New beta build! https://wiki.arcengames.com/index.php?title=AI_War_2:Multiplayer_Alpha_And_Beta#Beta_2.729_Tech_Vaults.2C_Bugfixes.2C_And_Major_AMU_Updates You need to use the current_beta branch on Steam or GOG to play this one. If you have trouble with it, there is a most_recent_stable_beta, now, too. We're getting very close to coming back out of the beta branch! The largest remaining piece of technical work was a new way to allow for hacks to give you various arbitrary options that programmers can define. NR SirLimbo was needing that for one of his mods, and I also wanted to be able to do this sort of thing as part of my Tech Vault overhaul. So that's now done! The tech vaults in general are WAY more powerful and interesting now. You can't convert them into science anymore, but now they give you four options instead of just one, and they adapt automatically to exclude any techs you've already maxed out. They now also are more than just weapon techs. They now give 2 weapon tech options, 1 hull, and 1 "special" option. This last one could even be a command station class! It's almost a certainty that something in there will be useful to you, and if not the reroll will give you four new options. NR SirLimbo kindly fixed a number of bugs that he found in the main game, and I got a few others. He also majorly updated his AMU mod to no longer error with the latest beta, as well as to add a lot of other new functionality (things like major brownouts, and a bunch (43!?) of core game settings that you can now alter through this mod. One major theme from the last month is killing the entire concept of getting "screwed by the RNG." Randomness is great, but when you are not precognizant, we don't want you to get backed into a corner or have no good options. So a lot of the recent changes are aimed in that direction, while still maintaining the need to think ahead and play smart. Maybe two or three more days before we come back out of beta.
[ 2021-02-09 03:04:30 CET ] [ Original post ]
- AI War 2 Linux [1.72 G]
- AI War 2: The Spire Rises
- AI War 2: Zenith Onslaught
- AI War 2: The Neinzul Abyss
You must steal as much technology as you can, and take enough territory to fortify your bases and launch your attacks. But every conquest you make turns the attention of the AI ever more in your direction... so choose your targets with care.
It's "a sequel to [Arcen's] enormo-space RTS AI War, which we called'one of this year's finest strategy games' back in 2009" (Tom Sykes, PC Gamer)
What's New?
We still have a lot of work to do on the game, and we're undergoing some major work with our beta testers before heading to Early Access, but a lot is already awesome:- The game is crazy moddable.
- It's multithreaded to take full use of modern computers.
- The new 3D graphics are working out great.
- The UI has already been dramatically improved by the introduction of a tabbed sidebar in the main view, and streamlining of several other mechanics that felt very difficult in the past. More to come, there.
- We’ve got art for over 130 distinct units (not counting different mark levels), and there's more to come.
- We’ve got over 1500 lines of spoken dialogue from more than 25 actors, focusing primarily on the human side at the moment; we have a few hundred lines of AI-side taunts and chatter, some of which is recorded but just not processed yet.
- There are hundreds of high quality sound effects for a varied battlefield soundscape (with distance attenuation if you’re far away, and positional 3D audio if you’re down in the thick of it), all routed through a tuned mixer setup for optimal listening to all the various parts.
- We have a set of music from Classic that is over four and a half hours long, and the new music from Pablo is partly in, but mostly set to be mastered and integrated within the next week or two.
- There’s also a ton of map types, many of them new, and with a lot of sub-options to make them even more varied.
- And a whole lot more.
Wishlist the game to be notified when it becomes available!
- OS: Ubuntu 12.04+. SteamOS+
- Processor: Dual Core 64bit CPU (2.2+ GHz Dual Core CPU or better)Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA GTX 510+. Radeon HD5900+. or Intel HD4000+
- Storage: 4 GB available space
- Processor: Any Quad Core or 3.0+ GHz Dual Core CPUMemory: 6 GB RAM
- Memory: 6 GB RAM
- Graphics: NVIDIA GTX 660 2GB / AMD HD 7870 2GB
- Storage: 4 GB available space
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