TUXDB - LINUX GAMING AGGREGATE
 NEWS TOP_PLAYED GAMES ITCH.IO CALENDAR CHAT WINE SteamDeck
 STREAMERS CREATORS CROWDFUNDING DEALS WEBSITES ABOUT
 PODCASTS REDDIT 

 

SUPPORT TUXDB ON KO-FI

MENU

ON SALE

New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )


Name

 Alien Robot Monsters 

 

Developer

 Kraftix Games 

 

Publisher

 Kraftix Games 

 

Tags

 Action 

 Indie 

 Strategy 

 

Singleplayer 

Release

 2015-09-09 

 

Steam

 5,99€ 4,79£ 5,99$ / 0 % 

 

News

 8 

 

Controls

 Keyboard 

 

 Mouse 

 

Players online

 1 

 

Steam Rating

 Very Positive 

Steam store

 https://store.steampowered.com/app/391250 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 0 .. 20,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 0  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 0 

Median playtime (last 2 weeks)

 0 

Public Linux depots

 Alien Robot Monsters Depot Linux [402.68 M] 


DLC

 Alien Robot Monsters - Soundtrack 




LINUX STREAMERS (0)




ARM 1.2.45 Update

Attention troopers, here are your patch notes:

Levels:

- Balanced infamous swamp 3 difficulty level!

Improvements:
- Trading cards!
- Added an icon to no barracks slots
- Fixed no barracks -slots working properly after demolish, again
- Fixed flying enemies missing shadow when entering through teleport

Spec ops un-nerf:
- Spec ops reload decreased from 1.15 to 1.075 (buff)
- Spec ops damage increased against armoured targets from 0.6 to 0.8 (buff)

Exo marines buff:
- Exo marines HP icreased from 256 to 400 (buff)

Hunter and Scavenger drone ultra-buff. go mad:
- Decreased scavenger drone tower cost from 120 to 100
- Decreased hunter drone tower cost from 120 to 100
- Increased hunter drone shield damage from 4 to 5 (buff)
- Increased scavenger drone armour damage from 3 to 5 (buff)
- Decreased scavenger drone reload from 0.75 to 0.5 (buff)
- Increased hunter drone base damage from 2 to 3 (buff)
- Increased scavenger drone base damage from 2 to 3 (buff)
- Decreased scavenger drone detonation charges special attack reload from 8 to 6 (buff)
- Decreased hunter drone EMP special attack reload from 10 to 6 (buff)
- Changed hunter drone armour damage modifier from 0 to 0.5
- Changed scavenger drone shield damage modifier from 0 to 0.5

Changes:
- Increased version to 1.2
- Skipped build number to 45 for internal consistency


[ 2015-10-05 16:37:23 CET ] [ Original post ]

ARM 1.2.45 Update

Attention troopers, here are your patch notes:

Levels:

- Balanced infamous swamp 3 difficulty level!

Improvements:
- Trading cards!
- Added an icon to no barracks slots
- Fixed no barracks -slots working properly after demolish, again
- Fixed flying enemies missing shadow when entering through teleport

Spec ops un-nerf:
- Spec ops reload decreased from 1.15 to 1.075 (buff)
- Spec ops damage increased against armoured targets from 0.6 to 0.8 (buff)

Exo marines buff:
- Exo marines HP icreased from 256 to 400 (buff)

Hunter and Scavenger drone ultra-buff. go mad:
- Decreased scavenger drone tower cost from 120 to 100
- Decreased hunter drone tower cost from 120 to 100
- Increased hunter drone shield damage from 4 to 5 (buff)
- Increased scavenger drone armour damage from 3 to 5 (buff)
- Decreased scavenger drone reload from 0.75 to 0.5 (buff)
- Increased hunter drone base damage from 2 to 3 (buff)
- Increased scavenger drone base damage from 2 to 3 (buff)
- Decreased scavenger drone detonation charges special attack reload from 8 to 6 (buff)
- Decreased hunter drone EMP special attack reload from 10 to 6 (buff)
- Changed hunter drone armour damage modifier from 0 to 0.5
- Changed scavenger drone shield damage modifier from 0 to 0.5

Changes:
- Increased version to 1.2
- Skipped build number to 45 for internal consistency


[ 2015-10-05 16:37:23 CET ] [ Original post ]

ARM 1.1.43 Major Update

Stand to, troopers!

Major patching bringing in the first version of the most asked feature in community:

Tower Statistics!

In later updates these statistics will most likely be enhanced further, opening up values and the mechanics to number-crunchers even more.

Also included large amount of other fixes, tweaks and changes:


  • Spec ops reload increased from 1 to 1.15 (nerf)
  • Spec ops damage reduced against armoured targets from 1 to 0.6 (nerf)
  • Final boss speed increased from 5 to 6 (buff)
  • Final boss HP doubled from 10000 to 20000 (buff)
  • Railgunner AP value increased from 2 to 3 (buff)
  • Railgunner reload decreased from 5 to 4.5 (buff)
  • Doubled all final level early wave extra scrap amounts (buff)
  • Fixed all deep forest 1 early wave extra scrap amount to 20 (nerf)
  • Fixed Outpost reloader upgrade to actually have any effect, oops :)
  • Outpost reloader upgrade bonus decreased from +25% to +10% (nerf)
  • Exo marines scrap price decreased from 256 to 200 ("buff")
  • Fixed ingame pause menu not blocking some UI elements
  • Fixed build menu not closing if entry point is clicked
  • Added stats mode!
  • Changed scrap from integer to float and hence improved field recovery update
  • Fixed heavy marine power sword upgrade from +8 to correct value of +10 (cosmetic)
  • Fixed drone host hacked power chip upgrade showing +100% instead of correct +50% (cosmetic)
  • Fixed scavenger titanium cutters upgrade showing +25% instead of correct +50% (cosmetic)
  • Fixed hunters high power cutters upgrade from +1 to correct value of +0.5 (cosmetic)
  • Fixed hunters nail guns upgrade from +1 to correct value of +0.5 (cosmetic)


[ 2015-09-21 19:57:19 CET ] [ Original post ]

ARM 1.1.43 Major Update

Stand to, troopers!

Major patching bringing in the first version of the most asked feature in community:

Tower Statistics!

In later updates these statistics will most likely be enhanced further, opening up values and the mechanics to number-crunchers even more.

Also included large amount of other fixes, tweaks and changes:


  • Spec ops reload increased from 1 to 1.15 (nerf)
  • Spec ops damage reduced against armoured targets from 1 to 0.6 (nerf)
  • Final boss speed increased from 5 to 6 (buff)
  • Final boss HP doubled from 10000 to 20000 (buff)
  • Railgunner AP value increased from 2 to 3 (buff)
  • Railgunner reload decreased from 5 to 4.5 (buff)
  • Doubled all final level early wave extra scrap amounts (buff)
  • Fixed all deep forest 1 early wave extra scrap amount to 20 (nerf)
  • Fixed Outpost reloader upgrade to actually have any effect, oops :)
  • Outpost reloader upgrade bonus decreased from +25% to +10% (nerf)
  • Exo marines scrap price decreased from 256 to 200 ("buff")
  • Fixed ingame pause menu not blocking some UI elements
  • Fixed build menu not closing if entry point is clicked
  • Added stats mode!
  • Changed scrap from integer to float and hence improved field recovery update
  • Fixed heavy marine power sword upgrade from +8 to correct value of +10 (cosmetic)
  • Fixed drone host hacked power chip upgrade showing +100% instead of correct +50% (cosmetic)
  • Fixed scavenger titanium cutters upgrade showing +25% instead of correct +50% (cosmetic)
  • Fixed hunters high power cutters upgrade from +1 to correct value of +0.5 (cosmetic)
  • Fixed hunters nail guns upgrade from +1 to correct value of +0.5 (cosmetic)


[ 2015-09-21 19:57:19 CET ] [ Original post ]

ARM V1.0.42 live!


  • Fixed couple of typos / grammatical mistakes
  • Added separate volume sliders for music and sfx in main menu options
  • New version of Unity, might help with Linux fullscreen problems (probably not)
  • Added WASD and arrow scrolling. Scrolling needed only when not in 4:3 resolution.
  • Vsync / frame limiter added to options. Whoops :-)
  • Fixed main menu exploding the UI if esc was pressed
  • Fixed or at least improved HUD overlap detection
  • Fixed Manifest Destiny achievement progress not being reported correctly
  • Fixed Ingame planetopedia showing 2 towers incorrectly
  • Fixed ability cooloffs to properly reset on restart
  • Increased medkit power from 0.2 hp to 0.25 hp per level to give more value for upgrade


[ 2015-09-13 01:40:13 CET ] [ Original post ]

ARM V1.0.42 live!


  • Fixed couple of typos / grammatical mistakes
  • Added separate volume sliders for music and sfx in main menu options
  • New version of Unity, might help with Linux fullscreen problems (probably not)
  • Added WASD and arrow scrolling. Scrolling needed only when not in 4:3 resolution.
  • Vsync / frame limiter added to options. Whoops :-)
  • Fixed main menu exploding the UI if esc was pressed
  • Fixed or at least improved HUD overlap detection
  • Fixed Manifest Destiny achievement progress not being reported correctly
  • Fixed Ingame planetopedia showing 2 towers incorrectly
  • Fixed ability cooloffs to properly reset on restart
  • Increased medkit power from 0.2 hp to 0.25 hp per level to give more value for upgrade


[ 2015-09-13 01:40:13 CET ] [ Original post ]

ARM v1.0.41

The first small post-release hotfix :)

- Fixed native arrow achievement not registering properly


[ 2015-09-10 10:05:03 CET ] [ Original post ]

ARM v1.0.41

The first small post-release hotfix :)

- Fixed native arrow achievement not registering properly


[ 2015-09-10 10:05:03 CET ] [ Original post ]