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New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )


Name

 Train Valley 2 

 

Developer

 Alexey Davydov 

 

Publisher

 Flazm 

 

Tags

 Indie 

 Strategy 

 

Simulation 

 

Singleplayer 

Release

 2019-04-15 

 

GameBillet

 12.59 /

 

 

Steam

 € £ $ / % 

 

News

 918 

 

Controls

 Keyboard 

 

 Mouse 

 

Players online

 191 

 

Steam Rating

 n/a 

Steam store

 https://store.steampowered.com/app/602320 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 20,000 .. 50,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 140  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 140 

Median playtime (last 2 weeks)

 0 

Public Linux depots

 Train Valley 2 - Linux [392.53 M] 


 Train Valley 2 - Passenger Flow Linux [3.71 M] 


 Train Valley 2 - Russian Pass Linux [3.76 M] 


 Train Valley 2 Depot Linux [4.11 M] 


 Train Valley 2: Workshop Gems - Sapphire Linux [4.61 M] 


 Train Valley 2: Workshop Gems - Emerald Linux [3.78 M] 


  [2.29 M] 


DLC

 Train Valley 2 - Passenger Flow 


 Train Valley 2 - Myths and Rails 


 Train Valley 2: Workshop Gems - Ruby 


 Train Valley 2: Workshop Gems - Emerald 


 Train Valley 2: Workshop Gems - Sapphire 




LINUX STREAMERS (1)
hatnix




Weekly Winner - July 4th


https://steamcommunity.com/sharedfiles/filedetails/?id=2826971158

A fine little puzzle to start off your Train valley run. 15:00, DNDATT, a Workers autotrain and terrain that both suggests routes to take and restricts one from taking the most obvious pathways.

https://steamcommunity.com/sharedfiles/filedetails/?id=2828974189

Follow the existing railway tracks, upgrade your locomotives, reconnect Power and take local Canned Food industry to the next level :) 13:20, no wrong deliveries and no crashing trains.

https://steamcommunity.com/sharedfiles/filedetails/?id=2827176900

Spend at least 400 000 TV2$, crash at least 40 trains and try making some Bats deliveries while you're at it. 30:00, try completing that on at x2 game speed :)

https://steamcommunity.com/sharedfiles/filedetails/?id=2828210007

Six separate delivery quest locations and at least five Passenger Flow stations will test the limits of your preferred controller device :) The only bridge you can use-the only one that connects two parts of the river valley-will test your strategic thinking and scheduling skills too. 50:00.

https://steamcommunity.com/sharedfiles/filedetails/?id=2826790363

Nothing like a contract somewhere at the North Pole in the middle of hot summer: below zero temperatures, no bridge building, ice fishing, trainspotting with polar bears, DNSAT and no need for AC :) 43:00.

https://steamcommunity.com/sharedfiles/filedetails/?id=2829920921

We're building a first set of railway tracks for a newly invented steam locomotive, and to prove its financial viability we are to make it the most efficient and fast logistics network-which won't be too difficult since it is the first of its kind :) Earn at least 100 000 TV2$, DNSAT, 12:00.

https://steamcommunity.com/sharedfiles/filedetails/?id=2829372814

Passenger Flow, track building, treacherous terrain and tight funding. DNRT, 19:00, spartan looks and many people counting on us to get around-on time.

https://steamcommunity.com/sharedfiles/filedetails/?id=2826879290

Big city=big demands, and Train Valley 2 is almost never about things being easy :) The old oil pump jack will just not do-one of our objectives is to secure the oil platform and deliver oil via a tanker. Problem is the seaport is privately owned and has its own Customs station + this is a 21:00 DNSAT and DNDATT valley too :)

https://steamcommunity.com/sharedfiles/filedetails/?id=2826693628

Yes, yes we can power Mars with trees and potatoes. And we will :) Why not use both resources since we've learned how to grow that right here planetside? No Customs stations and restricted engine upgrading are enough to even slow our progress down, but detailed and colourful surroundings probably will steal our attention and some seconds off the 17:00 timer :)

https://steamcommunity.com/sharedfiles/filedetails/?id=2828219596

Build 40 bridges amidst constant terraforming of the Treasure Archipelago, your trains cruising just above the clouds, factories digging deep into levitating rock, unearthing magical artifacts, getting energy from the winds, steam powered airships moored and waiting for resupply. A charming design with adept execution, 13:00.

https://steamcommunity.com/sharedfiles/filedetails/?id=2829289487

Unique approach to terraforming neatly decorated terrain-a valley divided into independent parts that require multitasking and are later to reunite and reinforce local industry, marvelous dynamics and a very enjoyable puzzle. 12:00, no destroying any fungi worth more than 2000 TV2$, LPT'ed.

Extending our cordial congratulations on winning the Level Of The Week award to @LittleBear! A 10 Steam gift card will be delivered by our contact ASAP.

Tell us about your TV2 workshop adventures and visit our Discord server for an upcoming LPT challenge. Until next week!

----

*Do No Stop Any Trains
*Do Not Destroy Any Track Tiles
*Do Not Reverse Trains
*Do Not Use Pause
*Do Not Upgrade Engines

----

:tvhook: Train Valley 2 Discord Server.

:tv2computer: Our Twitter.











[ 2022-07-09 14:35:51 CET ] [ Original post ]