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Asteroid Deflector XL
Andreas Cavazzini Developer
Andreas Cavazzini Publisher
2018-03-23 Release
Game News Posts: 6
🎹🖱️Keyboard + Mouse
3 user reviews (3 reviews)
The Game includes VR Support
Public Linux Depots:
  • Asteroid Deflector XL Linux64 [198.47 M]
  • Asteroid Deflector XL Linux32 [248.88 M]
Version 1.03 out now

After a busy weekend I was able to implement some improvements: - The planet’s atmosphere will start to get darker/dirtier after asteroid impacts. It will recover a bit after each level (so not in endless mode). - Some more spell checking and minor adjustments. Then there was a customer request: * Andreas, I'm playing with my son on the same device. Can you do more than one continues slots, so that we both can play the campaign. - Yes, V1.03 comes with four save game slots, so up to four campaigns can be played in parallel.


[ 2018-04-09 21:28:35 CET ] [ Original post ]

Version 1.03 out now

After a busy weekend I was able to implement some improvements: - The planets atmosphere will start to get darker/dirtier after asteroid impacts. It will recover a bit after each level (so not in endless mode). - Some more spell checking and minor adjustments. Then there was a customer request: * Andreas, I'm playing with my son on the same device. Can you do more than one continues slots, so that we both can play the campaign. - Yes, V1.03 comes with four save game slots, so up to four campaigns can be played in parallel.


[ 2018-04-09 21:28:35 CET ] [ Original post ]

Asteroid Deflector is an indie game based on simple physics. The goal is to prevent asteroids from hitting a planet by changing their course with various projectiles (shells, laser beams, atomics...) and to work with the gravity of a planet and a star. Also watch out for economics like money, weapon research, planet population and so on.

It's my first game done in spare time - but with a lot of dedication. Expect some hours of fun and a good laugh at the goofy story. There is also an endless game mode to hunt for high scores. Please don't expect a refined, multimillion blockbuster game. I'm always open to suggestions and improvements.

Features
- Career mode with 12 levels.
- Endless mode.
- 23 technologies for research, including four distinctive weapons and a mighty planetary force field.
- Manage money, infrastructure, population and keep the people motivated.
- Seven (YouTube friendly) spherical songs will help you get in the flow of deflecting asteroids.
- Atmospheric sound effects.
- Special endgame in story mode (maybe there is more to the asteroids...).

Gameplay
- Simple physics-based fun.
- Don't destroy the asteroids (lame), deflect them!
- Asteroids burning up in the star generate money (because... why not?).
- Expensive research will improve your weapons.
- Impacts on the planet will decimate the population and their moral (may result in losing the game).
- After a first learning curve, the gameplay can get quite hypnotic or meditative.
- Unlimited continues in career mode, saves are done after each level.
- It's all about gravity, mass and kinetic energy - but in a fun way!

FAQ
* Is the game done?
- It is, but expect some early quirks and inconvenient close after the release (March 2018) - that's why the early price is on the lower end. Also I’m planning to add MacOS and Linux release, more features, content and refine it a bit. Wait for touch controls and full controller support e.g.
* So there will be DLC?
- More content, like another campaign, is possible - depending on sales. In that case it will be part of an update of the main game (so free of charge). But I might raise the initial price, which would reward early buyers.
* I will wait until it is on sale or bundled.
- I might put it on sale, but only right after a price increase. So the price can only go up (why would I punish early birds?). And I don't like bundles.
* Is this a mobile port?
- No, but I may port it to mobile (and remove some features in the base version with the "XL" in the name, in case you were wondering).
* A space cannon would never work!!!1
- First of all - it's just a game. And maybe a search for "Project HARP" might suprise you.

MINIMAL SETUP
  • Processor: CeleronMemory: 500 MB RAM
  • Memory: 500 MB RAM
  • Graphics: AnySound Card: Any
RECOMMENDED SETUP
  • Processor: i3Memory: 1 GB RAM
  • Memory: 1 GB RAM
  • Graphics: AnySound Card: Any

GAMEBILLET

[ 6042 ]

8.78$ (12%)
49.77$ (17%)
17.75$ (11%)
17.59$ (12%)
3.93$ (21%)
3.50$ (65%)
9.98$ (67%)
49.77$ (17%)
8.27$ (17%)
12.00$ (70%)
4.95$ (17%)
7.44$ (17%)
35.14$ (12%)
26.65$ (11%)
5.03$ (16%)
5.03$ (16%)
8.27$ (17%)
24.87$ (17%)
16.59$ (17%)
13.30$ (11%)
16.79$ (16%)
17.75$ (11%)
20.72$ (17%)
8.39$ (16%)
20.99$ (16%)
13.34$ (11%)
16.57$ (17%)
16.57$ (17%)
16.79$ (16%)
4.14$ (17%)
GAMERSGATE

[ 1675 ]

1.58$ (77%)
1.58$ (77%)
0.43$ (91%)
5.0$ (80%)
1.58$ (77%)
1.02$ (74%)
1.58$ (77%)
4.42$ (66%)
2.4$ (70%)
2.55$ (87%)
1.58$ (77%)
1.58$ (77%)
1.65$ (85%)
3.06$ (83%)
3.19$ (79%)
7.73$ (45%)
1.5$ (85%)
1.7$ (91%)
1.7$ (79%)
1.58$ (77%)
1.02$ (91%)
30.0$ (50%)
1.58$ (77%)
4.59$ (74%)
2.25$ (89%)
3.0$ (85%)
1.88$ (62%)
5.31$ (79%)
7.5$ (75%)
2.25$ (77%)
MacGamestore

[ 1971 ]

8.99$ (10%)
1.99$ (89%)
4.99$ (50%)
1.99$ (60%)
1.24$ (75%)
22.49$ (10%)
1.49$ (85%)
17.49$ (13%)
19.09$ (5%)
6.37$ (79%)
49.99$ (17%)
2.48$ (75%)
1.99$ (89%)
1.10$ (93%)
4.49$ (70%)
11.49$ (71%)
1.39$ (91%)
3.74$ (75%)
52.99$ (12%)
1.19$ (88%)
35.99$ (10%)
14.99$ (57%)
21.99$ (27%)
1.99$ (80%)
1.19$ (88%)
8.99$ (55%)
1.19$ (85%)
2.98$ (85%)
3.99$ (80%)
15.89$ (21%)

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