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Hey there Space Engineers! This update is a major one! Here are some features of this update:
Hello everyone! It's been a while =) Here's announcing some tweaks and feature addition we've made to Spacejacked. For our most hardcore players, please give us more time before we finish the additional content (thanks!)
Hello everyone! It's been a while =) Here's announcing some tweaks and feature addition we've made to Spacejacked. For our most hardcore players, please give us more time before we finish the additional content (thanks!)
This is just a quick one:
This is just a quick one:
Hi all!
We've added 3 new challenges to the Challenge Mode. If you've already completed the Story Mode, all 3 of the new challenges will be automatically unlocked upon booting up the game.
Here are the 3 new challenges:
Hi all!
We've added 3 new challenges to the Challenge Mode. If you've already completed the Story Mode, all 3 of the new challenges will be automatically unlocked upon booting up the game.
Here are the 3 new challenges:
Hi everybody!
The Spacejacked Soundtrack DLC is now available! The soundtrack is composed by Sawsquarenoise and consists of 17 tracks filled with chiptune goodness - all absolutely FREE! If you already own Spacejacked, go download the soundtrack now (and enjoy the music in Steam's Music Player)!
In addition, we've added some features and made some fixes to Spacejacked:
Hi everybody!
The Spacejacked Soundtrack DLC is now available! The soundtrack is composed by Sawsquarenoise and consists of 17 tracks filled with chiptune goodness - all absolutely FREE! If you already own Spacejacked, go download the soundtrack now (and enjoy the music in Steam's Music Player)!
In addition, we've added some features and made some fixes to Spacejacked:
Greetings!
Even though we're still working on additional features and updates at the moment, there have been a couple of smaller fixes that we feel are worth making live.
Increased Focus Laser Attack Radius
Before:
After:
Added Quick-start functionality
This minor addition allows player to skip the countdown before a wave - especially handy in Challenge Mode. By default, you can hold the TAB key (or the RB button on the gamepad) to skip the countdown before a wave.
What's next?
We're working on an alternative play-style option for players who want to have more time to plan and tweak their turret layout before a wave. As for players who are happy with the standard hectic nature of Spacejacked, we are also working on a New Game+. It will take a little longer though, because we're planning to add new enemies for this mode.
To everyone who have played and enjoyed Spacejacked, we thank you deeply! If you can spare a few minutes, why not leave a review =)? It will really help us immensely!
Once again, thank you and stay tuned for the next update!
Greetings!
Even though we're still working on additional features and updates at the moment, there have been a couple of smaller fixes that we feel are worth making live.
Increased Focus Laser Attack Radius
Before:
After:
Added Quick-start functionality
This minor addition allows player to skip the countdown before a wave - especially handy in Challenge Mode. By default, you can hold the TAB key (or the RB button on the gamepad) to skip the countdown before a wave.
What's next?
We're working on an alternative play-style option for players who want to have more time to plan and tweak their turret layout before a wave. As for players who are happy with the standard hectic nature of Spacejacked, we are also working on a New Game+. It will take a little longer though, because we're planning to add new enemies for this mode.
To everyone who have played and enjoyed Spacejacked, we thank you deeply! If you can spare a few minutes, why not leave a review =)? It will really help us immensely!
Once again, thank you and stay tuned for the next update!
Hello everybody! We've just made a minor usability tweak to the game. Players can now load their game from Day 1 instead of having to exit to menu to start a new game, if they want to do so. Watch this space for more updates!
Hello everybody! We've just made a minor usability tweak to the game. Players can now load their game from Day 1 instead of having to exit to menu to start a new game, if they want to do so. Watch this space for more updates!
Heya fellow Earthlings! We addressed some game launching issues with the Mac and Linux build of Spacejacked. Stay tuned for more updates!
Heya fellow Earthlings! We addressed some game launching issues with the Mac and Linux build of Spacejacked. Stay tuned for more updates!
After 2 years of hard work, we've finally launched Spacejacked! We hope everyone would enjoy playing this game as much as we enjoyed making it! We are already at work on additional content which we will provide as an update in the near future. In the mean time, please enjoy the Story Mode, the (absolutely crazy) Challenge Mode, and the competing for high-scores in Endless Mode!
After 2 years of hard work, we've finally launched Spacejacked! We hope everyone would enjoy playing this game as much as we enjoyed making it! We are already at work on additional content which we will provide as an update in the near future. In the mean time, please enjoy the Story Mode, the (absolutely crazy) Challenge Mode, and the competing for high-scores in Endless Mode!
Greetings, fellow Earthlings! It is almost time to rid the universe of alien scum! With less than 2 weeks left to launch, we have some exciting news indeed. On February 26, you'll get to experience the drama of the Story Mode, the non-stop madness of the Endless Mode, and a total of 17 HARDCORE challenges in the Challenge Mode! You'll fight off alien invaders with 3 turret types - gun, laser and stasis, each with its own alternative set of upgrades! But WAIT... there's more! We'll also be adding more content after launch! - 3 new turret types (Poison, Chain Lightning, Freeze) - New challenges in Challenge Mode - New Endless Mode Arenas And of course, the updates are free. See you in two weeks, Space Cadets!
Greetings, fellow Earthlings! It is almost time to rid the universe of alien scum! With less than 2 weeks left to launch, we have some exciting news indeed. On February 26, you'll get to experience the drama of the Story Mode, the non-stop madness of the Endless Mode, and a total of 17 HARDCORE challenges in the Challenge Mode! You'll fight off alien invaders with 3 turret types - gun, laser and stasis, each with its own alternative set of upgrades! But WAIT... there's more! We'll also be adding more content after launch! - 3 new turret types (Poison, Chain Lightning, Freeze) - New challenges in Challenge Mode - New Endless Mode Arenas And of course, the updates are free. See you in two weeks, Space Cadets!
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