Ep15: The 'AI Explorer' and How to debug the AI
Every 2 weeks on a Thursday evening we do a dev stream that focuses on an element of the OFF GRID modding tools and our Workshop integration. In this episode we follow on from what we covered in Episode 13 with how to write AI goals and actions, and look at how to then debug and follow how your newly written AI is 'thinking' with our AI explorer tool.
Jump in the Discord to ask any questions and chat with us, kek'ing and hecking ;P
Join the mailing list for the latest news to your inbox.
And most importantly tell your friends to Wishlist us here on Steam!
Due to me being away tonight we won't be streaming as usual (this evening) and so the stream will be pushed to next week. Remember to tune in and join us next Thursday at 9.30pm GMT for the next episode!
Off Grid is a 3rd person stealth hacking game where data is your most powerful weapon. Off Grid forgoes combat for hacking tools and ingenuity, and is completely moddable.
Gameplay utilises unique mechanics that allow you to manipulate the world and people around you with the data they unwittingly leave behind. It’s a stealth game where the player can truly hack and manipulate objects in the environment.
Players, modders, and hackers will be able to use the game to create new and interesting levels with stories about surveillance, hacking and the internet of things.
Features:
Stealth and hacking gameplay based on use of data and environments rather than weapons and combat
Hack into lifelike simulated networks and data with realistic hacking techniques and tools including SSH, sidejacking, and social engineering of the AI
Contemporary storyline and missions related to real-world events surrounding data privacy and mass surveillance
Fully moddable content encouraging players to create new and interesting levels, whether complete fantasy or mimicking hacking in the real world around them
Outstanding audio and original soundtrack from Jonas Jensen and Lyndon Holland, the BAFTA-winning composer from the game Virginia