Hello everyone. As some may have noticed, we have not updated the game in a while. This does not mean that we are not still working on it. So what's going on with it then? Let's talk shop for a moment. We are not very happy with the current state of the game. For reasons long and complicated the game as it is right now does not accurately represent the vision we had when we began development. Game development is hard and you are often faced with difficult choices and problems along the way. In our case, a these accumulated over time, and since we were very involved with the process, it took us some time to realize what was happening. But through the feedback we received, we were forced to take a step back and re-examine what we set out to do and what we ended up doing. The result is that while we are still working on the game, we have stopped development on the current build and will instead be focusing on an overhaul or the mechanics. This will take some time and change the way the game is played significantly. So, this is why we have not released any updates on the game in a while. We had to sit back and take a hard look at it, identify the existing problems and where they crept in. The decision to overhaul the core mechanics was not an easy one to make and we took our time thinking it through. But we hope and are fairly confident that the changes will ultimately be for the better. Details as to what these changes are going to be will be revealed in a future update, once we are certain of the new core design and have everything nailed down on our end. We hope you'll understand the decision and thank you for your patience. - The Snapjaw Games Team
[ 2016-08-27 19:28:53 CET ] [ Original post ]
Hello everyone. As some may have noticed, we have not updated the game in a while. This does not mean that we are not still working on it. So what's going on with it then? Let's talk shop for a moment. We are not very happy with the current state of the game. For reasons long and complicated the game as it is right now does not accurately represent the vision we had when we began development. Game development is hard and you are often faced with difficult choices and problems along the way. In our case, a these accumulated over time, and since we were very involved with the process, it took us some time to realize what was happening. But through the feedback we received, we were forced to take a step back and re-examine what we set out to do and what we ended up doing. The result is that while we are still working on the game, we have stopped development on the current build and will instead be focusing on an overhaul or the mechanics. This will take some time and change the way the game is played significantly. So, this is why we have not released any updates on the game in a while. We had to sit back and take a hard look at it, identify the existing problems and where they crept in. The decision to overhaul the core mechanics was not an easy one to make and we took our time thinking it through. But we hope and are fairly confident that the changes will ultimately be for the better. Details as to what these changes are going to be will be revealed in a future update, once we are certain of the new core design and have everything nailed down on our end. We hope you'll understand the decision and thank you for your patience. - The Snapjaw Games Team
[ 2016-08-27 19:28:53 CET ] [ Original post ]
- The Fifth Expedition Linux [2.38 G]
In the 100 years after the end of the world, the survivors and their descendants have settled in and around old, but still functional, production facilities for food and shelter.
When one of these ancient machines breaks down, the community that had settled around it sends out expeditions into the unexplored depths of the facility to try and bring it to life again.
The first 4 of these expeditions have never been heard from again, and the machine continues to stay silent.
Now, with barely any manpower or equipment left, the fifth expedition is the communities last hope for survival.
As the leader of the Fifth Expedition, you will have to overcome the dangers within the machine and guide your team of explorers safely through its treacherous depths.
Features
- Tactical Exploration - Control up to 5 individual characters at once in real time and lead them to their goal.
- Random Map Generator - Never see the same map twice, Every area is full of interactive & destructible environments.
- Challenging Gameplay - Numerous traps, enemies and dangers have to be overcome in order to survive.
- Survival - Decisions and their outcome have lasting consequences with permanent death and persistent injuries for characters.
- Loads of Items - Several dozen different items to find and craft, each bringing a new possible solution to problems, each customizable through upgrades.
- Character Advancement - Every character has their own unique strengths and weaknesses and can be leveled up and customized.
- Player Abilities - Interact directly with the world, your characters or their enemies with your own, powerful abilities that can be unlocked and upgraded.
- Alternate Play mode - Either play a campaign mode with a definitive end, or compete in the leaderboards for how far you can go before you die.
- OS: Ubuntu 15+
- Processor: Dual Core- Intel(r) Core (TM)2 CPU -T7200 @ 2.00 GHzMemory: 3 MB RAM
- Memory: 3 MB RAM
- Graphics: Graphics card with DX9 (shader model 2.0) capabilities / ATI Mobility Raedon X1600
- Storage: 3 MB available space
- OS: Ubuntu 15+
- Processor: Dual Core / FX 4300 4x4.00 GHz Turbo or betterMemory: 8 MB RAM
- Memory: 8 MB RAM
- Graphics: GeForce GTX750. equivalent or better
- Storage: 3 MB available space
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