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Update 0.8 - Alert System Update

Important Notice: We've been made aware that our discussion board was closed. This was not intended. We have reopened it and apologize for the mistake
Hello everyone. Here we are with the second content update for The Fifth Expedition. This time around we've done a lot of things under the hood. Most importantly, the alert system. The game now keeps track of the alert level within each map. Destroying parts of the security system or getting spotted by cameras will increase the alert level. If it goes to high, new enemies will emerge into the map and complicate matters. Also of note: an overhaul to the movement system that gives every character a bit more of an self preservation instinct. Characters will now try to avoid traps they can see and, unless ordered to be reckless, refuse to cross obviously harmful areas, asking for new orders instead. The system will be expanded in future updates to make the characters AI and pathfinding even smarter and including the perception attribute into things.
Additionally, we added some quality of life abilities. One such is that characters who fall into holes will no longer automatically be killed, but try to grab onto the edge. If their strength attribute is high enough, they'll just pull themselves up. If not, another character can pull them up if they arrive in time.
Also new: Once any enemy has been damaged by a character, you'll be able to hover over them to see their hitpoints. These are just some examples in a long list of small changes and fixes. For a full picture, take a look at our patch notes. We're hoping you'll enjoy the new additions while we work on the next batch of improvements and new content. - The Snapjaw Games Team


[ 2016-05-06 17:59:15 CET ] [ Original post ]

Update 0.8 - Alert System Update

Important Notice: We've been made aware that our discussion board was closed. This was not intended. We have reopened it and apologize for the mistake
Hello everyone. Here we are with the second content update for The Fifth Expedition. This time around we've done a lot of things under the hood. Most importantly, the alert system. The game now keeps track of the alert level within each map. Destroying parts of the security system or getting spotted by cameras will increase the alert level. If it goes to high, new enemies will emerge into the map and complicate matters. Also of note: an overhaul to the movement system that gives every character a bit more of an self preservation instinct. Characters will now try to avoid traps they can see and, unless ordered to be reckless, refuse to cross obviously harmful areas, asking for new orders instead. The system will be expanded in future updates to make the characters AI and pathfinding even smarter and including the perception attribute into things.
Additionally, we added some quality of life abilities. One such is that characters who fall into holes will no longer automatically be killed, but try to grab onto the edge. If their strength attribute is high enough, they'll just pull themselves up. If not, another character can pull them up if they arrive in time.
Also new: Once any enemy has been damaged by a character, you'll be able to hover over them to see their hitpoints. These are just some examples in a long list of small changes and fixes. For a full picture, take a look at our patch notes. We're hoping you'll enjoy the new additions while we work on the next batch of improvements and new content. - The Snapjaw Games Team


[ 2016-05-06 17:59:15 CET ] [ Original post ]

The Fifth Expedition
Snapjaw Games GmbH Developer
Snapjaw Games GmbH Publisher
2016-04-07 Release
Game News Posts: 26
🎹🖱️Keyboard + Mouse
Mixed (10 reviews)
The Game includes VR Support
Public Linux Depots:
  • The Fifth Expedition Linux [2.38 G]


In the 100 years after the end of the world, the survivors and their descendants have settled in and around old, but still functional, production facilities for food and shelter.
When one of these ancient machines breaks down, the community that had settled around it sends out expeditions into the unexplored depths of the facility to try and bring it to life again.
The first 4 of these expeditions have never been heard from again, and the machine continues to stay silent.
Now, with barely any manpower or equipment left, the fifth expedition is the communities last hope for survival.
As the leader of the Fifth Expedition, you will have to overcome the dangers within the machine and guide your team of explorers safely through its treacherous depths.

Features

  • Tactical Exploration - Control up to 5 individual characters at once in real time and lead them to their goal.
  • Random Map Generator - Never see the same map twice, Every area is full of interactive & destructible environments.
  • Challenging Gameplay - Numerous traps, enemies and dangers have to be overcome in order to survive.
  • Survival - Decisions and their outcome have lasting consequences with permanent death and persistent injuries for characters.
  • Loads of Items - Several dozen different items to find and craft, each bringing a new possible solution to problems, each customizable through upgrades.
  • Character Advancement - Every character has their own unique strengths and weaknesses and can be leveled up and customized.
  • Player Abilities - Interact directly with the world, your characters or their enemies with your own, powerful abilities that can be unlocked and upgraded.
  • Alternate Play mode - Either play a campaign mode with a definitive end, or compete in the leaderboards for how far you can go before you die.

MINIMAL SETUP
  • OS: Ubuntu 15+
  • Processor: Dual Core- Intel(r) Core (TM)2 CPU -T7200 @ 2.00 GHzMemory: 3 MB RAM
  • Memory: 3 MB RAM
  • Graphics: Graphics card with DX9 (shader model 2.0) capabilities / ATI Mobility Raedon X1600
  • Storage: 3 MB available space
RECOMMENDED SETUP
  • OS: Ubuntu 15+
  • Processor: Dual Core / FX 4300 4x4.00 GHz Turbo or betterMemory: 8 MB RAM
  • Memory: 8 MB RAM
  • Graphics: GeForce GTX750. equivalent or better
  • Storage: 3 MB available space
GAMEBILLET

[ 6102 ]

4.44$ (78%)
50.95$ (15%)
35.59$ (11%)
18.39$ (8%)
13.19$ (12%)
25.46$ (15%)
8.89$ (11%)
4.22$ (15%)
8.89$ (11%)
41.47$ (17%)
16.77$ (16%)
4.21$ (16%)
61.54$ (12%)
3.33$ (78%)
20.74$ (17%)
6.60$ (17%)
17.19$ (14%)
7.11$ (11%)
25.49$ (-2%)
15.11$ (16%)
21.24$ (-64%)
22.24$ (11%)
33.96$ (15%)
21.24$ (15%)
3.29$ (18%)
17.79$ (11%)
25.49$ (-2%)
4.44$ (56%)
17.79$ (11%)
13.14$ (12%)
GAMERSGATE

[ 842 ]

8.49$ (58%)
1.05$ (85%)
2.13$ (96%)
0.85$ (91%)
1.02$ (91%)
0.85$ (91%)
0.84$ (58%)
11.89$ (41%)
8.5$ (66%)
14.87$ (40%)
12.15$ (59%)
12.74$ (58%)
7.44$ (70%)
0.79$ (89%)
3.06$ (83%)
1.28$ (91%)
9.56$ (62%)
2.13$ (79%)
6.8$ (66%)
0.75$ (85%)
2.3$ (74%)
3.06$ (66%)
2.04$ (66%)
10.83$ (28%)
12.74$ (58%)
1.28$ (91%)
0.34$ (83%)
0.68$ (90%)
5.1$ (74%)
2.38$ (66%)

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