





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
- New parachute simulation. In Battle Royale you have free fall then press F to open your parachute and glide. If you don't press F your parachute will automatically open before you hit the ground. In regular mode you just have the parachuting portion. - Improved Missile Launch/Bomb Disposal gameplay. Now the missile on its own drops at 1/10th the speed it used to. To drop it faster the defending team needs to press F next to the missile/bomb to drop it faster. Players can no longer choose a missile launch to parachute down on. There is a 100m radius circle around the missile where players cannot drop. It will show up as a faint red circle around the missile launcher on the map. - Missile locations on all levels balanced better. Now missile launchers will be more in the middle of the map between each base. - Option to Spectate or Play New Game on Battle Royale mode. - Credit opposite team with a point in deathmatch if you crash a plane or self-destruct. - Press 5 to swap grenade types in Battle Royale mode if you have both of them. - If you have both types of grenades in Battle Royale and run out of one, the other type will be equipped. - The player will now play an animation while using first aid in Battle Royale mode, so you can snipe someone while they are healing. :-) - Made the edge of the circle ""safe area"" in Battle Royale mode more obvious. It should now be easier to see especially when the circle gets smaller. - Now when you are in the dangerous red zone in Battle Royale mode the whole screen is tinted red to make it more obvious when you are in or out of the red zone. - Added a caret to the compass in Battle Royale mode which shows the direction for the shortest distance to the safe area as well as a digital distance to that point. - Right clicking on the Grenade in Battle Royale mode will equip it. - Tweaked transparent materials to render faster. - Fixed the scale and orientation of weapon attachments on weapons in regular mode. - Made smoke grenades stickier so when you are on a slight slope they come to a stop and start smoking. They will still roll down the hill on steep slopes. - Made the red dot on the red dot scope 50% smaller so it is easier to see what you are shooting at with it. - Reduced the flickering of distance objects when parachuting. - Fixed bug where sound of climbing ladders was not playing. - Fixed bug where being on a ladder when the plane started resulted in you dropping without your parachute. - Fixed doors on motel so that it is easier to go in/out of the rooms. - Fixed players being able to parachute spawn on a player that is in slew mode (admin). This will make it so the admin can spectate/broadcast squad wars and not have one team be able to parachute on his camera position. - Reduced triangle count on all emblems and flags. Visually they will be the same but each one saves 200 triangles which will help performance slightly. - Fixed emblems flickering on players shoulders. - Added ramps to the stairs at the train station. "
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