Weekly Dev Update - 5/20/2018
The layout for the Chapter Two map is virtually complete, but there's no actual game logic or events in yet. Get ready for a descent into darkness though as Lydia tries to escape the underground, while battling out-of-control gas mains spewing fire. The darkness is going to provide cover for the undead as well... and they can come from anywhere. In the coming weeks, I'll be working to add notes, interests and all of the other gameplay events that make an Outbreak scenario fun.
Chapter Two will also debut with some improvements to how enemies attack you. Right now, it's very difficult to juke an enemy and run past them without taking damage. There will be improvements that will allow enemies to only hit you when they're at a certain point in their animation swing. This has been one of the most requested features and it should greatly improve gameplay.
I'm still not ready to commit to a release date, but the goal is for Chapter Two to debut during summer. There's still a lot more that needs to go into it before it's ready. As always, it'll likely appear on Steam before Xbox One.
As always, thank you to the entire community for playing ALL of the Outbreak games! It's been great to see more and more folks trying the games and the good reviews pouring in. Keep sharing them with your friends and your support is super appreciated and critical to the franchise continuing. Thank you!
[ 2018-05-20 16:45:54 CET ] [ Original post ]
I never said which week...
Chapter Two Progress Update
The layout for the Chapter Two map is virtually complete, but there's no actual game logic or events in yet. Get ready for a descent into darkness though as Lydia tries to escape the underground, while battling out-of-control gas mains spewing fire. The darkness is going to provide cover for the undead as well... and they can come from anywhere. In the coming weeks, I'll be working to add notes, interests and all of the other gameplay events that make an Outbreak scenario fun.
Combat Fixes
Chapter Two will also debut with some improvements to how enemies attack you. Right now, it's very difficult to juke an enemy and run past them without taking damage. There will be improvements that will allow enemies to only hit you when they're at a certain point in their animation swing. This has been one of the most requested features and it should greatly improve gameplay.
So when will it be out?
I'm still not ready to commit to a release date, but the goal is for Chapter Two to debut during summer. There's still a lot more that needs to go into it before it's ready. As always, it'll likely appear on Steam before Xbox One.
Thank you!
As always, thank you to the entire community for playing ALL of the Outbreak games! It's been great to see more and more folks trying the games and the good reviews pouring in. Keep sharing them with your friends and your support is super appreciated and critical to the franchise continuing. Thank you!
Outbreak: The Nightmare Chronicles
Dead Drop Studios LLC
Dead Drop Studios LLC
2018-04-02
Action Indie Strategy RPG Adventure Singleplayer
Game News Posts 68
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Mixed
(80 reviews)
http://www.outbreakzone.com
https://store.steampowered.com/app/811720 
The Game includes VR Support
Outbreak: The Nightmare Chronicles Linux [4.05 G]
Outbreak: The Nightmare Chronicles - Chapter 2
Outbreak: The Nightmare Chronicles - Chapter 3
Outbreak: The Nightmare Chronicles - Chapter 4
Outbreak: The Nightmare Chronicles - Season Pass
As the city burns and the countryside is engulfed by the epidemic, you're now alone and forced to live with this new reality. Monstrous beasts and disfigured remnants roam freely with their numbers increasing rapidly. Scattered and separated from your fellow survivors, you've fled into a large manor estate to escape the relentless horde. Your only goal now is survival. Explore the manor, locate supplies and find a way to wake from this nightmare. But somehow... you know your fate is already sealed.
Outbreak: The Nightmare Chronicles is an episodic unforgiving survival horror experience that takes place within the Outbreak universe. Death lurks behind each door as you fight to survive with the limited supplies at your disposal. Search rooms thoroughly and make the right choice when to fight - or flee - from the monstrosities. Featuring classic hardcore survival horror gameplay in a directed single-player experience, you'll need to stay on your toes to stay alive. You have a limited inventory and you'll need to leverage supply caches to store your equipment for use later. Saving your game is also highly restrictive and you'll need to locate the means to record your progress as you explore. Lydia's adventure is just the beginning... can you survive the chronicles and determine the fate of the other survivors?
Episodic: New chapters available over time. Buy only what you want to play.
Story Mode: Survive through a classic single-player survival horror experience.
Battle Mode: Tough as nails action mode where you scrounge and fight to reach the exit.
Cinematic: Experience your last moments through fixed cameras and beautiful environments.
Explore: Search rooms and read logs to find keys and solve puzzles to survive.
Fight or Flee: Engage threats directly or run away to safety in another room.
Classic: True hardcore classic survival horror with a limited inventory and deadly foes.
Progress: Saving is limited and restricted. Find floppy disks to record your progress.
Storage: Manage your limited inventory by finding and storing items in caches.
Difficult: Play across multiple difficulty modes, including the one hit kill Nightmares mode.
Defense: Utilize numerous firearms and melee weapons against the undead.
Alone: Play solo even without an internet connection.
Controller: Customizable gamepad, mouse and keyboard controls.
MINIMAL SETUP
- OS: Ubuntu (64-bit)
- Processor: Core i3Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Intel HD 5000
- Storage: 6 GB available space
- OS: Ubuntu (64-bit)
- Processor: Core i5Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA Geforce 750 Ti / AMD Radeon R7 370
- Storage: 6 GB available space
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