Greetings Adventurers! We’re proud to announce another meaty update! We’ve teased you with our last two roadmap announcements that showed off some of the key major features in this update. Now we’re happy to come at you with the full list. "Great timing! Just in time for -" Nothing, Joe Player - just in time for nothing... There is no significance in the timing of this update whatsoever, because nothing has been officially announced. "Oh… uhh, right." Anywho… If you haven’t followed our last couple roadmap announcements, I’ll give a quick run down of the major features.
New Endless Dungeon Adventure
Titled Hildebrant’s Cellar engage in a never ending dungeon that will drive you to the depths of the world until your inevitable doom. In here you unlock new items costumes and achievements. You’ll even encounter new traps, and new enemies.
House Rules
A new feature when starting a game that allows you to customize some of the key difficulty aspects of the game. Namely: Chaos Frequency, Starting life pool, and Economy inflation. We explained this in the previous roadmap announcement, but I’ll explain it again here.
House rules
- Chaos frequency will increase or decrease the number of rounds between when Chaos is set to increment. Assuming, of course, that the game mode has Chaos in it.
- Life Pool will let you increase, or decrease the starting lives. To be clear: this does not change the amount of lives you’ll find in your adventures. And as always: there is no cap to how many you can gather.
- Economy Inflation Oh, don’t lie: you skipped right to this one, didn’t you!? This will permit you to adjust the percentage increase of inflating items over time. This does not change base prices of items, and does not change starting gold, gold drops, or item drops in any way. It’s only the inflation of the small set of items that naturally inflate in price over time.
Character Stat Overview
The Toggle Stat Bar button now shows a total breakdown of all relevant character statistics, effects, and abilities.
More, More, More
Oh yeah. We’re not done yet. There are a few key features we want to make sure get mentioned.
- We’ve added Polish language support! Zwycięstwo!
- Pipe upgrades are now done through the market. They show as an item in the list, and are purchased and equipped for the active player. The pipes themselves don’t change, but we wanted to make sure people weren’t missing out on this essential upgrade in games. This has enabled us to add a shop to the Pipesmith encounter just like other wandering merchants. She sells some herbs now too!
- Proc-ing in dungeons has changed for the better! Now, every character after every dungeon encounter has their chance to proc their special abilities. Where previously, a character could only proc his abilities if he was the active player (his name was in the top left). This cuts both ways, however. Poison damage will also have its effect each room. But, so will things like health regeneration. Because of the frequency of this chance to proc: we’ve slightly reduced the likelihood of ability procs in dungeons only. This affects all adventures, not just Hildebrant’s Cellar.
- The Reset Lore button is back by popular demand… after being removed… by popular demand… To be explicitly clear: this is not a respec! Resetting your lore returns the Lore store to its original ‘factory’ state, and clears your banked Lore. You do not get refunded your Lore purchases.
Pipe in a shop!
Gameplay
- New adventure: Hildebrant’s Cellar - endless dungeon mode
- New in Hildebrant’s Cellar: encounters from the overworld: Sanctums, Stone Heros, and Dead Adventurers
- New House Rules so players can customize certain game rules (more to come in the future!)
- New water temple dungeon
- New chaos skull enemy
- New acid blob enemies
- New armored ogre enemy
- New hellhound enemy
- New poison barrel, acid bucket, spikes, tentacles, statue and magnet traps added to various dungeons
- New trinket and amulet to protect against acid
- Cornelius encounter made easier
- Added gold drop multiplier to be used with certain game modes
- Dead players can now trade with other players to avoid situations where you might lose access to gold or items
Fixes
- Included missing player skills from encyclopedia
- Online lobby polish, now shows game rules and more details per game
- Fixed issue where certain helmets didn’t fit Forest Mystic’s head properly
- Fixed bug where Fire Skelly Mage was doing high level burn damage instead of low level burn damage
- Fixed bug where some backpacks would not fall off upon death
- Reduced extra screen shaking upon some character deaths
- Fixed rendering bugs with hexes on min spec
- Fixed occasional game hang on Lich Crypt chest
- Fixed bug with fleeing in online games
- Market list update fix for online games
Other changes and features
- Polish Language support
- Haunts lock level when revealed
- All pipe upgrades are done through the market
- Boats are slightly cheaper
- Changes to end game sequence and imagery
- New ghoul animation set
- New detailed character stats page
- Added 14 new items to lore, including new high end custom clothing for only the most discerning of customers
- Added mead helmet for totally non discerning customers
- Added ability to customize armor when creating a character
- New post combat animations to reflect player’s actions
- Texture optimization pass
- Lore unlocks and purchases are stored outside of Steam/GOG. This is good for GOG users who don’t want to use Galaxy
- Re-enabled the Reset Lore Button. Don’t push this button unless you want to lose all your lore. You’ve been warned.
For The King
IronOak Games
Curve Digital
2018-04-19
Indie Strategy RPG Singleplayer Multiplayer Coop
GameBillet
16.96 /
€
Game News Posts 100
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive
(28421 reviews)
https://www.ironoakgames.com
https://store.steampowered.com/app/527230 
The Game includes VR Support
For The King Depot Linux [2.17 G]
For The King Original Game Soundtrack
For The King: Lost Civilization Adventure Pack
For The King: Cyclops Armor
For The King: Ninja Cosmetic Pack
For The King: Goblin Cosmetic Pack
For The King: Dynasty Cosmetic Pack
With nowhere left to turn and stretched beyond her means, the queen has put out a desperate plea to the citizens of the land to rise up and help stem the tide of impending doom. Set off with your make-shift party, either single player, local, or online co-op. Choose to split your party up and cover more ground, or stick together for protection. A sound strategy can mean the difference between life and death.
For The King is a challenging blend of Strategy, JRPG Combat, and Roguelike elements. Each play through is made unique with procedural maps, quests, and events. Brave the relentless elements, fight the wicked creatures, sail the seas and delve into the dark underworld. None before you have returned from their journey. Will you be the one to put an end to the Chaos?
Fight and die as a party in fast paced and brutal turn-based combat using a unique slot system for attacks and special abilities. Find and gather herbs for your trusty pipe to heal your wounds and cure your maladies. Set up safe camps or brave the horrors that nightfall brings.
Just remember adventurer, you do this not for the riches or fame but for your village, for your realm, For The King!
- OS: Ubuntu 17.10 (x64) or Mint 18.3 (Cinnamon) (x64) or Ubuntu 16.04 (x64)
- Processor: Intel Core2 Duo E4300 (2 * 1800) / AMD Athlon Dual Core 4450e (2 * 2300) or equivalentMemory: 4096 MB RAM
- Memory: 4096 MB RAM
- Graphics: GeForce 8800 GTX (768 MB) / Intel HD 4600 or equivalent
- Storage: 3 GB available space
- OS: Ubuntu 17.10 (x64) or Mint 18.3 (Cinnamon) (x64) or Ubuntu 16.04 (x64)
- Processor: Intel Core i5-4570T (2* 2900) / AMD FX-6100 (6 * 3300) or equivalentMemory: 4096 MB RAM
- Memory: 4096 MB RAM
- Graphics: GeForce GTX 750 Ti (2048 MB) / Radeon HD 7850 (2048 MB)
- Storage: 3 GB available space
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