.05 x64
- Processor: Intel Core2 Quad Q9550 @ 2.83GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: AMD Radeon 6790 / Nvidia GeForce GTX 550 Ti
- Storage: 300 MB available spaceAdditional Notes: Fullscreen may be glitchy. try using a compositor. in the meantime I'll be working on a borderless windowed mode.
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