AI War 2
Arcen Games, LLC Developer
Arcen Games, LLC Publisher
2019-10-22 Release
🎹🖱️Keyboard + Mouse
Very Positive
(1079 reviews)
The Game includes VR Support
Available DLCs:- AI War 2: The Spire Rises
- AI War 2: Zenith Onslaught
- AI War 2: The Neinzul Abyss
Beta 2.747 Outguard UsabilityNew beta build! https://wiki.arcengames.com/index.php?title=AI_War_2:Multiplayer_Alpha_And_Beta#Beta_2.747_Outguard_Usability
You need to use the current_beta branch on Steam or GOG to play this one. If you have trouble with it, there is a most_recent_stable_beta, now, too.
Okay, so first up some news. The release date for DLC2, The Zenith Onslaught, is being moved back about 3 weeks, to April 15th instead of March 23rd. Really sorry about that, but I've been trying to get as much of the base game in great shape as possible, and with all the changes on the beta branch and the related workload it has set me behind. I know that this has been a long string of endless delays, and a lot of folks are understandably frustrated with me about that, and I really do apologize.
Further, I understand that some of the things I've been working on lately really don't feel like they are advancing the goal of getting you DLC2 on time. There have been a lot of digressions and a lot of extra polish rather than focusing on the meat. I used my best judgement in those cases, but I understand that some folks very vocally disagree with the choices I've made there. That's okay. I don't have any hard feelings about it on this end, although that is hard to hear. I try to use my best judgement and make the most people the happiest I can in general, but that doesn't always work out.
In the coming few weeks, until I get the DLC2 features fixed up, I'm essentially going to only be working on anything that's absolutely critical outside of that. I can't really afford another delay in this endless sense, and it's not fair to the various other people who have put in a lot of work on this project. So if you have minor bugs or balance requests in the next few weeks, I hope you'll forgive me setting those aside for a bit.
This new build makes Outguard feel nice. I thought that was relevant. It also makes the Warden less scary for 20 minutes. Thank you all for your support.
[ 2021-02-25 02:26:03 CET ] [ Original post ] AI War II is a grand strategic RTS against an overwhelming, inhuman enemy who has conquered the galaxy. The enemy has made only a single error: underestimating you.
You must steal as much technology as you can, and take enough territory to fortify your bases and launch your attacks. But every conquest you make turns the attention of the AI ever more in your direction... so choose your targets with care.
It's "a sequel to [Arcen's] enormo-space RTS AI War, which we called'one of this year's finest strategy games' back in 2009" (Tom Sykes, PC Gamer)
What's New?
We still have a lot of work to do on the game, and we're undergoing some major work with our beta testers before heading to Early Access, but a lot is already awesome:
- The game is crazy moddable.
- It's multithreaded to take full use of modern computers.
- The new 3D graphics are working out great.
- The UI has already been dramatically improved by the introduction of a tabbed sidebar in the main view, and streamlining of several other mechanics that felt very difficult in the past. More to come, there.
- We’ve got art for over 130 distinct units (not counting different mark levels), and there's more to come.
- We’ve got over 1500 lines of spoken dialogue from more than 25 actors, focusing primarily on the human side at the moment; we have a few hundred lines of AI-side taunts and chatter, some of which is recorded but just not processed yet.
- There are hundreds of high quality sound effects for a varied battlefield soundscape (with distance attenuation if you’re far away, and positional 3D audio if you’re down in the thick of it), all routed through a tuned mixer setup for optimal listening to all the various parts.
- We have a set of music from Classic that is over four and a half hours long, and the new music from Pablo is partly in, but mostly set to be mastered and integrated within the next week or two.
- There’s also a ton of map types, many of them new, and with a lot of sub-options to make them even more varied.
- And a whole lot more.
Wishlist the game to be notified when it becomes available!
MINIMAL SETUP- OS: Ubuntu 12.04+. SteamOS+
- Processor: Dual Core 64bit CPU (2.2+ GHz Dual Core CPU or better)Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA GTX 510+. Radeon HD5900+. or Intel HD4000+
- Storage: 4 GB available space
RECOMMENDED SETUP- Processor: Any Quad Core or 3.0+ GHz Dual Core CPUMemory: 6 GB RAM
- Memory: 6 GB RAM
- Graphics: NVIDIA GTX 660 2GB / AMD HD 7870 2GB
- Storage: 4 GB available space
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