Attention troopers, here are your patch notes: Levels: - Balanced infamous swamp 3 difficulty level! Improvements: - Trading cards! - Added an icon to no barracks slots - Fixed no barracks -slots working properly after demolish, again - Fixed flying enemies missing shadow when entering through teleport Spec ops un-nerf: - Spec ops reload decreased from 1.15 to 1.075 (buff) - Spec ops damage increased against armoured targets from 0.6 to 0.8 (buff) Exo marines buff: - Exo marines HP icreased from 256 to 400 (buff) Hunter and Scavenger drone ultra-buff. go mad: - Decreased scavenger drone tower cost from 120 to 100 - Decreased hunter drone tower cost from 120 to 100 - Increased hunter drone shield damage from 4 to 5 (buff) - Increased scavenger drone armour damage from 3 to 5 (buff) - Decreased scavenger drone reload from 0.75 to 0.5 (buff) - Increased hunter drone base damage from 2 to 3 (buff) - Increased scavenger drone base damage from 2 to 3 (buff) - Decreased scavenger drone detonation charges special attack reload from 8 to 6 (buff) - Decreased hunter drone EMP special attack reload from 10 to 6 (buff) - Changed hunter drone armour damage modifier from 0 to 0.5 - Changed scavenger drone shield damage modifier from 0 to 0.5 Changes: - Increased version to 1.2 - Skipped build number to 45 for internal consistency
Attention troopers, here are your patch notes: Levels: - Balanced infamous swamp 3 difficulty level! Improvements: - Trading cards! - Added an icon to no barracks slots - Fixed no barracks -slots working properly after demolish, again - Fixed flying enemies missing shadow when entering through teleport Spec ops un-nerf: - Spec ops reload decreased from 1.15 to 1.075 (buff) - Spec ops damage increased against armoured targets from 0.6 to 0.8 (buff) Exo marines buff: - Exo marines HP icreased from 256 to 400 (buff) Hunter and Scavenger drone ultra-buff. go mad: - Decreased scavenger drone tower cost from 120 to 100 - Decreased hunter drone tower cost from 120 to 100 - Increased hunter drone shield damage from 4 to 5 (buff) - Increased scavenger drone armour damage from 3 to 5 (buff) - Decreased scavenger drone reload from 0.75 to 0.5 (buff) - Increased hunter drone base damage from 2 to 3 (buff) - Increased scavenger drone base damage from 2 to 3 (buff) - Decreased scavenger drone detonation charges special attack reload from 8 to 6 (buff) - Decreased hunter drone EMP special attack reload from 10 to 6 (buff) - Changed hunter drone armour damage modifier from 0 to 0.5 - Changed scavenger drone shield damage modifier from 0 to 0.5 Changes: - Increased version to 1.2 - Skipped build number to 45 for internal consistency
Stand to, troopers! Major patching bringing in the first version of the most asked feature in community: Tower Statistics! In later updates these statistics will most likely be enhanced further, opening up values and the mechanics to number-crunchers even more. Also included large amount of other fixes, tweaks and changes:
- Spec ops reload increased from 1 to 1.15 (nerf)
- Spec ops damage reduced against armoured targets from 1 to 0.6 (nerf)
- Final boss speed increased from 5 to 6 (buff)
- Final boss HP doubled from 10000 to 20000 (buff)
- Railgunner AP value increased from 2 to 3 (buff)
- Railgunner reload decreased from 5 to 4.5 (buff)
- Doubled all final level early wave extra scrap amounts (buff)
- Fixed all deep forest 1 early wave extra scrap amount to 20 (nerf)
- Fixed Outpost reloader upgrade to actually have any effect, oops :)
- Outpost reloader upgrade bonus decreased from +25% to +10% (nerf)
- Exo marines scrap price decreased from 256 to 200 ("buff")
- Fixed ingame pause menu not blocking some UI elements
- Fixed build menu not closing if entry point is clicked
- Added stats mode!
- Changed scrap from integer to float and hence improved field recovery update
- Fixed heavy marine power sword upgrade from +8 to correct value of +10 (cosmetic)
- Fixed drone host hacked power chip upgrade showing +100% instead of correct +50% (cosmetic)
- Fixed scavenger titanium cutters upgrade showing +25% instead of correct +50% (cosmetic)
- Fixed hunters high power cutters upgrade from +1 to correct value of +0.5 (cosmetic)
- Fixed hunters nail guns upgrade from +1 to correct value of +0.5 (cosmetic)
Stand to, troopers! Major patching bringing in the first version of the most asked feature in community: Tower Statistics! In later updates these statistics will most likely be enhanced further, opening up values and the mechanics to number-crunchers even more. Also included large amount of other fixes, tweaks and changes:
- Spec ops reload increased from 1 to 1.15 (nerf)
- Spec ops damage reduced against armoured targets from 1 to 0.6 (nerf)
- Final boss speed increased from 5 to 6 (buff)
- Final boss HP doubled from 10000 to 20000 (buff)
- Railgunner AP value increased from 2 to 3 (buff)
- Railgunner reload decreased from 5 to 4.5 (buff)
- Doubled all final level early wave extra scrap amounts (buff)
- Fixed all deep forest 1 early wave extra scrap amount to 20 (nerf)
- Fixed Outpost reloader upgrade to actually have any effect, oops :)
- Outpost reloader upgrade bonus decreased from +25% to +10% (nerf)
- Exo marines scrap price decreased from 256 to 200 ("buff")
- Fixed ingame pause menu not blocking some UI elements
- Fixed build menu not closing if entry point is clicked
- Added stats mode!
- Changed scrap from integer to float and hence improved field recovery update
- Fixed heavy marine power sword upgrade from +8 to correct value of +10 (cosmetic)
- Fixed drone host hacked power chip upgrade showing +100% instead of correct +50% (cosmetic)
- Fixed scavenger titanium cutters upgrade showing +25% instead of correct +50% (cosmetic)
- Fixed hunters high power cutters upgrade from +1 to correct value of +0.5 (cosmetic)
- Fixed hunters nail guns upgrade from +1 to correct value of +0.5 (cosmetic)
- Fixed couple of typos / grammatical mistakes
- Added separate volume sliders for music and sfx in main menu options
- New version of Unity, might help with Linux fullscreen problems (probably not)
- Added WASD and arrow scrolling. Scrolling needed only when not in 4:3 resolution.
- Vsync / frame limiter added to options. Whoops :-)
- Fixed main menu exploding the UI if esc was pressed
- Fixed or at least improved HUD overlap detection
- Fixed Manifest Destiny achievement progress not being reported correctly
- Fixed Ingame planetopedia showing 2 towers incorrectly
- Fixed ability cooloffs to properly reset on restart
- Increased medkit power from 0.2 hp to 0.25 hp per level to give more value for upgrade
- Fixed couple of typos / grammatical mistakes
- Added separate volume sliders for music and sfx in main menu options
- New version of Unity, might help with Linux fullscreen problems (probably not)
- Added WASD and arrow scrolling. Scrolling needed only when not in 4:3 resolution.
- Vsync / frame limiter added to options. Whoops :-)
- Fixed main menu exploding the UI if esc was pressed
- Fixed or at least improved HUD overlap detection
- Fixed Manifest Destiny achievement progress not being reported correctly
- Fixed Ingame planetopedia showing 2 towers incorrectly
- Fixed ability cooloffs to properly reset on restart
- Increased medkit power from 0.2 hp to 0.25 hp per level to give more value for upgrade
The first small post-release hotfix :) - Fixed native arrow achievement not registering properly
The first small post-release hotfix :) - Fixed native arrow achievement not registering properly
Alien Robot Monsters
Kraftix Games
Kraftix Games
2015-09-09
Action Indie Strategy Singleplayer
Game News Posts 8
🎹🖱️Keyboard + Mouse
Very Positive
(118 reviews)
http://www.kraftixgames.com
https://store.steampowered.com/app/391250 
The Game includes VR Support
Alien Robot Monsters Depot Linux [402.68 M]
Alien Robot Monsters - Soundtrack
After finding an earth-like planet capable of sustaining a civilization, a colony ship is sent with a small detachment of space marines. However, the whole planet seems to be infested with hostile robotic life forms bent on removing all humans from the planet. The fate of humanity is in your hands!
KEY FEATURES:
- Classic tower defense action game with explosions, debris, bullets, and missiles
- 16-bit era look and feel, but still in native 1980 x 1280 resolution
- Lots of towers, marines, robots, and levels – with new unlocks even after 25 levels
- Epic old-school Hollywood-style orchestral soundtrack
- Earn stars by completing the levels, and invest in global upgrades to get stronger
- 23 different towers with unique upgrades
- 60+ tower upgrades
- 31 levels plus 6 harder bonus levels
- 18 global upgrades with 5 levels each
- New unlocks in almost every level will keep you hungry for more!
- OS: Ubuntu 12.04+
- Processor: Intel Core i3 or betterMemory: 4 GB RAMStorage: 500 MB available spaceSound Card: Yes please
- Memory: 4 GB RAMStorage: 500 MB available spaceSound Card: Yes please
- Storage: 500 MB available space
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