Were at the halfway point!
Halfway through the Kickstarter campaign and 73% funded is a great place to be - thank you!
You backers have given us a seriously wild ride: OFF GRID was 35% funded in 5 hours, 40% funded in 7 hours, AND THEN we hit the 50% mark within 21 hours!
It has been super exciting to have the support of all of you behind us. To be 50% funded within 24 hours? Astounding!
We still need 5,330 to meet our goal - and WE NEED YOUR HELP!
If you have yet to back OFF GRID on Kickstarter - now would be the *perfect* time. Help us reach 100% funded! Every single , every single $, is hugely appreciated - please, please, please share far and wide throughout your own networks.
Wed also like to hear from you: what would you like to hear more about in these updates? Character backgrounds? More on hacking gameplay? You tell us! Let us know in the comments below or in the discord - join it here, if you haven't already.
There are 15 days left in the campaign, and a lot can happen in 15 days. We are excited!
THANK YOU!
The Off Grid Team [ 2018-10-24 16:57:45 CET ][ Original post ]
Off Grid is a 3rd person stealth hacking game where data is your most powerful weapon. Off Grid forgoes combat for hacking tools and ingenuity, and is completely moddable.
Gameplay utilises unique mechanics that allow you to manipulate the world and people around you with the data they unwittingly leave behind. It’s a stealth game where the player can truly hack and manipulate objects in the environment.
Players, modders, and hackers will be able to use the game to create new and interesting levels with stories about surveillance, hacking and the internet of things.
Features:
Stealth and hacking gameplay based on use of data and environments rather than weapons and combat
Hack into lifelike simulated networks and data with realistic hacking techniques and tools including SSH, sidejacking, and social engineering of the AI
Contemporary storyline and missions related to real-world events surrounding data privacy and mass surveillance
Fully moddable content encouraging players to create new and interesting levels, whether complete fantasy or mimicking hacking in the real world around them
Outstanding audio and original soundtrack from Jonas Jensen and Lyndon Holland, the BAFTA-winning composer from the game Virginia