Weekly Dev Update - 6/3/2018
The last week included finishing the first drafts of both Story Mode and Battle Mode content for Chapter Two, including a bunch of fixes under the hood for the game. I would say at the time of this writing, Chapter Two is maybe around 75% complete and I feel like I'm on track for a Summer 2018 release on Steam (Xbox One will be later).
It's been a fun scenario to create given the focus on pitch darkness. The volumetric light from Lydia's flashlights really adds some dimension to the darkness and I think you'll enjoy watching the shadows bounce across the walls.
Chapter Two is also going to stress out you in some new ways. Many items that were "freebies" in Chapter One, like storage boxes, power weapons, etc... a bit more... secured in Chapter Two. You'll need to solve puzzles to unlock them, and let's just say it may not be possible to open everything up in your playthrough. You'll need to choose between opening up a new storage chest location and potentially opening a gun case for example.
My focus in the next few weeks is adding in all of the story lore, environment inspectables and polishing up the experience (including difficulty balancing). Stay tuned though, because I don't think your time surviving the darkness is too far off. ;) Thanks again for supporting the game and be sure to keep sharing news about it with friends!
[ 2018-06-03 16:55:38 CET ] [ Original post ]
Bi-weekly is a type of weekly...
Chapter Two Progress Update
The last week included finishing the first drafts of both Story Mode and Battle Mode content for Chapter Two, including a bunch of fixes under the hood for the game. I would say at the time of this writing, Chapter Two is maybe around 75% complete and I feel like I'm on track for a Summer 2018 release on Steam (Xbox One will be later).
It's been a fun scenario to create given the focus on pitch darkness. The volumetric light from Lydia's flashlights really adds some dimension to the darkness and I think you'll enjoy watching the shadows bounce across the walls.
Chapter Two is also going to stress out you in some new ways. Many items that were "freebies" in Chapter One, like storage boxes, power weapons, etc... a bit more... secured in Chapter Two. You'll need to solve puzzles to unlock them, and let's just say it may not be possible to open everything up in your playthrough. You'll need to choose between opening up a new storage chest location and potentially opening a gun case for example.
My focus in the next few weeks is adding in all of the story lore, environment inspectables and polishing up the experience (including difficulty balancing). Stay tuned though, because I don't think your time surviving the darkness is too far off. ;) Thanks again for supporting the game and be sure to keep sharing news about it with friends!
Outbreak: The Nightmare Chronicles
Dead Drop Studios LLC
Dead Drop Studios LLC
2018-04-02
Action Indie Strategy RPG Adventure Singleplayer
Game News Posts 68
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Mixed
(80 reviews)
http://www.outbreakzone.com
https://store.steampowered.com/app/811720 
The Game includes VR Support
Outbreak: The Nightmare Chronicles Linux [4.05 G]
Outbreak: The Nightmare Chronicles - Chapter 2
Outbreak: The Nightmare Chronicles - Chapter 3
Outbreak: The Nightmare Chronicles - Chapter 4
Outbreak: The Nightmare Chronicles - Season Pass
As the city burns and the countryside is engulfed by the epidemic, you're now alone and forced to live with this new reality. Monstrous beasts and disfigured remnants roam freely with their numbers increasing rapidly. Scattered and separated from your fellow survivors, you've fled into a large manor estate to escape the relentless horde. Your only goal now is survival. Explore the manor, locate supplies and find a way to wake from this nightmare. But somehow... you know your fate is already sealed.
Outbreak: The Nightmare Chronicles is an episodic unforgiving survival horror experience that takes place within the Outbreak universe. Death lurks behind each door as you fight to survive with the limited supplies at your disposal. Search rooms thoroughly and make the right choice when to fight - or flee - from the monstrosities. Featuring classic hardcore survival horror gameplay in a directed single-player experience, you'll need to stay on your toes to stay alive. You have a limited inventory and you'll need to leverage supply caches to store your equipment for use later. Saving your game is also highly restrictive and you'll need to locate the means to record your progress as you explore. Lydia's adventure is just the beginning... can you survive the chronicles and determine the fate of the other survivors?
Episodic: New chapters available over time. Buy only what you want to play.
Story Mode: Survive through a classic single-player survival horror experience.
Battle Mode: Tough as nails action mode where you scrounge and fight to reach the exit.
Cinematic: Experience your last moments through fixed cameras and beautiful environments.
Explore: Search rooms and read logs to find keys and solve puzzles to survive.
Fight or Flee: Engage threats directly or run away to safety in another room.
Classic: True hardcore classic survival horror with a limited inventory and deadly foes.
Progress: Saving is limited and restricted. Find floppy disks to record your progress.
Storage: Manage your limited inventory by finding and storing items in caches.
Difficult: Play across multiple difficulty modes, including the one hit kill Nightmares mode.
Defense: Utilize numerous firearms and melee weapons against the undead.
Alone: Play solo even without an internet connection.
Controller: Customizable gamepad, mouse and keyboard controls.
MINIMAL SETUP
- OS: Ubuntu (64-bit)
- Processor: Core i3Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Intel HD 5000
- Storage: 6 GB available space
- OS: Ubuntu (64-bit)
- Processor: Core i5Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA Geforce 750 Ti / AMD Radeon R7 370
- Storage: 6 GB available space
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