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The intention of this post is to be able to interact with the players. We will be attentive in replying comments made here or in the TIGSource forum.
We've lit the fire, but you can still stick your hand in the dough! We want to hear from you what you expect to see in this new version.
TIGForums / DevLog: Walls
One of the novelties are the moving walls.
No pressure... but better not to think too much !!! ːsteamboredː
The only thing that can save you from them is your positioning. Enemies are a dangerous combination. But the walls are as dangerous to the enemies as to you. ːsteammockingː
But not all the news is against you!
Next time I will talk about new skills. ːsteamhappyː
The intention of this post is to be able to interact with the players. We will be attentive in replying comments made here or in the TIGSource forum.
We've lit the fire, but you can still stick your hand in the dough! We want to hear from you what you expect to see in this new version.
TIGForums / DevLog: Walls
One of the novelties are the moving walls.
No pressure... but better not to think too much !!! steambored
The only thing that can save you from them is your positioning. Enemies are a dangerous combination. But the walls are as dangerous to the enemies as to you. steammocking
But not all the news is against you!
Next time I will talk about new skills. steamhappy
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